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In haptic object discrimination, the effect of gripper embodiment, action parameters, and sensory channels has not been systematically studied. We used two anthropomorphic hands and two 2-finger grippers to grasp two sets of deformable…

Humans build 3D understandings of the world through active object exploration, using jointly their senses of vision and touch. However, in 3D shape reconstruction, most recent progress has relied on static datasets of limited sensory data…

Computer Vision and Pattern Recognition · Computer Science 2021-10-27 Edward J. Smith , David Meger , Luis Pineda , Roberto Calandra , Jitendra Malik , Adriana Romero , Michal Drozdzal

Detection of slip during object grasping and manipulation plays a vital role in object handling. Existing solutions primarily rely on visual information to devise a strategy for grasping. However, for robotic systems to attain a level of…

Estimating the location of contact is a primary function of artificial tactile sensing apparatuses that perceive the environment through touch. Existing contact localization methods use flat geometry and uniform sensor distributions as a…

Modern humanoid robots have shown their promising potential for executing various tasks involving the grasping and manipulation of objects using their end-effectors. Nevertheless, in the most of the cases, the grasping and manipulation…

Haptics in virtual reality is the emerging dimension after audiovisual experiences. Researchers designed several handheld VR controllers to simulate haptic experiences in virtual reality environments. Some of these devices, equipped to…

Human-Computer Interaction · Computer Science 2025-03-24 Takeru Hashimoto , Shigeo Yoshida , Takuji Narumi

We introduce a neural implicit representation for grasps of objects from multiple robotic hands. Different grasps across multiple robotic hands are encoded into a shared latent space. Each latent vector is learned to decode to the 3D shape…

Robotics · Computer Science 2022-07-11 Ninad Khargonkar , Neil Song , Zesheng Xu , Balakrishnan Prabhakaran , Yu Xiang

Humans can possess good mechanics intuitions by learning from a few examples, which leads to the question of how to develop artificial mechanics intuitions that can be learned from small data, as we are eagerly entering the era of…

Computational Engineering, Finance, and Science · Computer Science 2026-01-05 Jingruo Peng , Shuze Zhu

Data-driven approaches to tactile sensing aim to overcome the complexity of accurately modeling contact with soft materials. However, their widespread adoption is impaired by concerns about data efficiency and the capability to generalize…

Robotics · Computer Science 2020-03-06 Carmelo Sferrazza , Thomas Bi , Raffaello D'Andrea

Tactile sensing holds great promise for enhancing manipulation precision and versatility, but its adoption in robotic hands remains limited due to high sensor costs, manufacturing and integration challenges, and difficulties in extracting…

Robotics · Computer Science 2025-10-08 Zhuowei Xu , Zilin Si , Kevin Zhang , Oliver Kroemer , Zeynep Temel

Soft robots are typically approximated as low-dimensional systems, especially when learning-based methods are used. This leads to models that are limited in their capability to predict the large number of deformation modes and interactions…

Robotics · Computer Science 2022-05-10 Thomas George Thuruthel , Fumiya Iida

For Minimally Invasive Surgical (MIS) robots, accurate haptic interaction force feedback is essential for ensuring the safety of interacting with soft tissue. However, most existing MIS robotic systems cannot facilitate direct measurement…

Robotics · Computer Science 2025-01-16 Jiayin Wang , Mingfeng Yao , Yanran Wei , Xiaoyu Guo , Ayong Zheng , Weidong Zhao

Sensory substitution is an effective approach for displaying stable haptic feedback to a teleoperator under time delay. The finger is highly articulated, and can sense movement and force in many directions, making it a promising location…

Robotics · Computer Science 2024-09-19 Jiaji Su , Kaiwen Zuo , Zonghe Chua

We present a novel Learning from Demonstration (LfD) method, Deformable Manipulation from Demonstrations (DMfD), to solve deformable manipulation tasks using states or images as inputs, given expert demonstrations. Our method uses…

Robotics · Computer Science 2022-07-22 Gautam Salhotra , I-Chun Arthur Liu , Marcus Dominguez-Kuhne , Gaurav S. Sukhatme

Attaining animal-like legged locomotion on rough outdoor terrain with sparse foothold affordances -a primary use-case for legs vs other forms of locomotion- is a largely open problem. New advancements in control and perception have enabled…

Robotics · Computer Science 2016-12-20 Dimitrios Kanoulas

Grasping is an incredible ability of animals using their arms and limbs in their daily life. The human hand is an especially astonishing multi-fingered tool for precise grasping, which helped humans to develop the modern world. The…

Robotics · Computer Science 2023-01-03 Jose James

In contrast with the diversity of materials found in nature, most robots are designed with some combination of aluminum, stainless steel, and 3D-printed filament. Additionally, robotic systems are typically assumed to follow basic…

Robotics · Computer Science 2025-03-04 Andrew K. Schulz , Ayah G. Ahmad , Maegan Tucker

Object recognition is an essential capability when performing various tasks. Humans naturally use either or both visual and tactile perception to extract object class and properties. Typical approaches for robots, however, require complex…

Robotics · Computer Science 2024-01-18 Avishai Sintov , Inbar Ben-David

Stable and robust robotic grasping is essential for current and future robot applications. In recent works, the use of large datasets and supervised learning has enhanced speed and precision in antipodal grasping. However, these methods…

Robotics · Computer Science 2025-02-28 Boya Zhang , Iris Andrussow , Andreas Zell , Georg Martius

Haptic technology, or haptics, is a tactile feedback technology which takes advantage of a user's sense of touch by applying forces, vibrations, and/or motions upon the user. This mechanical stimulation may be used to assist in the creation…

Human-Computer Interaction · Computer Science 2013-09-03 S. Sri Gurudatta Yadav , R. V. Krishnaiah