Related papers: Finding a Mediocre Player
We consider the problem of partial order production: arrange the elements of an unknown totally ordered set T into a target partially ordered set S, by comparing a minimum number of pairs in T. Special cases include sorting by comparisons,…
We examine sorting algorithms for $n$ elements whose basic operation is comparing $t$ elements simultaneously (a $t$-comparator). We focus on algorithms that use only a single round or two rounds -- comparisons performed in the second round…
The element distinctness problem is the problem of determining whether the elements of a list are distinct, that is, if $x=(x_1,...,x_N)$ is a list with $N$ elements, we ask whether the elements of $x$ are distinct or not. The solution in a…
We investigate the problem of designing optimal classifiers in the strategic classification setting, where the classification is part of a game in which players can modify their features to attain a favorable classification outcome (while…
The score set of a tournament is defined as the set of its distinct out-degrees. In 1978, Reid proposed the conjecture that for any set of nonnegative integers $D$, there exists a tournament $T$ with a degree set $D$. In 1989, Yao presented…
We show that several versions of Floyd and Rivest's algorithm Select for finding the $k$th smallest of $n$ elements require at most $n+\min\{k,n-k\}+o(n)$ comparisons on average and with high probability. This rectifies the analysis of…
We consider the problem of ranking $n$ players from partial pairwise comparison data under the Bradley-Terry-Luce model. For the first time in the literature, the minimax rate of this ranking problem is derived with respect to the Kendall's…
Mean-payoff games are important quantitative models for open reactive systems. They have been widely studied as games of full observation. In this paper we investigate the algorithmic properties of several sub-classes of mean-payoff games…
We show that several versions of Floyd and Rivest's algorithm Select for finding the $k$th smallest of $n$ elements require at most $n+\min\{k,n-k\}+o(n)$ comparisons on average and with high probability. This rectifies the analysis of…
The theory of algorithmic fair allocation is within the center of multi-agent systems and economics in the last decade due to its industrial and social importance. At a high level, the problem is to assign a set of items that are either…
We study a twist on the classic secretary problem, which we term the secretary ranking problem: elements from an ordered set arrive in random order and instead of picking the maximum element, the algorithm is asked to assign a rank, or…
A \emph{saddlepoint} of an $n \times n$ matrix is an entry that is the maximum of its row and the minimum of its column. Saddlepoints give the \emph{value} of a two-player zero-sum game, corresponding to its pure-strategy Nash equilibria;…
Ranking, and inferences based on ranking of a set of entities, are important problems in numerous contexts. This is especially true in small area statistics where there may be only a limited amount of directly observed data from each entity…
We consider the following problem: given an unsorted array of $n$ elements, and a sequence of intervals in the array, compute the median in each of the subarrays defined by the intervals. We describe a simple algorithm which uses O(n) space…
We consider the independent set problem in the semi-streaming model. For any input graph $G=(V, E)$ with $n$ vertices, an independent set is a set of vertices with no edges between any two elements. In the semi-streaming model, $G$ is…
Sequential allocation is a simple and widely studied mechanism to allocate indivisible items in turns to agents according to a pre-specified picking sequence of agents. At each turn, the current agent in the picking sequence picks its most…
We revisit the well-known problem of sorting under partial information: sort a finite set given the outcomes of comparisons between some pairs of elements. The input is a partially ordered set P, and solving the problem amounts to…
In increasingly different contexts, it happens that a human player has to interact with artificial players who make decisions following decision-making algorithms. How should the human player play against these algorithms to maximize his…
A common problem in machine learning is to rank a set of n items based on pairwise comparisons. Here ranking refers to partitioning the items into sets of pre-specified sizes according to their scores, which includes identification of the…
Traditionally, recommender systems operate by returning a user a set of items, ranked in order of estimated relevance to that user. In recent years, methods relying on stochastic ordering have been developed to create "fairer" rankings that…