English
Related papers

Related papers: Very Long Term Field of View Prediction for 360-de…

200 papers

Virtual reality has been gaining popularity in recent years caused by the proliferation of affordable consumer-grade devices such as Oculus Rift, HTC Vive, and Samsung VR. Amongst the various VR applications, 360{\deg} video streaming is…

Networking and Internet Architecture · Computer Science 2019-10-08 Christian Koch , Arne-Tobias Rak , Michael Zink , Ralf Steinmetz , Amr Rizk

For $360^{\circ}$ video streaming, FoV-adaptive coding that allocates more bits for the predicted user's field of view (FoV) is an effective way to maximize the rendered video quality under the limited bandwidth. We develop a low-latency…

Image and Video Processing · Electrical Eng. & Systems 2024-03-19 Yixiang Mao , Liyang Sun , Yong Liu , Yao Wang

Field-of-View (FoV) adaptive streaming significantly reduces bandwidth requirement of immersive point cloud video (PCV) by only transmitting visible points in a viewer's FoV. The traditional approaches often focus on trajectory-based 6…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Chen Li , Tongyu Zong , Yueyu Hu , Yao Wang , Yong Liu

In this paper, we investigate wireless streaming of multi-quality tiled 360 virtual reality (VR) videos from a multi-antenna server to multiple single-antenna users in a multi-carrier system. To capture the impact of field-of-view (FoV)…

Information Theory · Computer Science 2020-09-04 Lingzhi Zhao , Ying Cui , Chengjun Guo , Zhi Liu

Virtual reality (VR) is making waves around the world recently. However, traditional video streaming is not suitable for VR video because of the huge size and view switch requirements of VR videos. Since the view of each user is limited, it…

Networking and Internet Architecture · Computer Science 2019-06-28 Jie Feng , Yongpeng Wu , Guangtao Zhai , Ning Liu , Wenjun Zhang

Consumer Virtual Reality (VR) has been widely used in various application areas, such as entertainment and medicine. In spite of the superb immersion experience, to enable high-quality VR on untethered mobile devices remains an extremely…

Networking and Internet Architecture · Computer Science 2022-10-03 Songzhou Yang , Yuan He , Xiaolong Zheng

Immersive virtual reality (VR) applications require ultra-high data rate and low-latency for smooth operation. Hence in this paper, aiming to improve VR experience in multi-user VR wireless video streaming, a deep-learning aided scheme for…

Information Theory · Computer Science 2020-01-13 Cristina Perfecto , Mohammed S. Elbamby , Javier Del Ser , Mehdi Bennis

Many XR applications require the delivery of volumetric video to users with six degrees of freedom (6-DoF) movements. Point Cloud has become a popular volumetric video format. A dense point cloud consumes much higher bandwidth than a 2D/360…

Multimedia · Computer Science 2024-10-04 Tongyu Zong , Yixiang Mao , Chen Li , Yong Liu , Yao Wang

This paper investigates adaptive streaming of one or multiple tiled 360 videos from a multi-antenna base station (BS) to one or multiple single-antenna users, respectively, in a multi-carrier wireless system. We aim to maximize the video…

Multimedia · Computer Science 2021-09-29 Lingzhi Zhao , Ying Cui , Zhi Liu , Yunfei Zhang , Sheng Yang

Immersive video offers the freedom to navigate inside virtualized environment. Instead of streaming the bulky immersive videos entirely, a viewport (also referred to as field of view, FoV) adaptive streaming is preferred. We often stream…

Multimedia · Computer Science 2018-02-19 Shaowei Xie , Qiu Shen , Yiling Xu , Qiaojian Qian , Shaowei Wang , Zhan Ma , Wenjun Zhang

In this paper, the problem of head movement prediction for virtual reality videos is studied. In the considered model, a deep learning network is introduced to leverage position data as well as video frame content to predict future head…

Computer Vision and Pattern Recognition · Computer Science 2020-03-03 Xinwei Chen , Ali Taleb Zadeh Kasgari , Walid Saad

360-degree streaming videos can provide a rich immersive experiences to the users. However, it requires an extremely high bandwidth network. One of the common solutions for saving bandwidth consumption is to stream only a portion of video…

Multimedia · Computer Science 2022-06-07 Chuanzhe Jing , Tho Nguyen Duc , Phan Xuan Tan , Eiji Kamioka

Immersive media streaming, especially virtual reality (VR)/360-degree video streaming which is very bandwidth demanding, has become more and more popular due to the rapid growth of the multimedia and networking deployments. To better…

Multimedia · Computer Science 2018-03-22 Wei Huang , Lianghui Ding , Hung-Yu Wei , Jenq-Neng Hwang , Yiling Xu , Wenjun Zhang

Virtual reality (VR) video provides an immersive 360 viewing experience to a user wearing a head-mounted display: as the user rotates his head, correspondingly different fields-of-view (FoV) of the 360 video are rendered for observation.…

Multimedia · Computer Science 2017-03-28 Gene Cheung , Zhi Liu , Zhiyou Ma , Jack Z. G. Tan

Viewport prediction is the crucial task for adaptive 360-degree video streaming, as the bitrate control algorithms usually require the knowledge of the user's viewing portions of the frames. Various methods are studied and adopted for…

Multimedia · Computer Science 2024-03-06 Lei Zhang , Tao Long , Weizhen Xu , Laizhong Cui , Jiangchuan Liu

The 360-degree video allows users to enjoy the whole scene by interactively switching viewports. However, the huge data volume of the 360-degree video limits its remote applications via network. To provide high quality of experience (QoE)…

Computer Vision and Pattern Recognition · Computer Science 2019-12-24 Hui Yuan , Shiyun Zhao , Junhui Hou , Xuekai Wei , Sam Kwong

Field of view (FoV) prediction is critical in 360-degree video multicast, which is a key component of the emerging Virtual Reality (VR) and Augmented Reality (AR) applications. Most of the current prediction methods combining saliency…

Computer Vision and Pattern Recognition · Computer Science 2022-02-01 Jie Li , Ling Han , Cong Zhang , Qiyue Li , Zhi Liu

The ability to make educated predictions about their surroundings, and associate them with certain confidence, is important for intelligent systems, like autonomous vehicles and robots. It allows them to plan early and decide accordingly.…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Liqian Ma , Stamatios Georgoulis , Xu Jia , Luc Van Gool

360-degree video streaming provides users with immersive experience by letting users determine their field-of-views (FoVs) in real time. To enhance the users' quality of experience (QoE) given their limited bandwidth, recent works have…

Networking and Internet Architecture · Computer Science 2020-05-07 Ming Tang , Vincent W. S. Wong

The growing popularity of virtual and augmented reality communications and 360{\deg} video streaming is moving video communication systems into much more dynamic and resource-limited operating settings. The enormous data volume of 360{\deg}…

Multimedia · Computer Science 2018-03-23 Jacob Chakareski , Ridvan Aksu , Xavier Corbillon , Gwendal Simon , Viswanathan Swaminathan
‹ Prev 1 2 3 10 Next ›