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Related papers: User Donations in a Crowdsourced Video System

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Users of social media sites like Facebook and Twitter rely on crowdsourced content recommendation systems (e.g., Trending Topics) to retrieve important and useful information. Contents selected for recommendation indirectly give the initial…

Social and Information Networks · Computer Science 2017-04-04 Abhijnan Chakraborty , Johnnatan Messias , Fabricio Benevenuto , Saptarshi Ghosh , Niloy Ganguly , Krishna P. Gummadi

The tragedy of the digital commons does not prevent the copious voluntary production of content that one witnesses in the web. We show through an analysis of a massive data set from \texttt{YouTube} that the productivity exhibited in…

Computers and Society · Computer Science 2008-09-20 Bernardo A. Huberman , Daniel M. Romero , Fang Wu

Crowdsourced Live Streaming (CLS), most notably Twitch.tv, has seen explosive growth in its popularity in the past few years. In such systems, any user can lively broadcast video content of interest to others, e.g., from a game player to…

Multimedia · Computer Science 2016-09-02 Cong Zhang , Jiangchuan Liu , Haiyang Wang

People use the Internet to learn new skills, stay connected with friends, and find new communities to engage with. Live streaming platforms like Twitch.tv, YouTube Live, and Facebook Gaming provide a place where all three of these…

Human-Computer Interaction · Computer Science 2023-02-02 Ella Kokinda , Paige Rodeghero

User content curation is becoming an important source of preference data, as well as providing information regarding the items being curated. One popular approach involves the creation of lists. On Twitter, these lists might contain…

Social and Information Networks · Computer Science 2013-08-26 Derek Greene , Pádraig Cunningham

With the rapid growth in multimedia services and the enormous offers of video contents in online social networks, users have difficulty in obtaining their interests. Therefore, various personalized recommendation systems have been proposed.…

Machine Learning · Computer Science 2016-02-02 Pan Zhou , Yingxue Zhou , Dapeng Wu , Hai Jin

The emerging short-form video platforms have been growing tremendously and become one of the leading social media recently. Although the expanded popularity of these platforms has attracted increasing research attention, there has been a…

Multimedia · Computer Science 2024-10-22 Zhilong Chen , Peijie Liu , Jinghua Piao , Fengli Xu , Yong Li

Video watching had emerged as one of the most frequent media activities on the Internet. Yet, little is known about how users watch online video. Using two distinct YouTube datasets, a set of random YouTube videos crawled from the Web and a…

Human-Computer Interaction · Computer Science 2017-05-18 Minsu Park , Mor Naaman , Jonah Berger

The proliferation of video-on-demand (VOD) services has led to a paradox of choice, overwhelming users with vast content libraries and revealing limitations in current recommender systems. This research introduces a novel approach by…

Social and Information Networks · Computer Science 2025-01-09 Mehrdad Maghsoudi , Mohammad Hossein valikhani , Mohammad Hossein Zohdi

The rise in adoption of cryptoassets has brought many new and inexperienced investors in the cryptocurrency space. These investors can be disproportionally influenced by information they receive online, and particularly from social media.…

Human-Computer Interaction · Computer Science 2023-06-26 Karolis Zilius , Tasos Spiliotopoulos , Aad van Moorsel

Generating models from large data sets -- and determining which subsets of data to mine -- is becoming increasingly automated. However choosing what data to collect in the first place requires human intuition or experience, usually supplied…

Computers and Society · Computer Science 2014-05-20 Josh C. Bongard , Paul D. H. Hines , Dylan Conger , Peter Hurd , Zhenyu Lu

The recent success of crowd-funding for supporting new and innovative products has been overwhelming with over 34 Billion Dollars raised in 2015. In many crowd-funding platforms, firms set a campaign goal and contributions are collected…

Computer Science and Game Theory · Computer Science 2018-05-31 Itai Arieli , Moran Koren , Rann Smorodinsky

Faced with the challenge of attracting user attention and revenue, social media websites have turned to video advertisements (video-ads). While in traditional media the video-ad market is mostly based on an interaction between content…

Social and Information Networks · Computer Science 2016-04-28 Mariana Arantes , Flavio Figueiredo , Jussara M. Almeida

Crowdsourcing is a valuable approach for tracking objects in videos in a more scalable manner than possible with domain experts. However, existing frameworks do not produce high quality results with non-expert crowdworkers, especially for…

Computer Vision and Pattern Recognition · Computer Science 2020-10-01 Samreen Anjum , Chi Lin , Danna Gurari

In order to keep up with the demand of curating the deluge of crowd-sourced content, social media platforms leverage user interaction feedback to make decisions about which content to display, highlight, and hide. User interactions such as…

Social and Information Networks · Computer Science 2017-07-04 Maria Glenski , Tim Weninger

Increasingly, crowdfunding is transforming financing for many people worldwide. Yet we know relatively little about how, why, and when funding outcomes are impacted by signaling between funders. We conduct two studies of N=500 and N=750…

Human-Computer Interaction · Computer Science 2024-01-12 Henry K. Dambanemuya , Eunseo Choi , Darren Gergle , Emőke-Ágnes Horvát

Understanding human visual attention and saliency is an integral part of vision research. In this context, there is an ever-present need for fresh and diverse benchmark datasets, particularly for insight into special use cases like crowded…

Computer Vision and Pattern Recognition · Computer Science 2019-10-10 Memoona Tahira , Sobas Mehboob , Anis U. Rahman , Omar Arif

Crowdfunding has emerged as a widespread strategy for startups seeking financing, particularly through reward-based methods. However, understanding its economic impact at both micro and macro levels requires thorough analysis, often…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-02-23 Giuseppe Pipitò , Emanuele Macca

The data that underlies automated methods in computer vision and machine learning, such as image retrieval and fine-grained recognition, often comes from crowdsourcing. In contexts that rely on the intrinsic motivation of users, we seek to…

Human-Computer Interaction · Computer Science 2024-09-06 Abby Stylianou , Michelle Brachman , Albatool Wazzan , Samuel Black , Richard Souvenir

Learning from the crowd has become increasingly popular in the Web and social media. There is a wide variety of crowdlearning sites in which, on the one hand, users learn from the knowledge that other users contribute to the site, and, on…

Social and Information Networks · Computer Science 2016-12-16 Utkarsh Upadhyay , Isabel Valera , Manuel Gomez-Rodriguez