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Related papers: Formation of three-dimensional auditory space

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While 3D human body modeling has received much attention in computer vision, modeling the acoustic equivalent, i.e. modeling 3D spatial audio produced by body motion and speech, has fallen short in the community. To close this gap, we…

Computer Vision and Pattern Recognition · Computer Science 2023-11-14 Xudong Xu , Dejan Markovic , Jacob Sandakly , Todd Keebler , Steven Krenn , Alexander Richard

Moving around in the world is naturally a multisensory experience, but today's embodied agents are deaf---restricted to solely their visual perception of the environment. We introduce audio-visual navigation for complex, acoustically and…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Changan Chen , Unnat Jain , Carl Schissler , Sebastia Vicenc Amengual Gari , Ziad Al-Halah , Vamsi Krishna Ithapu , Philip Robinson , Kristen Grauman

Objective: Three perceptually orthogonal auditory dimensions for multidimensional and multivariate data sonification are identified and experimentally validated. Background: Psychoacoustic investigations have shown that orthogonal…

Sound · Computer Science 2020-01-22 Tim Ziemer , Holger Schultheis

Spatial audio, which focuses on immersive 3D sound rendering, is widely applied in the acoustic industry. One of the key problems of current spatial audio rendering methods is the lack of personalization based on different anatomies of…

Computer Vision and Pattern Recognition · Computer Science 2023-01-31 Xiaoyang Huang , Yanjun Wang , Yang Liu , Bingbing Ni , Wenjun Zhang , Jinxian Liu , Teng Li

The study of spatial audio and room acoustics aims to create immersive audio experiences by modeling the physics and psychoacoustics of how sound behaves in space. In the long history of this research area, various key technologies have…

Audio and Speech Processing · Electrical Eng. & Systems 2025-03-18 Shoichi Koyama , Enzo De Sena , Prasanga Samarasinghe , Mark R. P. Thomas , Fabio Antonacci

While experimentation with synthetic stimuli in abstracted listening situations has a long standing and successful history in hearing research, an increased interest exists on closing the remaining gap towards real-life listening by…

Sight and hearing are two senses that play a vital role in human communication and scene understanding. To mimic human perception ability, audio-visual learning, aimed at developing computational approaches to learn from both audio and…

Computer Vision and Pattern Recognition · Computer Science 2022-08-23 Yake Wei , Di Hu , Yapeng Tian , Xuelong Li

The acoustic cues used by humans and other animals to localise sounds are subtle, and change during and after development. This means that we need to constantly relearn or recalibrate the auditory spatial map throughout our lifetimes. This…

Neural and Evolutionary Computing · Computer Science 2025-04-18 Yang Chu , Wayne Luk , Dan Goodman

In their everyday life, the speech recognition performance of human listeners is influenced by diverse factors, such as the acoustic environment, the talker and listener positions, possibly impaired hearing, and optional hearing devices.…

Audio and Speech Processing · Electrical Eng. & Systems 2021-04-02 Marc René Schädler

Spatial audio is an essential medium to audiences for 3D visual and auditory experience. However, the recording devices and techniques are expensive or inaccessible to the general public. In this work, we propose a self-supervised audio…

Sound · Computer Science 2019-05-15 Yu-Ding Lu , Hsin-Ying Lee , Hung-Yu Tseng , Ming-Hsuan Yang

Auditory display is concerned with the use of non-speech sound to communicate information. If the term seems at first oxymoronic, then consider auditory display as an activity of perceptualization, that is, the process of making perceptible…

Human-Computer Interaction · Computer Science 2013-11-25 Paul Vickers

Cochlear implants (CIs) have been developed to the point where they can restore hearing and speech understanding in a large proportion of patients. Although spatial hearing is central to controlling and directing attention and to enabling…

Multi-channel speech separation using speaker's directional information has demonstrated significant gains over blind speech separation. However, it has two limitations. First, substantial performance degradation is observed when the coming…

Sound · Computer Science 2023-02-28 Rongzhi Gu , Shi-Xiong Zhang , Dong Yu

This work reviews the human auditory system, elucidating some of the specialized mechanisms and non-linear pathways along the chain of events between physical sound and its perception. Customary relationships between frequency, time, and…

Neurons and Cognition · Quantitative Biology 2023-08-01 Milind N. Kunchur

With the rapid development of spatial audio technologies today, applications in AR, VR, and other scenarios have garnered extensive attention. Unlike traditional mono sound, spatial audio offers a more realistic and immersive auditory…

Audio and Speech Processing · Electrical Eng. & Systems 2025-08-21 Zhiyuan Zhu , Yu Zhang , Wenxiang Guo , Changhao Pan , Zhou Zhao

Spatial hearing, the brain's ability to use auditory cues to identify the origin of sounds, is crucial for everyday listening. While simplified paradigms have advanced the understanding of spatial hearing, their lack of ecological validity…

Audio and Speech Processing · Electrical Eng. & Systems 2025-10-15 Fulvio Missoni , Katarina Poole , Lorenzo Picinali , Andrea Canessa

In audio-visual navigation, an agent intelligently travels through a complex, unmapped 3D environment using both sights and sounds to find a sound source (e.g., a phone ringing in another room). Existing models learn to act at a fixed…

Computer Vision and Pattern Recognition · Computer Science 2021-02-12 Changan Chen , Sagnik Majumder , Ziad Al-Halah , Ruohan Gao , Santhosh Kumar Ramakrishnan , Kristen Grauman

We introduce SoundSpaces 2.0, a platform for on-the-fly geometry-based audio rendering for 3D environments. Given a 3D mesh of a real-world environment, SoundSpaces can generate highly realistic acoustics for arbitrary sounds captured from…

We study the problem of making 3D scene reconstructions interactive by asking the following question: can we predict the sounds of human hands physically interacting with a scene? First, we record a video of a human manipulating objects…

Computer Vision and Pattern Recognition · Computer Science 2025-06-12 Yiming Dou , Wonseok Oh , Yuqing Luo , Antonio Loquercio , Andrew Owens

Loudspeaker-based spatial audio reproduction schemes are increasingly used for evaluating hearing aids in complex acoustic conditions. To further establish the feasibility of this approach, this study investigated the interaction between…

Sound · Computer Science 2015-08-04 Giso Grimm , Stephan Ewert , Volker Hohmann
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