Related papers: A Layer-Based Sequential Framework for Scene Gener…
Differentiable rendering has paved the way to training neural networks to perform "inverse graphics" tasks such as predicting 3D geometry from monocular photographs. To train high performing models, most of the current approaches rely on…
Generative Adversarial Networks (GANs) have proven to be a powerful tool in generating artistic images, capable of mimicking the styles of renowned painters, such as Claude Monet. This paper introduces a tiered GAN model to progressively…
Automatic image synthesis research has been rapidly growing with deep networks getting more and more expressive. In the last couple of years, we have observed images of digits, indoor scenes, birds, chairs, etc. being automatically…
In this work we propose a deep learning pipeline to predict the visual future appearance of an urban scene. Despite recent advances, generating the entire scene in an end-to-end fashion is still far from being achieved. Instead, here we…
Spatial computing experiences are constrained by the real-world surroundings of the user. In such experiences, augmenting virtual objects to existing scenes require a contextual approach, where geometrical conflicts are avoided, and…
We introduce 3inGAN, an unconditional 3D generative model trained from 2D images of a single self-similar 3D scene. Such a model can be used to produce 3D "remixes" of a given scene, by mapping spatial latent codes into a 3D volumetric…
While great progress has been made recently in automatic image manipulation, it has been limited to object centric images like faces or structured scene datasets. In this work, we take a step towards general scene-level image editing by…
The creation of complex 3D scenes tailored to user specifications has been a tedious and challenging task with traditional 3D modeling tools. Although some pioneering methods have achieved automatic text-to-3D generation, they are generally…
In this paper, we propose GlyphGAN: style-consistent font generation based on generative adversarial networks (GANs). GANs are a framework for learning a generative model using a system of two neural networks competing with each other. One…
In this paper, we propose a novel generative model named Stacked Generative Adversarial Networks (SGAN), which is trained to invert the hierarchical representations of a bottom-up discriminative network. Our model consists of a top-down…
Generative adversarial networks achieve great performance in photorealistic image synthesis in various domains, including human images. However, they usually employ latent vectors that encode the sampled outputs globally. This does not…
Image generation has raised tremendous attention in both academic and industrial areas, especially for the conditional and target-oriented image generation, such as criminal portrait and fashion design. Although the current studies have…
Identifying objects in an image and their mutual relationships as a scene graph leads to a deep understanding of image content. Despite the recent advancement in deep learning, the detection and labeling of visual object relationships…
Automatic scene generation is an essential area of research with applications in robotics, recreation, visual representation, training and simulation, education, and more. This survey provides a comprehensive review of the current…
Our work offers a new method for domain translation from semantic label maps and Computer Graphic (CG) simulation edge map images to photo-realistic images. We train a Generative Adversarial Network (GAN) in a conditional way to generate a…
Although recent complex scene conditional generation models generate increasingly appealing scenes, it is very hard to assess which models perform better and why. This is often due to models being trained to fit different data splits, and…
Research in scene graph generation has quickly gained traction in the past few years because of its potential to help in downstream tasks like visual question answering, image captioning, etc. Many interesting approaches have been proposed…
Person image generation is an intriguing yet challenging problem. However, this task becomes even more difficult under constrained situations. In this work, we propose a novel pipeline to generate and insert contextually relevant person…
Generative Adversarial Networks (GAN) is a model for data synthesis, which creates plausible data through the competition of generator and discriminator. Although GAN application to image synthesis is extensively studied, it has inherent…
In this paper we describe a learned method of traffic scene generation designed to simulate the output of the perception system of a self-driving car. In our "Scene Diffusion" system, inspired by latent diffusion, we use a novel combination…