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A cognitive handoff is a multipurpose handoff that achieves many desirable features simultaneously; e.g., seamlessness, autonomy, security, correctness, adaptability, etc. But, the development of cognitive handoffs is a challenging task…

Recent studies on LLM agent scaling have highlighted the potential of Multi-Agent Debate (MAD) to enhance reasoning abilities. However, the critical aspect of role allocation strategies remains underexplored. In this study, we demonstrate…

Artificial Intelligence · Computer Science 2025-11-17 Qian Zhang , Yan Zheng , Jinyi Liu , Hebin Liang , Lanjun Wang

Allocating scarce resources among agents to maximize global utility is, in general, computationally challenging. We focus on problems where resources enable agents to execute actions in stochastic environments, modeled as Markov decision…

Multiagent Systems · Computer Science 2011-10-13 D. A. Dolgov , E. H. Durfee

When humans are subject to an algorithmic decision system, they can strategically adjust their behavior accordingly (``game'' the system). While a growing line of literature on strategic classification has used game-theoretic modeling to…

Machine Learning · Computer Science 2024-10-28 Raman Ebrahimi , Kristen Vaccaro , Parinaz Naghizadeh

We propose a multi-agent based computational framework for modeling decision-making and strategic interaction at micro level for smart vehicles in a smart world. The concepts of Markov game and best response dynamics are heavily leveraged.…

Multiagent Systems · Computer Science 2022-01-05 Qi Dai , Xunnong Xu , Wen Guo , Suzhou Huang , Dimitar Filev

We study secretary problems in settings with multiple agents. In the standard secretary problem, a sequence of arbitrary awards arrive online, in a random order, and a single decision maker makes an immediate and irrevocable decision…

Computer Science and Game Theory · Computer Science 2020-07-15 Tomer Ezra , Michal Feldman , Ron Kupfer

In the evolving landscape of human-centered AI, fostering a synergistic relationship between humans and AI agents in decision-making processes stands as a paramount challenge. This work considers a problem setup where an intelligent agent…

Artificial Intelligence · Computer Science 2024-09-11 Sören Schleibaum , Lu Feng , Sarit Kraus , Jörg P. Müller

Game-theoretical models where the rules of the game and the interaction structure both coevolves with the game dynamics -- multiadaptive games -- capture very flexible situations where cooperation among selfish agents can emerge. In this…

Populations and Evolution · Quantitative Biology 2012-10-10 Sungmin Lee , Petter Holme , Zhi-Xi Wu

In this article, an agent-based negotiation model for negotiation teams that negotiate a deal with an opponent is presented. Agent-based negotiation teams are groups of agents that join together as a single negotiation party because they…

Multiagent Systems · Computer Science 2016-04-19 Victor Sanchez-Anguix , Vicente Julian , Vicente Botti , Ana Garcia-Fornes

This paper aims to reduce the communication and computation costs of the Nash equilibrium seeking strategy for the $N$-coalition noncooperative games proposed in [1]. The objective is achieved in two manners: 1. An interference graph is…

Optimization and Control · Mathematics 2019-06-05 Maojiao Ye , Guoqiang Hu , Frank L. Lewis , Lihua Xie

The Werewolf game is a social deduction game based on free natural language communication, in which players try to deceive others in order to survive. An important feature of this game is that a large portion of the conversations are false…

Artificial Intelligence · Computer Science 2023-02-22 Hisaichi Shibata , Soichiro Miki , Yuta Nakamura

Training agents in multi-agent competitive games presents significant challenges due to their intricate nature. These challenges are exacerbated by dynamics influenced not only by the environment but also by opponents' strategies. Existing…

Machine Learning · Computer Science 2023-08-22 The Viet Bui , Tien Mai , Thanh Hong Nguyen

We present a simple game which mimics the complex dynamics found in most natural and social systems. Intelligent players modify their strategies periodically, depending on their performances. We propose that the agents use hybridized…

Statistical Mechanics · Physics 2009-11-07 Marko Sysi-Aho , Anirban Chakraborti , Kimmo Kaski

Current handoffs are not designed to achieve multiple desirable features simultaneously. This weakness has resulted in handoff schemes that are seamless but not adaptive, or adaptive but not secure, or secure but not autonomous, or…

We consider a coalition formation setting where each agent belongs to one of the two types, and agents' preferences over coalitions are determined by the fraction of the agents of their own type in each coalition. This setting differs from…

Computer Science and Game Theory · Computer Science 2019-03-04 Robert Bredereck , Edith Elkind , Ayumi Igarashi

We investigate a coordination model for a two-stage collective decision-making problem within the framework of global games. The agents observe noisy signals of a shared random variable, referred to as the fundamental, which determines the…

Computer Science and Game Theory · Computer Science 2026-04-08 Shinkyu Park , Behrouz Touri , Marcos M. Vasconcelos

This paper develops a game-theoretic decision-making framework for autonomous driving in multi-agent scenarios. A novel hierarchical game-based decision framework is developed for the ego vehicle. This framework features an interaction…

Systems and Control · Electrical Eng. & Systems 2025-07-30 Mushuang Liu , Yan Wan , Frank Lewis , Subramanya Nageshrao , H. Eric Tseng , Dimitar Filev

For over a decade now, robotics and the use of artificial agents have become a common thing.Testing the performance of new path finding or search space optimization algorithms has also become a challenge as they require simulation or an…

Machine Learning · Computer Science 2022-07-29 Jerin Paul Selvan , Pravin S. Game

In this paper, a hierarchical one-leader-multi-followers game for a class of continuous-time nonlinear systems with disturbance is investigated by a novel policy iteration reinforcement learning technique in which, the game model consists…

Systems and Control · Electrical Eng. & Systems 2019-07-29 Mohammad reza Satouri , Hamed Kebriaei , Abolhassan Razminia , Mohammad javad Yazdanpanah

Auctions play an important role in electronic commerce, and have been used to solve problems in distributed computing. Automated approaches to designing effective auction mechanisms are helpful in reducing the burden of traditional game…

Computer Science and Game Theory · Computer Science 2010-02-08 Jinzhong Niu , Kai Cai , Simon Parsons