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Related papers: Massively Parallel Path Space Filtering

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We introduce a class of causal video understanding models that aims to improve efficiency of video processing by maximising throughput, minimising latency, and reducing the number of clock cycles. Leveraging operation pipelining and…

Computer Vision and Pattern Recognition · Computer Science 2018-09-06 Joao Carreira , Viorica Patraucean , Laurent Mazare , Andrew Zisserman , Simon Osindero

Merging two sorted arrays is a prominent building block for sorting and other functions. Its efficient parallelization requires balancing the load among compute cores, minimizing the extra work brought about by parallelization, and…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-06-23 Oded Green , Saher Odeh , Yitzhak Birk

Partitioning graphs into blocks of roughly equal size such that few edges run between blocks is a frequently needed operation in processing graphs. Recently, size, variety, and structural complexity of these networks has grown dramatically.…

Data Structures and Algorithms · Computer Science 2018-10-16 Yaroslav Akhremtsev , Peter Sanders , Christian Schulz

Ray tracing is a technique for generating an image by tracing the path of light through pixels in an image plane and simulating the effects of high-quality global illumination at a heavy computational cost. Because of the high computation…

Graphics · Computer Science 2015-04-14 Yutong Qin , Jianbiao Lin , Xiang Huang

We investigate the concept of rendering production-style content with full path tracing in a data-distributed fashion -- that is, with multiple collaborating nodes and/or GPUs that each store only part of the model. In particular, we…

Graphics · Computer Science 2022-04-22 Ingo Wald , Steven G Parker

Previous parallel sorting algorithms do not scale to the largest available machines, since they either have prohibitive communication volume or prohibitive critical path length. We describe algorithms that are a viable compromise and…

Data Structures and Algorithms · Computer Science 2015-02-26 Michael Axtmann , Timo Bingmann , Peter Sanders , Christian Schulz

We describe an approach to parallel graph partitioning that scales to hundreds of processors and produces a high solution quality. For example, for many instances from Walshaw's benchmark collection we improve the best known partitioning.…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-04-08 Manuel Holtgrewe , Peter Sanders , Christian Schulz

Local feature matching aims at establishing sparse correspondences between a pair of images. Recently, detector-free methods present generally better performance but are not satisfactory in image pairs with large scale differences. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-01-24 Junjie Ni , Yijin Li , Zhaoyang Huang , Hongsheng Li , Hujun Bao , Zhaopeng Cui , Guofeng Zhang

Convolutional neural networks (CNNs) have demonstrated their superiority in numerous computer vision tasks, yet their computational cost results prohibitive for many real-time applications such as pedestrian detection which is usually…

Computer Vision and Pattern Recognition · Computer Science 2018-01-03 Farzin Ghorban , Javier Marín , Yu Su , Alessandro Colombo , Anton Kummert

Pathfinding is a very popular area in computer game development. While two-dimensional (2D) pathfinding is widely applied in most of the popular game engines, little implementation of real three-dimensional (3D) pathfinding can be found.…

Artificial Intelligence · Computer Science 2018-06-20 Diptangshu Pandit

Parallelization of A* path planning is mostly limited by the number of possible motions, which is far less than the level of parallelism that modern processors support. In this paper, we go beyond the limitations of traditional parallelism…

Robotics · Computer Science 2021-02-16 Mohammad Bakhshalipour , Mohamad Qadri , Dominic Guri

Rendering algorithms typically integrate light paths over path space. However, integrating over this one unified space is not necessarily the most efficient approach, and we show that partitioning path space and integrating each of these…

Computer Vision and Pattern Recognition · Computer Science 2025-01-14 Thomas Bashford-Rogers , Luis Paulo Santos

Path-Guiding algorithms for sampling scattering directions can drastically decrease the variance of Monte Carlo estimators of Light Transport Equation, but their usage was limited to offline rendering because of memory and computational…

Graphics · Computer Science 2021-12-21 Mikhail Derevyannykh

Partitioning graphs into blocks of roughly equal size such that few edges run between blocks is a frequently needed operation when processing graphs on a parallel computer. When a topology of a distributed system is known an important task…

Data Structures and Algorithms · Computer Science 2020-01-23 Marcelo Fonseca Faraj , Alexander van der Grinten , Henning Meyerhenke , Jesper Larsson Träff , Christian Schulz

Similarity-preserving hashing is a widely-used method for nearest neighbour search in large-scale image retrieval tasks. For most existing hashing methods, an image is first encoded as a vector of hand-engineering visual features, followed…

Computer Vision and Pattern Recognition · Computer Science 2019-08-17 Hanjiang Lai , Yan Pan , Ye Liu , Shuicheng Yan

This work introduces progressive spatio-temporal filtering, an efficient method to build all-frequency approximations to the light transport distribution into a scene by filtering individual samples produced by an underlying path sampler,…

Graphics · Computer Science 2020-05-26 Jacopo Pantaleoni

Similarity-preserving hashing is a widely-used method for nearest neighbour search in large-scale image retrieval tasks. There has been considerable research on generating efficient image representation via the deep-network-based hashing…

Computer Vision and Pattern Recognition · Computer Science 2017-10-20 Hanjiang Lai , Yan Pan

Prime path coverage is a powerful structural testing criterion, but generating all prime paths in a directed graph remains computationally challenging due to the potentially exponential number of them. Existing approaches typically rely on…

Software Engineering · Computer Science 2026-04-27 Jakub Zelek , Jakub Ruszil , Adam Roman , Artur Polański

In this paper, first we give a sequential linear-time algorithm for the longest path problem in meshes. This algorithm can be considered as an improvement of [13]. Then based on this sequential algorithm, we present a constant-time parallel…

Data Structures and Algorithms · Computer Science 2012-01-24 Fatemeh Keshavarz-Kohjerdi , Alireza Bagheri

Sampling-based motion planners are an effective means for generating collision-free motion paths. However, the quality of these motion paths (with respect to quality measures such as path length, clearance, smoothness or energy) is often…

Robotics · Computer Science 2015-03-13 Barak Raveh , Angela Enosh , Dan Halperin
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