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We study an evolutionary game of chance in which the probabilities for different outcomes (e.g., heads or tails) depend on the amount wagered on those outcomes. The game is perhaps the simplest possible probabilistic game in which…

Physics and Society · Physics 2007-08-29 Dmitriy Cherkashin , J. Doyne Farmer , Seth Lloyd

In this paper we introduce novel algorithmic strategies for effciently playing two-player games in which the players have different or identical player roles. In the case of identical roles, the players compete for the same objective (that…

Computer Science and Game Theory · Computer Science 2013-03-26 Mugurel Ionut Andreica , Nicolae Tapus

Weighted voting games (WVG) are coalitional games in which an agent's contribution to a coalition is given by his it weight, and a coalition wins if its total weight meets or exceeds a given quota. These games model decision-making in…

Computer Science and Game Theory · Computer Science 2010-10-21 Edith Elkind , Dmitrii V. Pasechnik

We consider the permutation analogue of Penney's game for words. Two players, in order, each choose a permutation of length $k\ge3$; then a sequence of independent random values from a continuous distribution is generated, until the…

Combinatorics · Mathematics 2026-04-29 Sergi Elizalde , Yixin Lin

We introduce a simple one-parameter game derived from a model describing the properties of a directed polymer in a random medium. At his turn, each of the two players picks a move among two alternatives in order to maximize his final score,…

Statistical Mechanics · Physics 2008-12-08 Clément Sire

We consider a game with two piles, in which two players take turn to add $a$ or $b$ chips ($a$, $b$ are not necessarily positive) randomly and independently to their respective piles. The player who collects $n$ chips first wins the game.…

Combinatorics · Mathematics 2019-03-11 Ho-Hon Leung , Thotsaporn "Aek'' Thanatipanonda

We consider 2-player games played on a finite state space for infinite rounds. The games are concurrent: in each round, the two players choose their moves simultaneously; the current state and the moves determine the successor. We consider…

Computer Science and Game Theory · Computer Science 2013-06-21 Krishnendu Chatterjee

We consider the following combinatorial game: two players, Fast and Slow, claim $k$-element subsets of $[n]=\{1,2,...,n\}$ alternately, one at each turn, such that both players are allowed to pick sets that intersect all previously claimed…

Combinatorics · Mathematics 2014-01-07 Balazs Patkos , Mate Vizer

The triangle game introduced by Chv\'{a}tal and Erd\H{o}s (1978) is one of the most famous combinatorial games. For $n,q\in\mathbb{N}$, the $(n,q)$-triangle game is played by two players, called Maker and Breaker, on the complete graph…

Combinatorics · Mathematics 2018-12-05 Christian Glazik , Anand Srivastav

This paper provides a polynomial-time algorithm for solving parity games that runs in $\mathcal{O}(n^{2}\cdot(n + m))$ time-ending a search that has taken decades. Unlike previous attractor-based algorithms, the presented algorithm only…

Data Structures and Algorithms · Computer Science 2025-11-07 Rick van der Heijden

The Colonel Blotto game, first introduced by Borel in 1921, is a well-studied game theory classic. Two colonels each have a pool of troops that they divide simultaneously among a set of battlefields. The winner of each battlefield is the…

Computer Science and Game Theory · Computer Science 2019-01-15 Soheil Behnezhad , Avrim Blum , Mahsa Derakhshan , MohammadTaghi Hajiaghayi , Christos H. Papadimitriou , Saeed Seddighin

We consider the complexity of deciding the winner of an election under the Slater rule. In this setting we are given a tournament $T = (V, A)$, where the vertices of V represent candidates and the direction of each arc indicates which of…

Computational Complexity · Computer Science 2021-12-28 Michael Lampis

We study the computational complexity of finding stable outcomes in hedonic games, which are a class of coalition formation games. We restrict our attention to symmetric additively-separable hedonic games, which are a nontrivial subclass of…

Computer Science and Game Theory · Computer Science 2015-09-18 Martin Gairing , Rahul Savani

Iterated coopetitive games capture the situation when one must efficiently balance between cooperation and competition with the other agents over time in order to win the game (e.g., to become the player with highest total utility).…

Computer Science and Game Theory · Computer Science 2022-03-11 Shivakumar Mahesh , Nicholas Bishop , Le Cong Dinh , Long Tran-Thanh

In the celebrated stable-matching problem, there are two sets of agents M and W, and the members of M only have preferences over the members of W and vice versa. It is usually assumed that each member of M and W is a single entity. However,…

Computer Science and Game Theory · Computer Science 2024-08-21 Leora Schmerler , Noam Hazon , Sarit Kraus

Voter control problems model situations in which an external agent tries toaffect the result of an election by adding or deleting the fewest number of voters. The goal of the agent is to make a specific candidate either win…

Multiagent Systems · Computer Science 2017-01-19 Leon Kellerhals , Viatcheslav Korenwein , Philipp Zschoche , Robert Bredereck , Jiehua Chen

We present a polynomial-time algorithm that determines, given some choice rule, whether there exists an obviously strategy-proof mechanism for that choice rule.

Theoretical Economics · Economics 2022-10-25 Louis Golowich , Shengwu Li

We consider a random knockout tournament among players $1, \ldots, n$, in which each match involves two players. The match format is specified by the number of matches played in each round, where the constitution of the matches in a round…

Probability · Mathematics 2016-12-15 Ilan Adler , Yang Cao , Richard Karp , Erol Pekoz , Sheldon M. Ross

We analyze the computational complexity of optimally playing the two-player board game Push Fight, generalized to an arbitrary board and number of pieces. We prove that the game is PSPACE-hard to decide who will win from a given position,…

Computational Complexity · Computer Science 2018-03-13 Jeffrey Bosboom , Erik D. Demaine , Mikhail Rudoy

Several variations of hat guessing games have been popularly discussed in recreational mathematics. In a typical hat guessing game, after initially coordinating a strategy, each of $n$ players is assigned a hat from a given color set.…

Combinatorics · Mathematics 2011-01-20 Tengyu Ma , Xiaoming Sun , Huacheng Yu
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