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Our surrounding environment impacts our cognitive-emotional processes on a daily basis and shapes our physical, psychological and social wellbeing. Although the effects of the built environment on our psycho-physiological processes are well…
The emotional response a person has to a living space is predominantly affected by light, color and texture as space-making elements. In order to verify whether this phenomenon could be replicated in a simulated environment, we conducted a…
The perceptual experience of architecture is enacted by the sensory and motor system. When we act, we change the perceived environment according to a set of expectations that depend on our body and the built environment. The continuous…
This study delves into the interplay between architectural spaces and human emotions, leveraging the emergent field of neuroarchitecture. It examines the functional and aesthetic influence of architectural design on individual users, with a…
This study investigates the influence of varying illumination levels on architectural experiences by employing a comprehensive approach that combines self-reported assessments and neurophysiological measurements. Thirty participants were…
Virtual reality (VR) is increasingly being used as a research platform for investigating human responses to environmental variables. While VR provides tremendous advantages in terms of variable isolation and manipulation, and ease of…
Studies show that psychological effects are among one of the top concerns for public transportation users. While many Americans spend a significant portion of their time in public transportation spaces, the impact of the design and…
Understanding how built environments shape human experience is central to designing sustainable cities. Cycling provides a critical case: it delivers health and environmental benefits, yet its uptake depends strongly on the experience of…
While physical activity is critical to human health, most people do not meet recommended guidelines. More walkable built environments have the potential to increase activity across the population. However, previous studies on the built…
What people choose to see, like, or remember is of profound interest to city planners and architects. Previous research suggests what people are more likely to store in their memory - buildings with dominant shapes and bright colors,…
Metaverse learning environments allow for a seamless and intuitive transition between activities compared to Virtual Reality (VR) learning environments, due to their interconnected design. The design of VR scenes is important for creating…
This study aims to develop a data driven system to enhance the analysis and improvement of user experiences in interior spaces, acknowledging the significant impact of design on individuals health, productivity, and quality of life.
This study investigates the dynamic relationship between the built environment and travel in Austin, Texas, over a 20-year period. Using three waves of household travel surveys from 1997, 2006, and 2017, the research employs a repeated…
This research explores how different virtual work environments, differing in the type and amount of elements they include, impact users' flow, performance, emotional state, and preferences. Pre-study interviews were conducted to inform the…
This study contributes to the ongoing exploration of methods to enhance the environmental design, cognitive function, and overall wellbeing, primarily focusing on understanding the modulation of human cognitive performance by artificial…
Understanding the effects of built environment on physical activity is important for promoting healthy lifestyles in cities. Yet, very few studies have used objective continuous location data and measures of physical activity while…
Evaluating and optimising human comfort within the built environment is challenging due to the large number of physiological, psychological and environmental variables that affect occupant comfort preference. Human perception could be…
Virtual reality (VR) is increasingly used as a platform for social interaction, including as a means for older adults to maintain engagement. However, there has been limited research to examine the features of social VR that are most…
Immersive technologies are capable of transporting people to distant or inaccessible environments that they might not otherwise visit. Practitioners and researchers alike are discovering new ways to replicate and enhance existing tourism…
Understanding human behavior in built environments is critical for designing functional, user centered urban spaces. Traditional approaches, such as manual observations, surveys, and simplified simulations, often fail to capture the…