Related papers: Towards Multi-pose Guided Virtual Try-on Network
Virtual Try-ON (VTON) aims to synthesis specific person images dressed in given garments, which recently receives numerous attention in online shopping scenarios. Currently, the core challenges of the VTON task mainly lie in the…
Despite remarkable progress in image-based virtual try-on systems, generating realistic and robust fitting images for cross-category virtual try-on remains a challenging task. The primary difficulty arises from the absence of human-like…
Image-based virtual try-on aims to fit an in-shop garment onto a clothed person image. Garment warping, which aligns the target garment with the corresponding body parts in the person image, is a crucial step in achieving this goal.…
Image-based virtual try-on aims to fit a target garment to a specific person image and has attracted extensive research attention because of its huge application potential in the e-commerce and fashion industries. To generate high-quality…
Image-based virtual try-on aims to fit an in-shop garment into a clothed person image. To achieve this, a key step is garment warping which spatially aligns the target garment with the corresponding body parts in the person image. Prior…
Image-based 3D Virtual Try-ON (VTON) aims to sculpt the 3D human according to person and clothes images, which is data-efficient (i.e., getting rid of expensive 3D data) but challenging. Recent text-to-3D methods achieve remarkable…
Existing 4D human datasets fall short for fashion-specific research, lacking either realistic garment dynamics or task-specific annotations. Synthetic datasets suffer from a realism gap, whereas real-world captures lack the detailed…
With the increasing development of garment manufacturing industry, the method of combining neural network with industry to reduce product redundancy has been paid more and more attention.In order to reduce garment redundancy and achieve…
Video Virtual Try-On (VVT) aims to seamlessly replace a garment on a person in a video with a new one. While existing methods have made significant strides in maintaining temporal consistency, they are predominantly confined to…
Despite recent progress, most existing virtual try-on methods still struggle to simultaneously address two core challenges: accurately aligning the garment image with the target human body, and preserving fine-grained garment textures and…
Image-based virtual try-on is one of the most promising applications of human-centric image generation due to its tremendous real-world potential. In this work, we take a step forwards to explore versatile virtual try-on solutions, which we…
Although diffusion-based image virtual try-on has made considerable progress, emerging approaches still struggle to effectively address the issue of hand occlusion (i.e., clothing regions occluded by the hand part), leading to a notable…
Virtual Try-On (VTON) is the task of synthesizing an image of a person wearing a target garment, conditioned on a person image and a garment image. While diffusion-based VTON models featuring a Dual UNet architecture demonstrate superior…
Given a pair of images-target person and garment on another person-we automatically generate the target person in the given garment. Previous methods mostly focused on texture transfer via paired data training, while overlooking body shape…
Online clothing shopping has become increasingly popular, but the high rate of returns due to size and fit issues has remained a major challenge. To address this problem, virtual try-on systems have been developed to provide customers with…
Diffusion-based virtual try-on methods achieve photorealistic synthesis through cross-attention mechanisms that transfer garment features to target body regions. However, these approaches rely on implicit learning of spatial…
To enable large-scale reuse of real-world 3D assets, where garments and characters rarely share skeletons, templates, or dense correspondences, we present a fully automated virtual try-on system that dresses complex, multi-layer garments…
We present Multi-Garment Network (MGN), a method to predict body shape and clothing, layered on top of the SMPL model from a few frames (1-8) of a video. Several experiments demonstrate that this representation allows higher level of…
The virtual try-on task refers to fitting the clothes from one image onto another portrait image. In this paper, we focus on virtual accessory try-on, which fits accessory (e.g., glasses, ties) onto a face or portrait image. Unlike clothing…
Virtual try-on (VTON) has advanced single-garment visualization, yet real-world fashion centers on full outfits with multiple garments, accessories, fine-grained categories, layering, and diverse styling, remaining beyond current VTON…