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While reinforcement learning (RL) enables robots to acquire skills autonomously, its real-world deployment is severely limited by inefficient and unsafe exploration. Human-in-the-loop interventions offer a practical solution, yet existing…

Robotics · Computer Science 2026-05-26 Yunyang Mo , Jian Li , Qiwei Wu , Yihang Kang , Renjing Xu

In many robotic manipulation scenarios, robots often have to perform highly-repetitive tasks in structured environments e.g. sorting mail in a mailroom or pick and place objects on a conveyor belt. In this work we are interested in settings…

Robotics · Computer Science 2019-04-15 Fahad Islam , Oren Salzman , Maxim Likhachev

This paper takes a game theoretic approach to the design and analysis of online algorithms and illustrates the approach on the finite-horizon ski-rental problem. This approach allows beyond worst-case analysis of online algorithms. First,…

Computer Science and Game Theory · Computer Science 2024-03-18 Jason Hartline , Aleck Johnsen , Anant Shah

In this paper we present Horizon, Facebook's open source applied reinforcement learning (RL) platform. Horizon is an end-to-end platform designed to solve industry applied RL problems where datasets are large (millions to billions of…

Large language model (LLM) agents excel at solving complex long-horizon tasks through autonomous interaction with environments. However, their real-world deployment faces a fundamental device--cloud dilemma: on-device models are efficient…

Artificial Intelligence · Computer Science 2026-05-26 Yuxin Zhang , Mengxue Hu , Zheng Lin , Xiaoyi Fan , Fan Xie , Zihan Fang , Jing Yang , Wenjun Zhu , Zhiwen Chen , Chengfei Lv , Zhe Chen

Hierarchical Reinforcement Learning (HRL) is a promising approach to solving long-horizon problems with sparse and delayed rewards. Many existing HRL algorithms either use pre-trained low-level skills that are unadaptable, or require…

Machine Learning · Computer Science 2019-10-11 Siyuan Li , Rui Wang , Minxue Tang , Chongjie Zhang

Recent advancements in meta-learning have enabled the automatic discovery of novel reinforcement learning algorithms parameterized by surrogate objective functions. To improve upon manually designed algorithms, the parameterization of this…

Learning a transition model via Maximum Likelihood Estimation (MLE) followed by planning inside the learned model is perhaps the most standard and simplest Model-based Reinforcement Learning (RL) framework. In this work, we show that such a…

Machine Learning · Computer Science 2024-10-30 Zhiyong Wang , Dongruo Zhou , John C. S. Lui , Wen Sun

Lifelong Multi-Agent Path Finding (MAPF) is critical for modern warehouse automation, which requires multiple robots to continuously navigate conflict-free paths to optimize the overall system throughput. However, the complexity of…

Artificial Intelligence · Computer Science 2026-03-26 Han Zheng , Yining Ma , Brandon Araki , Jingkai Chen , Cathy Wu

Decision problems encountered in practice often possess a highly dynamic and uncertain nature. In particular fast changing forecasts for parameters (e.g., photovoltaic generation forecasts in the context of energy management) pose large…

Systems and Control · Electrical Eng. & Systems 2023-11-21 Jens Hönen , Johann L. Hurink , Bert Zwart

We present relay policy learning, a method for imitation and reinforcement learning that can solve multi-stage, long-horizon robotic tasks. This general and universally-applicable, two-phase approach consists of an imitation learning stage…

Machine Learning · Computer Science 2019-10-29 Abhishek Gupta , Vikash Kumar , Corey Lynch , Sergey Levine , Karol Hausman

Parallel evolutionary algorithms (PEAs) have been studied for reducing the execution time of evolutionary algorithms by utilizing parallel computing. An asynchronous PEA (APEA) is a scheme of PEAs that increases computational efficiency by…

Neural and Evolutionary Computing · Computer Science 2026-01-21 Tomohiro Harada

Surrogate-assisted evolutionary algorithms have been widely developed to solve complex and computationally expensive multi-objective optimization problems in recent years. However, when dealing with high-dimensional optimization problems,…

Neural and Evolutionary Computing · Computer Science 2024-03-19 Guodong Chen , Jiu Jimmy Jiao , Xiaoming Xue , Zhongzheng Wang

Finite-horizon lookahead policies are abundantly used in Reinforcement Learning and demonstrate impressive empirical success. Usually, the lookahead policies are implemented with specific planning methods such as Monte Carlo Tree Search…

Machine Learning · Computer Science 2019-02-19 Yonathan Efroni , Gal Dalal , Bruno Scherrer , Shie Mannor

Digital collectible card games are not only a growing part of the video game industry, but also an interesting research area for the field of computational intelligence. This game genre allows researchers to deal with hidden information,…

Neural and Evolutionary Computing · Computer Science 2024-10-28 Pablo García-Sánchez , Alberto Tonda , Antonio J. Fernández-Leiva , Carlos Cotta

In this paper, we study the problem of efficient online reinforcement learning in the infinite horizon setting when there is an offline dataset to start with. We assume that the offline dataset is generated by an expert but with unknown…

Machine Learning · Computer Science 2024-02-05 Dengwang Tang , Rahul Jain , Botao Hao , Zheng Wen

Designing reinforcement learning curricula for agile robots traditionally requires extensive manual tuning of reward functions, environment randomizations, and training configurations. We introduce AURA (Autonomous Upskilling with…

Robotics · Computer Science 2025-11-06 Alvin Zhu , Yusuke Tanaka , Andrew Goldberg , Dennis Hong

Recent advances in large language models (LLMs) and dense retrievers have driven significant progress in retrieval-augmented generation (RAG). However, existing approaches face significant challenges in complex reasoning-oriented multi-hop…

Information Retrieval · Computer Science 2026-05-19 Yu Liu , Yanbing Liu , Fangfang Yuan , Cong Cao , Youbang Sun , Kun Peng , Weizhuo Chen , Jianjun Li , Zhiyuan Ma

This research project investigates Lenia, an artificial life platform that simulates ecosystems of digital creatures. Lenia's ecosystem consists of simple, artificial organisms that can move, consume, grow, and reproduce. The platform is…

Neural and Evolutionary Computing · Computer Science 2023-08-11 Sanyam Jain , Aarati Shrestha , Stefano Nichele

Federated reinforcement learning (FRL) enables distributed learning of optimal policies while preserving local data privacy through gradient sharing.However, FRL faces the risk of data privacy leaks, where attackers exploit shared gradients…

Machine Learning · Computer Science 2025-12-02 Shenghong He
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