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Reinforcement learning algorithms describe how an agent can learn an optimal action policy in a sequential decision process, through repeated experience. In a given environment, the agent policy provides him some running and terminal…

Theoretical Economics · Economics 2020-03-24 Arthur Charpentier , Romuald Elie , Carl Remlinger

Many reinforcement learning (RL) environments in practice feature enormous state spaces that may be described compactly by a "factored" structure, that may be modeled by Factored Markov Decision Processes (FMDPs). We present the first…

Machine Learning · Computer Science 2022-03-08 Zihao Deng , Siddartha Devic , Brendan Juba

We study reinforcement learning for partially observed Markov decision processes (POMDPs) with infinite observation and state spaces, which remains less investigated theoretically. To this end, we make the first attempt at bridging partial…

Machine Learning · Computer Science 2024-04-02 Qi Cai , Zhuoran Yang , Zhaoran Wang

Reinforcement learning algorithms can solve dynamic decision-making and optimal control problems. With continuous-valued state and input variables, reinforcement learning algorithms must rely on function approximators to represent the value…

Machine Learning · Computer Science 2021-11-16 Jiří Kubalík , Erik Derner , Jan Žegklitz , Robert Babuška

Relational representations in reinforcement learning allow for the use of structural information like the presence of objects and relationships between them in the description of value functions. Through this paper, we show that such…

Artificial Intelligence · Computer Science 2012-03-01 Shiwali Mohan , John E. Laird

Reinforcement learning has achieved great success in many decision-making tasks, and traditional reinforcement learning algorithms are mainly designed for obtaining a single optimal solution. However, recent works show the importance of…

Machine Learning · Computer Science 2023-08-24 Fanqi Lin , Shiyu Huang , Weiwei Tu

Recently regular decision processes have been proposed as a well-behaved form of non-Markov decision process. Regular decision processes are characterised by a transition function and a reward function that depend on the whole history,…

Artificial Intelligence · Computer Science 2022-05-19 Alessandro Ronca , Giuseppe De Giacomo

In reinforcement learning, agents often learn policies for specific tasks without the ability to generalize this knowledge to related tasks. This paper introduces an algorithm that attempts to address this limitation by decomposing neural…

Machine Learning · Computer Science 2024-10-16 Mahdi Alikhasi , Levi H. S. Lelis

We study Reinforcement Learning for partially observable dynamical systems using function approximation. We propose a new \textit{Partially Observable Bilinear Actor-Critic framework}, that is general enough to include models such as…

Machine Learning · Computer Science 2022-06-27 Masatoshi Uehara , Ayush Sekhari , Jason D. Lee , Nathan Kallus , Wen Sun

Reinforcement Learning (RL) encompasses diverse paradigms, including model-based RL, policy-based RL, and value-based RL, each tailored to approximate the model, optimal policy, and optimal value function, respectively. This work…

Machine Learning · Computer Science 2024-12-10 Guhao Feng , Han Zhong

We study the problem of reinforcement learning for a task encoded by a reward machine. The task is defined over a set of properties in the environment, called atomic propositions, and represented by Boolean variables. One unrealistic…

Machine Learning · Computer Science 2023-02-07 Christos Verginis , Cevahir Koprulu , Sandeep Chinchali , Ufuk Topcu

In this paper, we consider Markov chain and linear quadratic models for deep structured teams with discounted and time-average cost functions under two non-classical information structures, namely, deep state sharing and no sharing. In deep…

Multiagent Systems · Computer Science 2021-02-09 Jalal Arabneydi , Masoud Roudneshin , Amir G. Aghdam

General value functions (GVFs) in the reinforcement learning (RL) literature are long-term predictive summaries of the outcomes of agents following specific policies in the environment. Affordances as perceived action possibilities with…

Artificial Intelligence · Computer Science 2021-05-11 Daniel Graves , Johannes Günther , Jun Luo

The ability to compose learned skills to solve new tasks is an important property of lifelong-learning agents. In this work, we formalise the logical composition of tasks as a Boolean algebra. This allows us to formulate new tasks in terms…

Machine Learning · Computer Science 2020-10-16 Geraud Nangue Tasse , Steven James , Benjamin Rosman

This note provides upper bounds on the number of operations required to compute by value iterations a nearly optimal policy for an infinite-horizon discounted Markov decision process with a finite number of states and actions. For a given…

Optimization and Control · Mathematics 2020-01-29 Eugene A. Feinberg , Gaojin He

We introduce the use of reinforcement learning for indirect mechanisms, working with the existing class of sequential price mechanisms, which generalizes both serial dictatorship and posted price mechanisms and essentially characterizes all…

Computer Science and Game Theory · Computer Science 2021-05-07 Gianluca Brero , Alon Eden , Matthias Gerstgrasser , David C. Parkes , Duncan Rheingans-Yoo

We consider online reinforcement learning (RL) in episodic Markov decision processes (MDPs) under the linear $q^\pi$-realizability assumption, where it is assumed that the action-values of all policies can be expressed as linear functions…

Machine Learning · Computer Science 2023-12-21 Gellért Weisz , András György , Csaba Szepesvári

An open problem in artificial intelligence is how to learn and represent knowledge that is sufficient for a general agent that needs to solve multiple tasks in a given world. In this work we propose world value functions (WVFs), which are a…

Machine Learning · Computer Science 2022-05-19 Geraud Nangue Tasse , Steven James , Benjamin Rosman

Humans achieve efficient learning by relying on prior knowledge about the structure of naturally occurring tasks. There is considerable interest in designing reinforcement learning (RL) algorithms with similar properties. This includes…

Machine Learning · Computer Science 2019-10-23 Jan Humplik , Alexandre Galashov , Leonard Hasenclever , Pedro A. Ortega , Yee Whye Teh , Nicolas Heess

This paper proposes a novel termination criterion, termed the advantage gap function, for finite state and action Markov decision processes (MDP) and reinforcement learning (RL). By incorporating this advantage gap function into the design…

Machine Learning · Computer Science 2026-03-24 Caleb Ju , Guanghui Lan