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Mobile crowdsensing (MCS) has been intensively explored recently due to its flexible and pervasive sensing ability. Although many incentive mechanisms have been built to attract extensive user participation, Most of these mechanisms focus…
Many Natural Language Processing (NLP) systems use annotated corpora for training and evaluation. However, labeled data is often costly to obtain and scaling annotation projects is difficult, which is why annotation tasks are often…
Text classification is one of the most common goals of machine learning (ML) projects, and also one of the most frequent human intelligence tasks in crowdsourcing platforms. ML has mixed success in such tasks depending on the nature of the…
Crowdsourcing provides a practical way to obtain large amounts of labeled data at a low cost. However, the annotation quality of annotators varies considerably, which imposes new challenges in learning a high-quality model from the…
Crowdsourcing has emerged as a popular approach for collecting annotated data to train supervised machine learning models. However, annotator bias can lead to defective annotations. Though there are a few works investigating individual…
We present an approach for selecting objectively informative and subjectively helpful annotations to social media posts. We draw on data from on an online environment where contributors annotate misinformation and simultaneously rate the…
Learning from crowds describes that the annotations of training data are obtained with crowd-sourcing services. Multiple annotators each complete their own small part of the annotations, where labeling mistakes that depend on annotators…
This paper examines the problem of distributing rewards on social networks to improve the efficiency of crowdsourcing tasks for sponsors. To complete the tasks efficiently, we aim to design reward mechanisms that incentivize early-joining…
The growing use of supervised machine learning in research and industry has increased the need for labeled datasets. Crowdsourcing has emerged as a popular method to create data labels. However, working on large batches of tasks leads to…
Even though considerable attention has been given to the polarity of words (positive and negative) and the creation of large polarity lexicons, research in emotion analysis has had to rely on limited and small emotion lexicons. In this…
We study the design and approximation of optimal crowdsourcing contests. Crowdsourcing contests can be modeled as all-pay auctions because entrants must exert effort up-front to enter. Unlike all-pay auctions where a usual design objective…
Context: Highly dynamic and competitive crowdsourcing software development (CSD) marketplaces may experience task failure due to unforeseen reasons, such as increased competition over shared supplier resources, or uncertainty associated…
Due to the difficulties in replicating and scaling up qualitative studies, such studies are rarely verified. Accordingly, in this paper, we leverage the advantages of crowdsourcing (low costs, fast speed, scalable workforce) to replicate…
We present and analyze results from a pilot study that explores how crowdsourcing can be used in the process of generating distractors (incorrect answer choices) in multiple-choice concept inventories (conceptual tests of understanding). To…
Crowdsourcing has emerged as a powerful paradigm for efficiently labeling large datasets and performing various learning tasks, by leveraging crowds of human annotators. When additional information is available about the data,…
In the last decade, crowdsourcing has become a popular method for conducting quantitative empirical studies in human-machine interaction. The remote work on a given task in crowdworking settings suits the character of typical…
Traditional supervised learning requires ground truth labels for the training data, whose collection can be difficult in many cases. Recently, crowdsourcing has established itself as an efficient labeling solution through resorting to…
In multimedia crowdsourcing, the requester's quality requirements and reward decisions will affect the workers' task selection strategies and the quality of their multimedia contributions. In this paper, we present a first study on how the…
Crowdsourcing systems commonly face the problem of aggregating multiple judgments provided by potentially unreliable workers. In addition, several aspects of the design of efficient crowdsourcing processes, such as defining worker's…
Large Language Models (LLMs) increasingly rely on Supervised Fine-Tuning (SFT) and Reinforcement Learning from Human Feedback (RLHF) to align model responses with human preferences. While RLHF employs a reinforcement learning approach with…