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Deep learning advanced face recognition to an unprecedented accuracy. However, understanding how local parts of the face affect the overall recognition performance is still mostly unclear. Among others, face swap has been experimented to…

Computer Vision and Pattern Recognition · Computer Science 2022-06-24 Claudio Ferrari , Matteo Serpentoni , Stefano Berretti , Alberto Del Bimbo

In the area of 3D shape analysis, the geometric properties of a shape have long been studied. Instead of directly extracting representative features using expert-designed descriptors or end-to-end deep neural networks, this paper is…

Computer Vision and Pattern Recognition · Computer Science 2021-12-22 Zongji Wang , Yunfei Liu , Feng Lu

Spatially localized deformation components are very useful for shape analysis and synthesis in 3D geometry processing. Several methods have recently been developed, with an aim to extract intuitive and interpretable deformation components.…

Graphics · Computer Science 2017-12-19 Qingyang Tan , Lin Gao , Yu-Kun Lai , Jie Yang , Shihong Xia

Brain age transformation aims to convert reference brain images into synthesized images that accurately reflect the age-specific features of a target age group. The primary objective of this task is to modify only the age-related attributes…

Image and Video Processing · Electrical Eng. & Systems 2024-10-23 Junyeong Maeng , Kwanseok Oh , Wonsik Jung , Heung-Il Suk

Triangulated meshes have become ubiquitous discrete-surface representations. In this paper we address the problem of how to maintain the manifold properties of a surface while it undergoes strong deformations that may cause topological…

Computer Vision and Pattern Recognition · Computer Science 2020-12-11 Andrei Zaharescu , Edmond Boyer , Radu Horaud

Portrait animation from a single source image and a driving video is a long-standing problem. Recent approaches tend to adopt diffusion-based image/video generation models for realistic and expressive animation. However, none of these…

Computer Vision and Pattern Recognition · Computer Science 2025-12-18 Yuxiang Shi , Zhe Li , Yanwen Wang , Hao Zhu , Xun Cao , Ligang Liu

Automatic estimation of skinning transformations is a popular way to deform a single reference shape into a new pose by providing a small number of control parameters. We generalize this approach by efficiently enabling the use of multiple…

Graphics · Computer Science 2016-09-27 Alon Shtern , Matan Sela , Ron Kimmel

Deep learning greatly improved the realism of animatable human models by learning geometry and appearance from collections of 3D scans, template meshes, and multi-view imagery. High-resolution models enable photo-realistic avatars but at…

Computer Vision and Pattern Recognition · Computer Science 2022-10-13 Shih-Yang Su , Timur Bagautdinov , Helge Rhodin

We introduce the first completely unsupervised correspondence learning approach for deformable 3D shapes. Key to our model is the understanding that natural deformations (such as changes in pose) approximately preserve the metric structure…

Computer Vision and Pattern Recognition · Computer Science 2018-12-07 Oshri Halimi , Or Litany , Emanuele Rodolà , Alex Bronstein , Ron Kimmel

The paper proposes a novel technique for representing templates and instances of concept classes. A template representation refers to the generic representation that captures the characteristics of an entire class. The proposed technique…

Machine Learning · Computer Science 2020-07-08 Graham Spinks , Marie-Francine Moens

We propose a novel technique for producing high-quality 3D models that match a given target object image or scan. Our method is based on retrieving an existing shape from a database of 3D models and then deforming its parts to match the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-14 Mikaela Angelina Uy , Vladimir G. Kim , Minhyuk Sung , Noam Aigerman , Siddhartha Chaudhuri , Leonidas Guibas

Shape is an important physical property of natural and manmade 3D objects that characterizes their external appearances. Understanding differences between shapes and modeling the variability within and across shape classes, hereinafter…

Graphics · Computer Science 2018-12-27 Hamid Laga

Physically-based simulation is a powerful approach for 3D facial animation as the resulting deformations are governed by physical constraints, allowing to easily resolve self-collisions, respond to external forces and perform realistic…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Lingchen Yang , Gaspard Zoss , Prashanth Chandran , Markus Gross , Barbara Solenthaler , Eftychios Sifakis , Derek Bradley

With the identity information in face data more closely related to personal credit and property security, people pay increasing attention to the protection of face data privacy. In different tasks, people have various requirements for face…

Computer Vision and Pattern Recognition · Computer Science 2021-07-20 Songlin Yang , Wei Wang , Yuehua Cheng , Jing Dong

Sculptors often deviate from geometric accuracy in order to enhance the appearance of their sculpture. These subtle stylizations may emphasize anatomy, draw the viewer's focus to characteristic features of the subject, or symbolize textures…

Graphics · Computer Science 2015-02-09 Jan Jachnik , Dan B Goldman , Linjie Luo , Andrew J. Davison

Tremendous efforts have been made to learn animatable and photorealistic human avatars. Towards this end, both explicit and implicit 3D representations are heavily studied for a holistic modeling and capture of the whole human (e.g., body,…

Computer Vision and Pattern Recognition · Computer Science 2023-09-13 Yao Feng , Weiyang Liu , Timo Bolkart , Jinlong Yang , Marc Pollefeys , Michael J. Black

Recent work has shown that object-centric representations can greatly help improve the accuracy of learning dynamics while also bringing interpretability. In this work, we take this idea one step further, ask the following question: "can…

Computer Vision and Pattern Recognition · Computer Science 2024-07-04 Sanket Gandhi , Atul , Samanyu Mahajan , Vishal Sharma , Rushil Gupta , Arnab Kumar Mondal , Parag Singla

Node representations, or embeddings, are low-dimensional vectors that capture node properties, typically learned through unsupervised structural similarity objectives or supervised tasks. While recent efforts have focused on explaining…

Machine Learning · Computer Science 2025-10-17 Simone Piaggesi , André Panisson , Megha Khosla

Audio-driven facial reenactment is a crucial technique that has a range of applications in film-making, virtual avatars and video conferences. Existing works either employ explicit intermediate face representations (e.g., 2D facial…

Computer Vision and Pattern Recognition · Computer Science 2023-06-14 Ricong Huang , Peiwen Lai , Yipeng Qin , Guanbin Li

We make two theoretical contributions to disentanglement learning by (a) defining precise semantics of disentangled representations, and (b) establishing robust metrics for evaluation. First, we characterize the concept "disentangled…

Machine Learning · Computer Science 2021-03-22 Kien Do , Truyen Tran
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