Related papers: Towards Jointly Optimal Placement and Delivery: To…
Coded caching is an emerging technique to reduce the data transmission load during the peak-traffic times. In such a scheme, each file in the data center or library is usually divided into a number of packets to pursue a low broadcasting…
Coded caching is a technique that leverages locally cached contents at the end users to reduce the network's peak-time communication load. Coded caching has been shown to achieve significant performance gains compared to uncoded schemes and…
We consider a cache-aided wireless device-to-device (D2D) network of the type introduced by Ji, Caire, and Molisch [1], where the placement phase is orchestrated by a central server. We assume that the devices' caches are filled with…
Caching is popular technique in content delivery networks that allows for reductions in transmission rates from the content-hosting server to the end users. Coded caching is a generalization of conventional caching that considers the…
We consider the standard broadcast setup with a single server broadcasting information to a number of clients, each of which contains local storage (called \textit{cache}) of some size, which can store some parts of the available files at…
We study the decentralized caching scheme in a two-layer network, which includes a sever, multiple helpers, and multiple users. Basically, the proposed caching scheme consists of two phases, i.e, placement phase and delivery phase. In the…
Coded caching is effective in leveraging the accumulated storage size in wireless networks by distributing different coded segments of each file in multiple cache nodes. This paper aims to find a wireless coded caching policy to minimize…
Caching is a technique to reduce peak traffic rates by prefetching popular content into memories at the end users. Conventionally, these memories are used to deliver requested content in part from a locally cached copy rather than through…
Caching appears to be an efficient way to reduce peak hour network traffic congestion by storing some content at the user's cache without knowledge of later demands. Recently, Maddah-Ali and Niesen proposed a two-phase, placement and…
Coded caching systems have been widely studied to reduce the data transmission during the peak traffic time. In practice, two important parameters of a coded caching system should be considered, i.e., the rate which is the maximum amount of…
In wireless caching networks, the design of the content delivery method must consider random user requests, caching states, network topology, and interference management. In this paper, we establish a general framework for content delivery…
Storage resources and caching techniques permeate almost every area of communication networks today. In the near future, caching is set to play an important role in storage-assisted Internet architectures, information-centric networks, and…
As a strategy to further reduce the transmission pressure during the peak traffic times in wireless network, coded caching has been widely studied recently. And several coded caching schemes are constructed focusing on the two core problems…
In this paper we investigate the problem of optimal MDS-encoded cache placement at the wireless edge to minimize the backhaul rate in heterogeneous networks. We derive the backhaul rate performance of any caching scheme based on file…
Caching at the network edge has emerged as a viable solution for alleviating the severe capacity crunch in modern content centric wireless networks by leveraging network load-balancing in the form of localized content storage and delivery.…
Over the past decade, the bulk of wireless traffic has shifted from speech to content. This shift creates the opportunity to cache part of the content in memories closer to the end users, for example in base stations. Most of the prior…
A location-aware multi-antenna coded caching scheme is proposed for applications with location-dependent data requests, such as wireless immersive experience, where users are immersed in a three-dimensional virtual world. The wireless…
We consider a wireless Device-to-Device (D2D) network where communication is restricted to be single-hop. Users make arbitrary requests from a finite library of files and have pre-cached information on their devices, subject to a per-node…
We consider cache-aided wireless communication scenarios where each user requests both a file from an a-priori generated cacheable library (referred to as 'content'), and an uncacheable 'non-content' message generated at the start of the…
Caching at the wireless edge can be used to keep up with the increasing demand for high-definition wireless video streaming. By prefetching popular content into memory at wireless access points or end-user devices, requests can be served…