English
Related papers

Related papers: Virtual Manipulation in an Immersive Virtual Envir…

200 papers

As collaborative robots enter industrial shop floors, logistics, and manufacturing, rapid and flexible evaluation of human-machine interaction has become more important. The availability of consumer headsets for virtual and augmented…

Robotics · Computer Science 2022-09-21 Khaled Kassem , Florian Michahelles

The control of robots for manipulation tasks generally relies on visual input. Recent advances in vision-language models (VLMs) enable the use of natural language instructions to condition visual input and control robots in a wider range of…

Robotics · Computer Science 2025-08-05 Chenglin Cui , Chaoran Zhu , Changjae Oh , Andrea Cavallaro

Head Mounted Displays (HMDs) allow users to experience virtual reality with a great level of immersion. However, even simple physical tasks like drinking a beverage can be difficult and awkward while in a virtual reality experience. We…

Human-Computer Interaction · Computer Science 2015-02-18 Pulkit Budhiraja , Rajinder Sodhi , Brett Jones , Kevin Karsch , Brian Bailey , David Forsyth

As more people work from home or during travel, new opportunities and challenges arise around mobile office work. On one hand, people may work at flexible hours, independent of traffic limitations, but on the other hand, they may need to…

Human-Computer Interaction · Computer Science 2020-09-08 Eyal Ofek , Jens Grubert , Michel Pahud , Mark Phillips , Per Ola Kristensson

Optical see-though head-mounted displays (OST HMDs) are one of the key technologies for merging virtual objects and physical scenes to provide an immersive mixed reality (MR) environment to its user. A fundamental limitation of HMDs is,…

Human-Computer Interaction · Computer Science 2020-07-07 Mathias Unberath , Kevin Yu , Roghayeh Barmaki , Alex Johnson , Nassir Navab

Ensuring human safety is of paramount importance in warehouse environments that feature mixed traffic of human workers and autonomous mobile robots (AMRs). Current approaches often treat humans as generic dynamic obstacles, leading to…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Maximilian Haug , Christian Stippel , Lukas Pscherer , Benjamin Schwendinger , Ralph Hoch , Angel Gaydarov , Sebastian Schlund , Thilo Sauter

3D modeling is becoming a well-developed field of medicine, but its applicability can be limited due to the lack of software allowing for easy utilizations of generated 3D visualizations. By leveraging recent advances in virtual reality, we…

Human-Computer Interaction · Computer Science 2020-12-07 Alex J. Deakyne , Erik N. Gaasedelen , Tinen L. Iles , Paul A. Iaizzo

Virtual Reality, and Extended Reality in general, connect the physical body with the virtual world. Movement of our body translates to interactions with this virtual world. Only by moving our head will we see a different perspective. By…

Multimedia · Computer Science 2022-12-09 Glenn Van Wallendael , Lucas Liegeois , Julie Artois , Peter Lambert

In this paper, we describe the development and operating principles of an immersive virtual reality (VR) visualisation environment that is designed around the use of consumer VR headsets in an existing wide area motion capture suite. We…

Human-Computer Interaction · Computer Science 2016-04-21 Stefan Marks , Javier E. Estevez , Andy M. Connor

Virtual reality (VR) not only allows head-mounted display (HMD) users to immerse themselves in virtual worlds but also to share them with others. When designed correctly, this shared experience can be enjoyable. However, in typical…

Human-Computer Interaction · Computer Science 2024-08-15 Zixuan Guo , Wenge Xu , Hongyu Wang , Tingjie Wan , Nilufar Baghaei , Cheng-Hung Lo , Hai-Ning Liang

We present an AI-assisted Augmented Reality assembly workflow that uses deep learning-based object recognition to identify different assembly components and display step-by-step instructions. For each assembly step, the system displays a…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 Alexander Htet Kyaw , Haotian Ma , Sasa Zivkovic , Jenny Sabin

Robot-assisted minimally invasive surgery has shown to improve patient outcomes, as well as reduce complications and recovery time for several clinical applications. While increasingly configurable robotic arms can maximize reach and avoid…

Assembly/Disassembly (A/D) simulations using haptic devices are facing difficulties while simulating insertion/extraction operations such as removing cylinders from holes. In order to address this configuration as well as others, an…

Classical Physics · Physics 2008-01-25 Robert Iacob , Peter Mitrouchev , Jean-Claude Léon

In this paper, we study applications of the virtual element method (VEM) for simulating the deformation of multiphase composites. The VEM is a Galerkin approach that is applicable to meshes that consist of arbitrarily-shaped polygonal and…

Numerical Analysis · Mathematics 2022-04-29 N. Sukumar , John E. Bolander

Virtual reality (VR) introduces sensory perturbations that may impact perception and action. The current study was designed to investigate how immersive VR presented through a head-mounted display (HMD) affects perceived functional body…

Human-Computer Interaction · Computer Science 2025-10-02 Xiaoye Michael Wang , Ali Mazalek , Catherine M. Sabiston , Timothy N. Welsh

Manufacturing is using Virtual Reality tools to enhance the product life cycle. Their definitions are still in flux and it is necessary to define their connections. Thus, firstly, we will introduce more closely some definitions where we…

Robotics · Computer Science 2007-07-25 Fouad Bennis , Damien Chablat , Philippe Dépincé

Manipulation of deformable objects is a challenging task for a robot. It will be problematic to use a single sensory input to track the behaviour of such objects: vision can be subjected to occlusions, whereas tactile inputs cannot capture…

Robotics · Computer Science 2023-05-01 Leszek Pecyna , Siyuan Dong , Shan Luo

We investigate the opportunities and challenges of running virtual reality (VR) studies remotely. Today, many consumers own head-mounted displays (HMDs), allowing them to participate in scientific studies from their homes using their own…

Even though architectural modelling radically evolved over the course of its history, the current integration of Augmented Reality (AR) and Virtual Reality(VR) components in the corresponding design tasks is mostly limited to enhancing…

Human-Computer Interaction · Computer Science 2023-10-27 Adrien Coppens , Tom Mens , Mohamed-Anis Gallas

The sensation of self-motion is essential in many virtual reality applications, from entertainment to training, such as flying and driving simulators. If the common approach used in amusement parks is to actuate the seats with cumbersome…

Human-Computer Interaction · Computer Science 2021-08-24 Antoine Costes , Anatole Lécuyer