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This paper presents SPLASH, a publicly available interactive visualisation tool for Smoothed Particle Hydrodynamics (SPH) simulations. Visualisation of SPH data is more complicated than for grid-based codes because the data is defined on a…

Astrophysics · Physics 2009-11-13 Daniel J. Price

Most of the existing video self-supervised methods mainly leverage temporal signals of videos, ignoring that the semantics of moving objects and environmental information are all critical for video-related tasks. In this paper, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2021-07-09 Wei Li , Dezhao Luo , Bo Fang , Yu Zhou , Weiping Wang

Risk communication seeks to develop a shared understanding of disaster among stakeholders, thereby amplifying public awareness and empowering them to respond more effectively to emergencies. However, existing studies have overemphasized…

Computational Engineering, Finance, and Science · Computer Science 2025-12-04 Weilian Li , Jun Zhu , Saied Pirasteh , Qing Zhu , Yukun Guo , Lan Luo , Youness Dehbi

Research on quality issues of business process models has recently begun to explore the process of creating process models by analyzing the modeler's interactions with the modeling environment. In this paper we aim to complement previous…

Software Engineering · Computer Science 2015-11-16 Jakob Pinggera , Marco Furtner , Markus Martini , Pierre Sachse , Katharina Reiter , Stefan Zugal , Barbara Weber

In this paper, we present a framework to represent mock 3D objects and scenes, which are not 3D but appear 3D. In our framework, each mock-3D object is represented using 2D non-conservative vector fields and thickness information that are…

Graphics · Computer Science 2024-01-02 Ergun Akleman , Youyou Wang , Ozgur Gonen

Inspired by the great success of machine learning (ML), researchers have applied ML techniques to visualizations to achieve a better design, development, and evaluation of visualizations. This branch of studies, known as ML4VIS, is gaining…

Human-Computer Interaction · Computer Science 2021-12-24 Qianwen Wang , Zhutian Chen , Yong Wang , Huamin Qu

While developing an information system for the University of Bern, we were faced with two major issues: managing software changes and adapting Business Information Models. Software techniques well-suited to software development teams exist,…

Software Engineering · Computer Science 2008-04-03 Patrick Chénais

Spectral datasets obtained at radio frequencies and optical/IR wavelengths are increasing in complexity as new facilities and instruments come online, resulting in an increased need to visualize and quantitatively analyze the velocity…

Instrumentation and Methods for Astrophysics · Physics 2010-01-14 Christopher J. Fluke , Jayanne English , David G. Barnes

In this letter, we propose a novel three-dimensional conceptual model for an emerging service-oriented simulation paradigm. The model can be used as a guideline or an analytic means to find the potential and possible future directions of…

Software Engineering · Computer Science 2009-09-21 Wenguang Wang , Weiping Wang , Justyna Zander , Yifan Zhu

Rule sets are often used in Machine Learning (ML) as a way to communicate the model logic in settings where transparency and intelligibility are necessary. Rule sets are typically presented as a text-based list of logical statements…

Human-Computer Interaction · Computer Science 2021-03-05 Jun Yuan , Oded Nov , Enrico Bertini

Abstract data has no natural scale and so interactive data visualizations must provide techniques to allow the user to choose their viewpoint and scale. Such techniques are well established in desktop visualization tools. The two most…

Human-Computer Interaction · Computer Science 2020-11-16 Yalong Yang , Maxime Cordeil , Johanna Beyer , Tim Dwyer , Kim Marriott , Hanspeter Pfister

Choosing the right Visualization techniques is critical in Big Data Analytics. However, decision makers are not experts on visualization and they face up with enormous difficulties in doing so. There are currently many different (i) Big…

Human-Computer Interaction · Computer Science 2024-02-14 Ana Lavalle , Alejandro Maté , Juan Trujillo

Due to the wide diffusion of 3D printing technologies, geometric algorithms for Additive Manufacturing are being invented at an impressive speed. Each single step, in particular along the Process Planning pipeline, can now count on dozens…

Graphics · Computer Science 2017-09-22 Marco Livesu , Stefano Ellero , Jonás Martìnez , Sylvain Lefebvre , Marco Attene

As the success of deep models has led to their deployment in all areas of computer vision, it is increasingly important to understand how these representations work and what they are capturing. In this paper, we shed light on deep…

Computer Vision and Pattern Recognition · Computer Science 2018-01-08 Christoph Feichtenhofer , Axel Pinz , Richard P. Wildes , Andrew Zisserman

User's perception of product, by essence subjective, is a major topic in marketing and industrial design. Many methods, based on users' tests, are used so as to characterise this perception. We are interested in three main methods:…

Human-Computer Interaction · Computer Science 2007-05-23 Jean-François Petiot , Damien Chablat

Most model-free visual object tracking methods formulate the tracking task as object location estimation given by a 2D segmentation or a bounding box in each video frame. We argue that this representation is limited and instead propose to…

Computer Vision and Pattern Recognition · Computer Science 2023-04-14 Denys Rozumnyi , Jiri Matas , Marc Pollefeys , Vittorio Ferrari , Martin R. Oswald

In this article we study the problem of document image representation based on visual features. We propose a comprehensive experimental study that compares three types of visual document image representations: (1) traditional so-called…

Computer Vision and Pattern Recognition · Computer Science 2016-12-05 Gabriela Csurka , Diane Larlus , Albert Gordo , Jon Almazan

Methods that use neural networks for synthesizing 3D shapes in the form of a part-based representation have been introduced over the last few years. These methods represent shapes as a graph or hierarchy of parts and enable a variety of…

Graphics · Computer Science 2024-09-20 Yanran Guan , Oliver van Kaick

During the last years, many advances have been made in tasks like3D model retrieval, 3D model classification, and 3D model segmentation.The typical 3D representations such as point clouds, voxels, and poly-gon meshes are mostly suitable for…

Computer Vision and Pattern Recognition · Computer Science 2021-03-08 Arniel Labrada , Benjamin Bustos , Ivan Sipiran

This paper proves that visual object recognition systems using only 2D Euclidean similarity measurements to compare object views against previously seen views can achieve the same recognition performance as observers having access to all…

Computer Vision and Pattern Recognition · Computer Science 2007-12-04 Thomas M. Breuel