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We explore the recently-proposed Virtual Element Method (VEM) for numerical solution of boundary value problems on arbitrary polyhedral meshes. More specifically, we focus on the elasticity equations in three-dimensions and elaborate upon…

Numerical Analysis · Mathematics 2015-07-22 Arun L. Gain , Cameron Talischi , Glaucio H. Paulino

We revisit the problem of robust principal component analysis with features acting as prior side information. To this aim, a novel, elegant, non-convex optimization approach is proposed to decompose a given observation matrix into a…

Machine Learning · Statistics 2017-09-15 Niannan Xue , Jiankang Deng , Yannis Panagakis , Stefanos Zafeiriou

The creation of a volumetric mesh representing the interior of an input polygonal mesh is a common requirement in graphics and computational mechanics applications. Most mesh creation techniques assume that the input surface is not…

Recent work has demonstrated that the interior material layout of a 3D model can be designed to make a fabricated replica satisfy application-specific demands on its physical properties such as resistance to external loads. A widely used…

Computational Geometry · Computer Science 2017-08-23 Mokwon Lee , Qing Fang , Joonghyun Ryu , Ligang Liu , Deok-Soo Kim

Block pruning, which eliminates contiguous blocks of weights, is a structural pruning method that can significantly enhance the performance of neural processing units (NPUs). In industrial applications, an ideal block pruning algorithm…

Computer Vision and Pattern Recognition · Computer Science 2024-12-06 Guanhua Ding , Zexi Ye , Zhen Zhong , Gang Li , David Shao

We present an exact general remeshing scheme to compute analytic integrals of polynomial functions over the intersections between convex polyhedral cells of old and new meshes. In physics applications this allows one to ensure global mass,…

Computational Physics · Physics 2015-06-03 Devon Powell , Tom Abel

Language models operate on discrete tokens but compute in continuous vector spaces, inducing a Voronoi tessellation over the representation manifold. We study this tessellation empirically on Qwen3.5-4B-Base, making two contributions.…

Machine Learning · Computer Science 2026-04-09 Marshall Brett

In the Hausdorff Voronoi diagram of a family of \emph{clusters of points} in the plane, the distance between a point $t$ and a cluster $P$ is measured as the maximum distance between $t$ and any point in $P$, and the diagram is defined in a…

Computational Geometry · Computer Science 2016-03-08 Panagiotis Cheilaris , Elena Khramtcova , Stefan Langerman , Evanthia Papadopoulou

We present a multigrid algorithm for the solution of the linear systems of equations stemming from the $p-$version of the Virtual Element discretization of a two-dimensional Poisson problem. The sequence of coarse spaces are constructed…

Numerical Analysis · Mathematics 2017-06-13 P. F. Antonietti , L. Mascotto , M. Verani

Community detection is a ubiquitous problem in applied network analysis, yet efficient techniques do not yet exist for all types of network data. Most techniques have been developed for undirected graphs, and very few exist that handle…

Physics and Society · Physics 2023-04-26 Botond Molnár , Ildikó-Beáta Márton , Szabolcs Horvát , Mária Ercsey-Ravasz

This paper presents a new algorithm, Weighted Squared Volume Minimization (WSVM), for generating high-quality tetrahedral meshes from closed triangle meshes. Drawing inspiration from the principle of minimal surfaces that minimize squared…

Graphics · Computer Science 2024-09-10 Kaixin Yu , Yifu Wang , Peng Song , Xiangqiao Meng , Ying He , Jianjun Chen

Polycube segmentations for 3D models effectively support a wide variety of applications such as seamless texture mapping, spline fitting, structured multi-block grid generation, and hexahedral mesh construction. However, the automated…

Graphics · Computer Science 2025-09-03 Maxim Snoep , Bettina Speckmann , Kevin Verbeek

Polygonal chains are fundamental objects in many applications like pattern recognition and protein structure alignment. A well-known measure to characterize the similarity of two polygonal chains is the famous Fr\`{e}chet distance. In this…

Computational Geometry · Computer Science 2007-05-23 Sergey Bereg , Marina Gavrilova , Binhai Zhu

We introduce VoroFields, a hierarchical neural-field framework for approximating generalized Voronoi diagrams of finite geometric site sets in low-dimensional domains under arbitrary evaluable point-to-site distances. Instead of…

Computational Geometry · Computer Science 2026-03-31 Panagiotis Rigas , George Ioannakis , Ioannis Emiris

Finite element methods are well-known to admit robust optimal convergence on simplicial meshes satisfying the maximum angle conditions. But how to generalize this condition to polyhedra is unknown in the literature. In this work, we argue…

Numerical Analysis · Mathematics 2022-12-15 Ruchi Guo

The primary objective is to enhance muon-tomographic image reconstruction capability by providing distinctive information in terms of deciding on the properties of regions or voxels within a probed volume "V" during any point of scanning:…

Instrumentation and Detectors · Physics 2016-11-15 D. Mitra , K. Day , M. Hohlmann

A simple but successful strategy for building a discrete diffusion operator in finite volume schemes of industrial use is to correct the standard two-point flux approximation with a term accounting for the local mesh non-orthogonality.…

Numerical Analysis · Mathematics 2018-06-26 L. Bonaventura , A. Della Rocca

We present the near-Maximal Algorithm for Poisson-disk Sampling (nMAPS) to generate point distributions for variable resolution Delaunay triangular and tetrahedral meshes in two and three-dimensions, respectively. nMAPS consists of two…

Numerical Analysis · Mathematics 2021-11-30 Johannes Krotz , Matthew R. Sweeney , Jeffrey D. Hyman , Juan M. Restrepo , Carl W. Gable

Boolean operations are among the most used paradigms to create and edit digital shapes. Despite being conceptually simple, the computation of mesh Booleans is notoriously challenging. Main issues come from numerical approximations that make…

Computational Geometry · Computer Science 2022-05-31 Gianmarco Cherchi , Fabio Pellacini , Marco Attene , Marco Livesu

Computationally weak systems and demanding graphical applications are still mostly dependent on linear blendshapes for facial animations. The accompanying artifacts such as self-intersections, loss of volume, or missing soft tissue…

Graphics · Computer Science 2023-01-23 Nicolas Wagner , Ulrich Schwanecke , Mario Botsch