Related papers: AlteregoNets: a way to human augmentation
To investigate how consensus is reached on a large self-organized peer-to-peer network, we extended the naming game model commonly used in language and communication to Naming Game in Groups (NGG). Differing from other existing naming game…
Trained on various human-authored corpora, Large Language Models (LLMs) have demonstrated a certain capability of reflecting specific human-like traits (e.g., personality or values) by prompting, benefiting applications like personalized…
The mental models that humans form of other agents---encapsulating human beliefs about agent goals, intentions, capabilities, and more---create an underlying basis for interaction. These mental models have the potential to affect both the…
Understanding narrative text requires capturing characters' motivations, goals, and mental states. This paper proposes an Entity-based Narrative Graph (ENG) to model the internal-states of characters in a story. We explicitly model…
Motivated by the human way of memorizing images we introduce their functional representation, where an image is represented by a neural network. For this purpose, we construct a hypernetwork which takes an image and returns weights to the…
Reasoning about objects, relations, and physics is central to human intelligence, and a key goal of artificial intelligence. Here we introduce the interaction network, a model which can reason about how objects in complex systems interact,…
This article proposes a method to formalise models of cognitive processes grounded in experience, considering experience from the perspective of a living system and not from that of an observer of the living system. The perspective of a…
A remarkable capability of the human brain is to form more abstract conceptual representations from sensorimotor experiences and flexibly apply them independent of direct sensory inputs. However, the computational mechanism underlying this…
Most models in cognitive and computational neuroscience trained on one subject do not generalize to other subjects due to individual differences. An ideal individual-to-individual neural converter is expected to generate real neural signals…
We consider artificial neurons which will update their weight coefficients with an internal rule based on backpropagation, rather than using it as an external training procedure. To achieve this we include the backpropagation error estimate…
Heterogeneous graph representation learning aims to learn low-dimensional vector representations of different types of entities and relations to empower downstream tasks. Existing methods either capture semantic relationships but indirectly…
The representation of the personal context is complex and essential to improve the help machines can give to humans for making sense of the world, and the help humans can give to machines to improve their efficiency. We aim to design a…
Grounding textual expressions on scene objects from first-person views is a truly demanding capability in developing agents that are aware of their surroundings and behave following intuitive text instructions. Such capability is of…
We propose a novel network formation game that explains the emergence of various hierarchical structures in groups where self-interested or utility-maximizing individuals decide to establish or severe relationships of authority or…
Linguistic knowledge is of great benefit to scene text recognition. However, how to effectively model linguistic rules in end-to-end deep networks remains a research challenge. In this paper, we argue that the limited capacity of language…
The advantages of temporal networks in capturing complex dynamics, such as diffusion and contagion, has led to breakthroughs in real world systems across numerous fields. In the case of human behavior, face-to-face interaction networks…
Our ability to sample realistic natural images, particularly faces, has advanced by leaps and bounds in recent years, yet our ability to exert fine-tuned control over the generative process has lagged behind. If this new technology is to…
As NNs permeate various scientific and industrial domains, understanding the universality and reusability of their representations becomes crucial. At their core, these networks create intermediate neural representations, indicated as…
Person re-identification (re-ID) aims to recognize a person-of-interest across different cameras with notable appearance variance. Existing research works focused on the capability and robustness of visual representation. In this paper,…
Creating human avatars is a highly desirable yet challenging task. Recent advancements in radiance field rendering have achieved unprecedented photorealism and real-time performance for personalized dynamic human avatars. However, these…