Related papers: 3D Guided Fine-Grained Face Manipulation
This paper presents a method to reconstruct high-quality textured 3D models from both multi-view and single-view images. The reconstruction is posed as an adaptation problem and is done progressively where in the first stage, we focus on…
Reconstructing the detailed geometric structure of a face from a given image is a key to many computer vision and graphics applications, such as motion capture and reenactment. The reconstruction task is challenging as human faces vary…
Face personalization aims to insert specific faces, taken from images, into pretrained text-to-image diffusion models. However, it is still challenging for previous methods to preserve both the identity similarity and editability due to…
Representations used for Facial Expression Recognition (FER) usually contain expression information along with identity features. In this paper, we propose a novel Disentangled Expression learning-Generative Adversarial Network (DE-GAN)…
State-of-the-art methods for 3D reconstruction of faces from a single image require 2D-3D pairs of ground-truth data for supervision. Such data is costly to acquire, and most datasets available in the literature are restricted to pairs for…
Recently, deep learning-based 3D face reconstruction methods have demonstrated promising advancements in terms of quality and efficiency. Nevertheless, these techniques face challenges in effectively handling occluded scenes and fail to…
One-shot face re-enactment is a challenging task due to the identity mismatch between source and driving faces. Specifically, the suboptimally disentangled identity information of driving subjects would inevitably interfere with the…
Recent developments in computer vision and machine learning have made it possible to create realistic manipulated videos of human faces, raising the issue of ensuring adequate protection against the malevolent effects unlocked by such…
Many applications in 3D shape design and augmentation require the ability to make specific edits to an object's semantic parameters (e.g., the pose of a person's arm or the length of an airplane's wing) while preserving as much existing…
With the rising popularity of virtual worlds, the importance of data-driven parametric models of 3D meshes has grown rapidly. Numerous applications, such as computer vision, procedural generation, and mesh editing, vastly rely on these…
Synthesizing visual content that meets users' needs often requires flexible and precise controllability of the pose, shape, expression, and layout of the generated objects. Existing approaches gain controllability of generative adversarial…
Semantic patterns of fine-grained objects are determined by subtle appearance difference of local parts, which thus inspires a number of part-based methods. However, due to uncontrollable object poses in images, distinctive details carried…
Many computer vision tasks rely on labeled data. Rapid progress in generative modeling has led to the ability to synthesize photorealistic images. However, controlling specific aspects of the generation process such that the data can be…
In the past few years, a lot of work has been done towards reconstructing the 3D facial structure from single images by capitalizing on the power of Deep Convolutional Neural Networks (DCNNs). In the most recent works, differentiable…
In the past several decades, many attempts have been made to model synthetic realistic geometric data. The goal of such models is to generate plausible 3D geometries and textures. Perhaps the best known of its kind is the linear 3D…
An ability to generalize unconstrained conditions such as severe occlusions and large pose variations remains a challenging goal to achieve in face alignment. In this paper, a multistage model based on deep neural networks is proposed which…
We propose a novel single face image super-resolution method, which named Face Conditional Generative Adversarial Network(FCGAN), based on boundary equilibrium generative adversarial networks. Without taking any facial prior information,…
Capitalizing on the recent advances in image generation models, existing controllable face image synthesis methods are able to generate high-fidelity images with some levels of controllability, e.g., controlling the shapes, expressions,…
Manipulating human facial images between two domains is an important and interesting problem. Most of the existing methods address this issue by applying two generators or one generator with extra conditional inputs. In this paper, we…
Generating 3D faces from textual descriptions has a multitude of applications, such as gaming, movie, and robotics. Recent progresses have demonstrated the success of unconditional 3D face generation and text-to-3D shape generation.…