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The rapid pace of recent research in AI has been driven in part by the presence of fast and challenging simulation environments. These environments often take the form of games; with tasks ranging from simple board games, to competitive…

Environments in Reinforcement Learning are usually only partially observable. To address this problem, a possible solution is to provide the agent with information about the past. However, providing complete observations of numerous steps…

Machine Learning · Computer Science 2022-04-08 Aleksandr Ermolov , Enver Sangineto , Nicu Sebe

This paper seeks to combine differential game theory with the actor-critic-identifier architecture to determine forward-in-time, approximate optimal controllers for formation tracking in multi-agent systems, where the agents have uncertain…

Systems and Control · Computer Science 2017-07-25 Rushikesh Kamalapurkar , Justin R. Klotz , Patrick Walters , Warren E. Dixon

Interventions are central to causal learning and reasoning. Yet ultimately an intervention is an abstraction: an agent embedded in a physical environment (perhaps modeled as a Markov decision process) does not typically come equipped with…

Machine Learning · Computer Science 2020-05-28 Benjamin Lansdell

Agent decision making using Reinforcement Learning (RL) heavily relies on either a model or simulator of the environment (e.g., moving in an 8x8 maze with three rooms, playing Chess on an 8x8 board). Due to this dependence, small changes in…

Artificial Intelligence · Computer Science 2023-09-20 Wenjun Li , Pradeep Varakantham , Dexun Li

Humans have consciousness as the ability to perceive events and objects: a mental model of the world developed from the most impoverished of visual stimuli, enabling humans to make rapid decisions and take actions. Although spatial and…

Artificial Intelligence · Computer Science 2018-11-06 Lisheng Wu , Minne Li , Jun Wang

As robots are increasingly deployed in real-world scenarios, a key question is how to best transfer knowledge learned in one environment to another, where shifting constraints and human preferences render adaptation challenging. A central…

Human-Computer Interaction · Computer Science 2022-05-18 Andreea Bobu , Andi Peng

We present Playable Environments - a new representation for interactive video generation and manipulation in space and time. With a single image at inference time, our novel framework allows the user to move objects in 3D while generating a…

Computer Vision and Pattern Recognition · Computer Science 2022-03-17 Willi Menapace , Stéphane Lathuilière , Aliaksandr Siarohin , Christian Theobalt , Sergey Tulyakov , Vladislav Golyanik , Elisa Ricci

Semantic navigation is necessary to deploy mobile robots in uncontrolled environments like our homes, schools, and hospitals. Many learning-based approaches have been proposed in response to the lack of semantic understanding of the…

Robotics · Computer Science 2022-12-05 Theophile Gervet , Soumith Chintala , Dhruv Batra , Jitendra Malik , Devendra Singh Chaplot

Imitation learning trains a policy by mimicking expert demonstrations. Various imitation methods were proposed and empirically evaluated, meanwhile, their theoretical understanding needs further studies. In this paper, we firstly analyze…

Machine Learning · Computer Science 2020-10-23 Tian Xu , Ziniu Li , Yang Yu

Intelligent agents need to generalize from past experience to achieve goals in complex environments. World models facilitate such generalization and allow learning behaviors from imagined outcomes to increase sample-efficiency. While…

Machine Learning · Computer Science 2022-02-15 Danijar Hafner , Timothy Lillicrap , Mohammad Norouzi , Jimmy Ba

Many current robot designs prioritize efficiency and one-size-fits-all solutions, oftentimes overlooking personalization, adaptability, and sustainability. To explore alternatives, we conducted two co-design workshops with 23 participants,…

Human-Computer Interaction · Computer Science 2026-02-17 Lingyun Chen , Qing Xiao , Zitao Zhang , Eli Blevis , Selma Šabanović

Serious games are widely used for learning and training across domains such as healthcare, defense, and education. Persistent challenges remain, however, including static scenario design, authoring bottlenecks, limited learner modeling, and…

Artificial Intelligence · Computer Science 2026-05-22 Priyamvada Tripathi , Bill Kapralos

Progress in multiagent intelligence research is fundamentally limited by the number and quality of environments available for study. In recent years, simulated games have become a dominant research platform within reinforcement learning, in…

Machine Learning · Computer Science 2020-04-20 Joseph Suarez , Yilun Du , Igor Mordatch , Phillip Isola

While advances in multi-agent learning have enabled the training of increasingly complex agents, most existing techniques produce a final policy that is not designed to adapt to a new partner's strategy. However, we would like our AI agents…

Machine Learning · Computer Science 2022-01-06 Andy Shih , Stefano Ermon , Dorsa Sadigh

We consider a multi-agent reinforcement learning problem where each agent seeks to maximize a shared reward while interacting with other agents, and they may or may not be able to communicate. Typically the agents do not have access to…

Multiagent Systems · Computer Science 2021-04-26 Alex Tong Lin , Mark J. Debord , Katia Estabridis , Gary Hewer , Guido Montufar , Stanley Osher

Developing robotic agents that can perform well in diverse environments while showing a variety of behaviors is a key challenge in AI and robotics. Traditional reinforcement learning (RL) methods often create agents that specialize in…

Robotics · Computer Science 2025-03-25 Octi Zhang , Quanquan Peng , Rosario Scalise , Bryon Boots

Model-based reinforcement learning agents utilizing transformers have shown improved sample efficiency due to their ability to model extended context, resulting in more accurate world models. However, for complex reasoning and planning…

Machine Learning · Computer Science 2024-06-04 Pranav Agarwal , Sheldon Andrews , Samira Ebrahimi Kahou

Navigating urban environments represents a complex task for automated vehicles. They must reach their goal safely and efficiently while considering a multitude of traffic participants. We propose a modular decision making algorithm to…

Robotics · Computer Science 2019-04-26 Maxime Bouton , Alireza Nakhaei , Kikuo Fujimura , Mykel J. Kochenderfer

In this paper, we study the technical problem of developing conversational agents that can quickly adapt to unseen tasks, learn task-specific communication tactics, and help listeners finish complex, temporally extended tasks. We find that…

Human-Computer Interaction · Computer Science 2024-01-08 Xiaoran Wu , Yipeng Kang