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The sequent calculus is a formalism for proving validity of statements formulated in First-Order Logic. It is routinely used in computer science modules on mathematical logic. Formal proofs in the sequent calculus are finite trees obtained…

Logic in Computer Science · Computer Science 2018-03-06 Arno Ehle , Norbert Hundeshagen , Martin Lange

In order to facilitate analyzing video games as learning systems and instructional designs as games, we present a theoretical framework that integrates ideas from a broad range of literature. The framework describes games in terms of four…

Physics Education · Physics 2014-01-28 Ian D. Beatty

In games, as in and many other domains, design validation and testing is a huge challenge as systems are growing in size and manual testing is becoming infeasible. This paper proposes a new approach to automated game validation and testing.…

Software Engineering · Computer Science 2022-08-22 Alessandro Sestini , Joakim Bergdahl , Konrad Tollmar , Andrew D. Bagdanov , Linus Gisslén

This paper focuses on "tracing player knowledge" in educational games. Specifically, given a set of concepts or skills required to master a game, the goal is to estimate the likelihood with which the current player has mastery of each of…

Artificial Intelligence · Computer Science 2019-08-16 Pavan Kantharaju , Katelyn Alderfer , Jichen Zhu , Bruce Char , Brian Smith , Santiago Ontañón

Teaching the software engineers of the future to write high-quality code with good style and structure is important. This systematic literature review identifies existing instructional approaches, their objectives, and the strategies used…

Software Engineering · Computer Science 2025-02-26 Sara Nurollahian , Hieke Keuning , Eliane Wiese

Game-based technologies and mobile learning aids open up many opportunities for learners; however, evidence-based decisions on their appropriate use are necessary. This explorative study (N = 100) examines the role of game elements in…

Human-Computer Interaction · Computer Science 2018-11-27 Heinrich Söbke , Maria Reichelt

We propose the study of mathematical ludology, which aims to formally interrogate questions of interest to game studies and game design in particular. The goal is to extend our mathematical understanding of complex games beyond…

Artificial Intelligence · Computer Science 2020-01-07 Paul Riggins , David McPherson

Formal methods were frequently shown to be effective and, perhaps because of that, practitioners are interested in using them more often. Still, these methods are far less applied than expected, particularly, in critical domains where they…

Software Engineering · Computer Science 2023-08-23 Mario Gleirscher , Jaco van de Pol , Jim Woodcock

Industrial applications involving formal methods are still exceptions to the general rule. Lack of understanding, employees without proper education, difficulty to integrate existing development cycles, no explicit requirement from the…

Software Engineering · Computer Science 2020-05-19 Thierry Lecomte

Engagement in educational games, a recently popular academic topic, has been shown to increase learning performance, as well as a number of attitudinal factors, such as intrinsic interest and motivation. However, there is a lack of research…

Human-Computer Interaction · Computer Science 2017-09-29 Angela He

This demo paper introduces young students to writing code in a touch enabled interactive maze game. Problem-based learning is given a gamified approach to learning, while simultaneously introducing the TouchDevelop platform to build basic…

Computers and Society · Computer Science 2013-10-04 Siri Vinay , Manoj Vaseekharan , Dean Mohamedally

Interactive proof assistants are computer programs carefully constructed to check a human-designed proof of a mathematical claim with high confidence in the implementation. However, this only validates truth of a formal claim, which may…

Programming Languages · Computer Science 2023-10-09 Colin S. Gordon , Sergey Matskevich

Autoformalization, the process of translating informal statements into formal logic, has gained renewed interest with the emergence of powerful Large Language Models (LLMs). While LLMs show promise in generating structured outputs from…

Computation and Language · Computer Science 2025-11-18 Mihir Gupte , Ramesh S

Formal grammars are extensively used in Computer Science and related fields to study the rules which govern production of a language. The use of these grammars can be extended beyond mere language production. One possibility is to view…

Formal Languages and Automata Theory · Computer Science 2017-08-17 Abhinav Aggarwal

When education researchers describe newly developed curricular materials, they typically concentrate on the research base behind their design, and the efficacy of the final products, but do not highlight the initial stages of creating the…

Physics Education · Physics 2013-09-04 Charles Baily , Michael Dubson , Steven J. Pollock

The aim of the FESCA workshop is to bring together junior researchers from formal methods, software engineering, and industry interested in the development and application of formal modelling approaches as well as associated analysis and…

Software Engineering · Computer Science 2016-03-29 Jana Kofroň , Jana Tumova , Bara Buhnova

Prior research has explored potential applications of video games in programming education to elicit computational thinking skills. However, existing approaches are often either too general, not taking into account the diversity of genres…

Multimedia · Computer Science 2024-07-08 Giulio Barbero , Marcello A. Gómez-Maureira , Felienne F. J. Hermans

Robotics sets have been successfully used in elementary and secondary schools in conformance with the 'learning through play' philosophy fostered by LEGO Education, while utilizing the Constructionism didactic approach. Learners discover…

Robotics · Computer Science 2024-02-28 Pavel Petrovič , Fedir Agarshev

Context: Formal methods (FMs) have been around for a while, still being unclear how to leverage their benefits, overcome their challenges, and set new directions for their improvement towards a more successful transfer into practice.…

Software Engineering · Computer Science 2021-01-29 Mario Gleirscher , Diego Marmsoler

Leveraging the prevailing interest in computer games among college students, both for entertainment and as a possible career path, is a major reason for the increasing prevalence of computer game design courses in computer science…

Other Computer Science · Computer Science 2007-05-23 Joseph Distasio , Thomas P. Way