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Related papers: Health Behavior Change in HCI: Trends, Patterns, a…

200 papers

Technology based screentime, the time an individual spends engaging with their computer or cell phone, has increased exponentially over the past decade, but perhaps most alarmingly amidst the COVID-19 pandemic. Although many software based…

Human-Computer Interaction · Computer Science 2022-01-04 Mina Khan , Zeel Patel , Kathryn Wantlin , Elena Glassman , Pattie Maes

Care is primarily a collective phenomenon, with a practice that involves sharing health and wellbeing information within a trusted "care circle" of family members and companions for sensemaking, interpretation, decision-making, and…

Human-Computer Interaction · Computer Science 2026-05-21 Shyama Sastha Krishnamoorthy Srinivasan , Mohan Kumar , Pushpendra Singh

Sports recommender systems receive an increasing attention due to their potential of fostering healthy living, improving personal well-being, and increasing performances in sport. These systems support people in sports, for example, by the…

Information Retrieval · Computer Science 2023-12-08 Alexander Felfernig , Manfred Wundara , Thi Ngoc Trang Tran , Viet-Man Le , Sebastian Lubos , Seda Polat-Erdeniz

The use of Internet and Internet-based services on PCs, Laptops, Net Pads, Mobile Phones, PDAs etc have not only changed the global economy but also the way people communicate and their life styles. It also has evolved people from different…

Computers and Society · Computer Science 2017-08-10 Mahdi H Miraz , Monir Bhuiyan , Md. Emran Hossain

Social participation is known to bring great benefits to the health and well-being of people as they age. From being in contact with others to engaging in group activities, keeping socially active can help slow down the effects of…

Human-Computer Interaction · Computer Science 2019-01-15 Marcos Baez , Radoslaw Nielek , Fabio Casati , Adam Wierzbicki

Ageing of society and increase of time spent with chronic conditions challenge the traditional long-term care model. Assistive technology and eHealth are seen to play an important role when addressing these challenges. One prominent example…

Computers and Society · Computer Science 2021-02-16 Stefan Hochwarter

Objectives: The article provides an overview of current trends in personal sensor, signal and imaging informatics, that are based on emerging mobile computing and communications technologies enclosed in a smartphone and enabling the…

Computers and Society · Computer Science 2014-06-06 Katarzyna Wac

As Generative AI systems increasingly engage in long-term, personal, and relational interactions, human-AI engagements are becoming significantly complex, making them more challenging to understand and govern. These Interactive AI systems…

Computers and Society · Computer Science 2025-08-26 Yulu Pi , Cagatay Turkay , Daniel Bogiatzis-Gibbons

Increasing evidence has shown that theory-based health behavior change interventions are more effective than non-theory-based ones. However, only a few segments of relevant studies were theory-based, especially the studies conducted by…

Human-Computer Interaction · Computer Science 2017-12-08 Yunlong Wang , Ahmed Fadhil , Jan-Philipp Lange , Harald Reiterer

Wearables activity trackers are becoming widely adopted to understand individual behavior. Understanding behavior may help in self-regulation such as self-monitoring, goal-setting, self-corrective, etc.; Nevertheless, challenges exist in…

Human-Computer Interaction · Computer Science 2022-09-02 Ruochun Wang , Amani Abusafia , Abdallah Lakhdari , Athman Bouguettaya

Motivations: Recent research has emerged on generally how to improve AI product user experiences, but relatively little is known about an AI product's inclusivity. For example, what kinds of users does it support well, and who does it leave…

Human-Computer Interaction · Computer Science 2024-02-20 Andrew Anderson , Jimena Noa Guevara , Fatima Moussaoui , Tianyi Li , Mihaela Vorvoreanu , Margaret Burnett

As the population continues to age, and gaming continues to grow as a hobby for older people, heterogeneity among older adult gamers is increasing. We argue that traditional game-based accessibility features, such as simplified input…

Human-Computer Interaction · Computer Science 2025-06-10 Brandon Lyman , Yichi Zhang , Celia Pearce , Miso Kim , Casper Harteveld , Leanne Chukoskie , Bob De Schutter

The combination of clinical and personal health and wellbeing data can tell us much about our behaviors, risks and overall status. The way this data is visualized may affect our understanding of our own health. To study this effect, we…

Human-Computer Interaction · Computer Science 2016-04-08 Andres Ledesma , Hannu Nieminen , Päivi Valve , Miikka Ermes , Holly Jimison , Misha Pavel

Children with chronic conditions face evolving challenges in daily activities, peer relationships, and clinical care. Younger children often rely on parental support, while older ones seek independence. Prior studies on chronic conditions…

Human-Computer Interaction · Computer Science 2026-02-23 Neda Barbazi , Ji Youn Shin , Gurumurthy Hiremath , Carlye Anne Lauff

Exergaming, blending exercise and gaming, improves the physical and mental health of older adults. We currently do not fully know the factors that drive older adults to either engage in or abstain from exergaming. Large-scale studies…

Human-Computer Interaction · Computer Science 2024-07-16 Reza Hadi Mogavi , Juhyung Son , Simin Yang , Derrick M. Wang , Lydia Choong , Ahmad Alhilal , Peng Yuan Zhou , Pan Hui , Lennart E. Nacke

Artificial Intelligence (AI) is a broad field that is upturning mental health care in many ways, from addressing anxiety, depression, and stress to increasing access, personalization of treatment, and real-time monitoring that enhances…

Computers and Society · Computer Science 2025-01-22 Hari Mohan Pandey

This paper examines records retrieved from the ClinicalTrials.gov registry to characterize temporal trends in AI terminology and the geographical distribution of AI trials. The work also reports on an exploratory hybrid human-AI approach to…

Artificial Intelligence · Computer Science 2026-05-29 Sandra Woolley , Tim Collins , Khalid Khattak , Illia Chernomorets , Ariane Arevalo , Chris Richardson

The focus on managing problems that can arise for older adults has meant that extant HCI and Ageing research has not given the concepts of 'age' and 'ageing' the explicit theoretical attention they deserve. Attending to this gap, we…

This paper examines the application of WiFi signals for real-world monitoring of daily activities in home healthcare scenarios. While the state-of-the-art of WiFi-based activity recognition is promising in lab environments, challenges arise…

Human behavior recognition has been considered as a core technology that can facilitate variety of applications. However, accurate detection and recognition of human behavior is still a big challenge that attracts a lot of research efforts.…

Human-Computer Interaction · Computer Science 2017-12-04 Zhu Wang , Bin Guo , Zhiwen Yu , Xingshe Zhou