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Recent advancements in sensor technology and deep learning have led to significant progress in 3D human body reconstruction. However, most existing approaches rely on data from a specific sensor, which can be unreliable due to the inherent…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Anjun Chen , Xiangyu Wang , Zhi Xu , Kun Shi , Yan Qin , Yuchi Huo , Jiming Chen , Qi Ye

Remote collaboration systems have become increasingly important in today's society, especially during times where physical distancing is advised. Industry, research and individuals face the challenging task of collaborating and networking…

Human-Computer Interaction · Computer Science 2021-02-12 Alexander Schäfer , Gerd Reis , Didier Stricker

This paper introduces M2AR, a new web-based, two- and three-dimensional modeling environment that enables the modeling and execution of augmented reality applications without requiring programming knowledge. The platform is based on a 3D…

Human-Computer Interaction · Computer Science 2024-10-08 Fabian Muff , Hans-Georg Fill

We propose Multi-view Pyramid Transformer (MVP), a scalable multi-view transformer architecture that directly reconstructs large 3D scenes from tens to hundreds of images in a single forward pass. Drawing on the idea of ``looking broader to…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Gyeongjin Kang , Seungkwon Yang , Seungtae Nam , Younggeun Lee , Jungwoo Kim , Eunbyung Park

Three-dimension will be a characteristic of future user interfaces, although we are just starting to gain an understanding of how users can navigate and share information within a virtual 3D environment. Three-dimensional graphical user…

Human-Computer Interaction · Computer Science 2015-07-27 David Carter , Luiz Fernando Capretz

The safe operation of automated vehicles depends on their ability to perceive the environment comprehensively. However, occlusion, sensor range, and environmental factors limit their perception capabilities. To overcome these limitations,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-13 Sven Teufel , Jörg Gamerdinger , Georg Volk , Oliver Bringmann

Virtual reality (VR) interfaces for robots provide a three-dimensional (3D) view of the robot in its environment, which allows people to better plan complex robot movements in tight or cluttered spaces. In our prior work, we created a VR…

Robotics · Computer Science 2021-04-27 Gregory LeMasurier , Jordan Allspaw , Holly A. Yanco

Graphical User Interface (or simply UI) is a primary mean of interaction between users and their devices. In this paper, we discuss three complementary Artificial Intelligence (AI) approaches for triggering the creativity of app designers…

Human-Computer Interaction · Computer Science 2025-01-29 Jialiang Wei , Anne-Lise Courbis , Thomas Lambolais , Gérard Dray , Walid Maalej

We introduce altiro3D, a free extended library developed to represent reality starting from a given original RGB image or flat video. It allows to generate a light-field (or Native) image or video and get a realistic 3D experience. To…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 E. Canessa , L. Tenze

Recent progress in mixed reality (MR) and robotics is enabling increasingly sophisticated forms of human-robot collaboration. Building on these developments, we introduce a novel MR framework that allows multiple quadruped robots to operate…

Human-Computer Interaction · Computer Science 2025-05-29 Tim Engelbracht , Petar Lukovic , Tjark Behrens , Kai Lascheit , René Zurbrügg , Marc Pollefeys , Hermann Blum , Zuria Bauer

This paper presents a mixed-reality human-robot teaming system. It allows human operators to see in real-time where robots are located, even if they are not in line of sight. The operator can also visualize the map that the robots create of…

Robotics · Computer Science 2023-10-05 Jiaqi Chen , Boyang Sun , Marc Pollefeys , Hermann Blum

We present a user interface (UI) based on augmented reality (AR) with head-mounted display (HMD) for improving situational awareness during critical operation and improve human efficiency on operations. The UI displays contextual…

Human-Computer Interaction · Computer Science 2021-03-29 Dany Naser Addin , Benoit Ozell

Wearable augmented reality (AR) offers new ways for supporting the interaction between autonomous vehicles (AVs) and pedestrians due to its ability to integrate timely and contextually relevant data into the user's field of view. This…

Human-Computer Interaction · Computer Science 2024-03-13 Tram Thi Minh Tran , Callum Parker , Yiyuan Wang , Martin Tomitsch

Mixed Reality is increasingly used in mobile settings beyond controlled home and office spaces. This mobility introduces the need for user interface layouts that adapt to varying contexts. However, existing adaptive systems are designed…

Human-Computer Interaction · Computer Science 2024-09-20 Zhipeng Li , Christoph Gebhardt , Yves Inglin , Nicolas Steck , Paul Streli , Christian Holz

Augmentative and alternative communication (AAC) is a field of research and practice that works with people who have a communication disability. One form AAC can take is a high-tech tool, such as a software-based communication system. Like…

Human-Computer Interaction · Computer Science 2025-06-26 Blade Frisch , Keith Vertanen

This work proposes, implements and tests an immersive framework upon Virtual Reality (VR) for comprehension, knowledge development and learning process assisting an improved perception of complex spatial arrangements in AEC in comparison to…

Human-Computer Interaction · Computer Science 2022-09-23 Michael Kraus , Romana Rust , Maximilian Rietschel , Daniel Hall

As the development of autonomous driving (AD) and advanced driver assistance systems (ADAS) progresses, the relevance of the comfort of users is gaining increasing interest. It becomes significant to test and validate perceived comfort…

Human-Computer Interaction · Computer Science 2022-08-24 Felix Bognar , Markus Oster , Herman Van der Auweraer , Tong Duy Son

In order to mitigate the long processing delay and high energy consumption of mobile augmented reality (AR) applications, mobile edge computing (MEC) has been recently proposed and is envisioned as a promising means to deliver better…

Information Theory · Computer Science 2018-10-16 Jinke Ren , Yinghui He , Guan Huang , Guanding Yu , Yunlong Cai , Zhaoyang Zhang

This paper contributes to a taxonomy of augmented reality and robotics based on a survey of 460 research papers. Augmented and mixed reality (AR/MR) have emerged as a new way to enhance human-robot interaction (HRI) and robotic interfaces…

Robotics · Computer Science 2022-03-08 Ryo Suzuki , Adnan Karim , Tian Xia , Hooman Hedayati , Nicolai Marquardt

3D shape generation techniques leveraging deep learning have garnered significant interest from both the computer vision and architectural design communities, promising to enrich the content in the virtual environment. However, research on…

Human-Computer Interaction · Computer Science 2024-07-19 Anqi Wang , Jiahua Dong , Lik-Hang Lee , Jiachuan Shen , Pan Hui