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The design requirement for flight visual simulation system is studied and the overall structure and development process are proposed in this paper. Through the construction of 3D scene model library and aircraft model, the rendering and…

Computers and Society · Computer Science 2012-12-04 Feng Tian , Wenjian Chai , Chuanyun Wang , Xiaoping Sun

The linearization of the equations of motion of a robotics system about a given state-input trajectory, including a controlled equilibrium state, is a valuable tool for model-based planning, closed-loop control, gain tuning, and state…

Robotics · Computer Science 2022-04-20 Martijn Bos , Silvio Traversaro , Daniele Pucci , Alessandro Saccon

Pose estimation and tracking of objects is a fundamental application in 3D vision. Event cameras possess remarkable attributes such as high dynamic range, low latency, and resilience against motion blur, which enables them to address…

Computer Vision and Pattern Recognition · Computer Science 2024-08-07 Zibin Liu , Banglei Guan , Yang Shang , Qifeng Yu , Laurent Kneip

Precise localization is a core ability of an autonomous vehicle. It is a prerequisite for motion planning and execution. The well-established localization approaches such as Kalman and particle filters require a probabilistic observation…

Robotics · Computer Science 2020-03-02 Oleg Shipitko , Vladislav Kibalov , Maxim Abramov

Consecutive LiDAR scans compose dynamic 3D sequences, which contain more abundant information than a single frame. Similar to the development history of image and video perception, dynamic 3D sequence perception starts to come into sight…

Computer Vision and Pattern Recognition · Computer Science 2020-10-19 Tao Zhong , Wonjik Kim , Masayuki Tanaka , Masatoshi Okutomi

The spinal angle is an important indicator of body balance. It is important to restore the 3D shape of the human body and estimate the spine center line. Existing mul-ti-image-based body restoration methods require expensive equipment and…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Sehyun Kim , Hye Jun Lee , Jiwoo Lee , Changgyun Kim , Taemin Lee

3D scene graphs have recently emerged as a powerful high-level representation of 3D environments. A 3D scene graph describes the environment as a layered graph where nodes represent spatial concepts at multiple levels of abstraction and…

Robotics · Computer Science 2022-06-22 Nathan Hughes , Yun Chang , Luca Carlone

We propose a new method for the problem of controlling linear dynamical systems under partial observation and adversarial disturbances. Our new algorithm, Double Spectral Control (DSC), matches the best known regret guarantees while…

Machine Learning · Computer Science 2025-05-28 Anand Brahmbhatt , Gon Buzaglo , Sofiia Druchyna , Elad Hazan

Lines provide the significantly richer geometric structural information about the environment than points, so lines are widely used in recent Visual Odometry (VO) works. Since VO with lines use line tracking results to locate and map, line…

Computer Vision and Pattern Recognition · Computer Science 2021-09-20 Meixiang Quan , Zheng Chai , Xiao Liu

The effective classical/quantum dynamics of a particle constrained on a closed line embedded in a higher dimensional configuration space is analyzed. By considering explicit examples it is shown how different reduction mechanisms produce…

High Energy Physics - Theory · Physics 2007-05-23 P. Maraner

This paper introduces a model for producing stylized line drawings from 3D shapes. The model takes a 3D shape and a viewpoint as input, and outputs a drawing with textured strokes, with variations in stroke thickness, deformation, and color…

Computer Vision and Pattern Recognition · Computer Science 2021-10-11 Difan Liu , Matthew Fisher , Aaron Hertzmann , Evangelos Kalogerakis

3D printing and other layer manufacturing processes are challenged by dimensional accuracy. Several techniques are used to validate and calibrate dimensional accuracy through the complete building envelope. The validation process involves…

Algebraic Geometry · Mathematics 2019-08-15 Andre F. van der Merwe , Janko Boehm , Magdaleen S. Marais

Acquiring 3D geometry of real world objects has various applications in 3D digitization, such as navigation and content generation in virtual environments. Image remains one of the most popular media for such visual tasks due to its…

Computer Vision and Pattern Recognition · Computer Science 2017-01-26 Shuai Du , Youyi Zheng

Many man-made objects are characterised by a shape that is symmetric along one or more planar directions. Estimating the location and orientation of such symmetry planes can aid many tasks such as estimating the overall orientation of an…

Computer Vision and Pattern Recognition · Computer Science 2021-07-01 Mihaela Cătălina Stoian , Tommaso Cavallari

Line intersection with convex and un-convex polygons or polyhedron algorithms are well known as line clipping algorithms and very often used in computer graphics. Rendering of geometrical problems often leads to ray tracing techniques, when…

Graphics · Computer Science 2022-08-10 Vaclav Skala

Multi-beam LiDAR sensors, as used on autonomous vehicles and mobile robots, acquire sequences of 3D range scans ("frames"). Each frame covers the scene sparsely, due to limited angular scanning resolution and occlusion. The sparsity…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Shengyu Huang , Zan Gojcic , Jiahui Huang , Andreas Wieser , Konrad Schindler

An experimental method has been developed to locate unstable equilibria of nonlinear structures quasi-statically. The technique involves loading a structure by application of either a force or a displacement at a main actuation point, while…

Applied Physics · Physics 2018-06-27 R. M. Neville , R. M. J. Groh , A. Pirrera , M. Schenk

This paper presents a novel approach to automated drifting with a standard passenger vehicle, which involves a Nonlinear Model Predictive Control to stabilise and maintain the vehicle at high sideslip angle conditions. The proposed…

Robotics · Computer Science 2024-05-20 Stan Meijer , Alberto Bertipaglia , Barys Shyrokau

A straight line triangle representation (SLTR) of a planar graph is a straight line drawing such that all the faces including the outer face have triangular shape. Such a drawing can be viewed as a tiling of a triangle using triangles with…

Computational Geometry · Computer Science 2015-03-25 Nieke Aerts , Stefan Felsner

Camera calibration is an essential prerequisite for event-based vision applications. Current event camera calibration methods typically involve using flashing patterns, reconstructing intensity images, and utilizing the features extracted…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Zibin Liu , Banglei Guan , Yang Shang , Zhenbao Yu , Yifei Bian , Qifeng Yu