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We aim to solve the problem of manipulating deformable objects, particularly elastic bands, in real-world scenarios. However, deformable object manipulation (DOM) requires a policy that works on a large state space due to the unlimited…

Robotics · Computer Science 2025-05-02 Minseok Song , JeongHo Ha , Bonggyeong Park , Daehyung Park

We developed a novel virtual reality [VR] platform with 3-dimensional sounds to help improve sensory integration and visuomotor processing for postural control and fall prevention in individuals with balance problems related to sensory…

Human-Computer Interaction · Computer Science 2019-02-28 Zhu Wang , Anat Lubetzky , Marta Gospodarek , Makan TaghaviDilamani , Ken Perlin

The proliferation and refinement of affordable virtual reality (VR) technologies and wearable sensors have opened new frontiers in cognitive and behavioral neuroscience. This chapter offers a broad overview of VR for anyone interested in…

Human-Computer Interaction · Computer Science 2024-05-24 Ying Choon Wu , Christopher Maymon , Jonathon Paden , Weichen Liu

Mixed Reality (MR) platforms enable users to interact with three-dimensional holographic instructions during the assembly and fabrication of highly custom and parametric architectural constructions without the necessity of two-dimensional…

Human-Computer Interaction · Computer Science 2025-07-08 Alexander Htet Kyaw , Lawson Spencer , Sasa Zivkovic , Leslie Lok

Despite extensive use in related domains, Virtual Reality (VR) for generalised anxiety disorder (GAD) has received little previous attention. We report upon a VR environment created for the Oculus Rift and Unreal Engine 4 (UE4) to…

Human-Computer Interaction · Computer Science 2019-03-05 James Lewis , Benedikte Rorstad

In an era marked by renewed interest in lunar exploration and the prospect of establishing a sustainable human presence on the Moon, innovative approaches supporting mission preparation and astronaut training are imperative. To this end,…

Instrumentation and Methods for Astrophysics · Physics 2024-10-23 Giacomo Franchini , Brenno Tuberga , Marcello Chiaberge

Background: Magnetic Resonance Imaging (MRI) is a medical imaging technique that combines principles of physics, math, and engineering to look inside humans and animals, hence delivering a lifesaving technology. However, resource-poor…

Physics Education · Physics 2023-04-13 Gehua Tong , Rishi Ananth , John Thomas Vaughan, , Sairam Geethanath

Simulation engines are widely adopted in robotics. However, they lack either full simulation control, ROS integration, realistic physics, or photorealism. Recently, synthetic data generation and realistic rendering has advanced tasks like…

Robotics · Computer Science 2023-05-29 Elia Bonetto , Chenghao Xu , Aamir Ahmad

Vision-language-action (VLA) models have shown strong generalization for robotic action prediction through large-scale vision-language pretraining. However, most existing models rely solely on RGB cameras, limiting their perception and,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Heyu Guo , Shanmu Wang , Ruichun Ma , Shiqi Jiang , Yasaman Ghasempour , Omid Abari , Baining Guo , Lili Qiu

Virtual reality (VR) offers the promise of an infinite office and remote collaboration, however, existing interactions in VR do not strongly support one of the most essential tasks for most knowledge workers, reading. This paper presents…

Human-Computer Interaction · Computer Science 2022-11-08 Geonsun Lee , Jennifer Healey , Dinesh Manocha

In augmented and virtual reality (AR/VR) experiences, a user's arms and hands can provide a convenient and tactile surface for touch input. Prior work has shown on-body input to have significant speed, accuracy, and ergonomic benefits over…

Human-Computer Interaction · Computer Science 2025-09-03 Vimal Mollyn , Chris Harrison

To assist humans in open-world environments, robots must interpret ambiguous instructions to locate desired objects. Foundation model-based approaches excel at multimodal grounding, but they lack a principled mechanism for modeling…

Robotics · Computer Science 2026-03-06 Ivy Xiao He , Stefanie Tellex , Jason Xinyu Liu

As more people work from home or during travel, new opportunities and challenges arise around mobile office work. On one hand, people may work at flexible hours, independent of traffic limitations, but on the other hand, they may need to…

Human-Computer Interaction · Computer Science 2020-09-08 Eyal Ofek , Jens Grubert , Michel Pahud , Mark Phillips , Per Ola Kristensson

As augmented reality technology and hardware become more mature and affordable, researchers have been exploring more intuitive and discoverable interaction techniques for immersive environments. In this paper, we investigate multimodal…

Human-Computer Interaction · Computer Science 2022-12-02 Xiaoyan Zhou , Adam S. Williams , Francisco R. Ortega

We introduce OG-VLA, a novel architecture and learning framework that combines the generalization strengths of Vision Language Action models (VLAs) with the robustness of 3D-aware policies. We address the challenge of mapping natural…

Robotics · Computer Science 2025-11-19 Ishika Singh , Ankit Goyal , Stan Birchfield , Dieter Fox , Animesh Garg , Valts Blukis

This is the preprint version of our paper on 2015 International Conference on Virtual Rehabilitation (ICVR2015). In this paper, we described the imagination scenarios of a touch-less interaction technology for hemiplegia, which can support…

Human-Computer Interaction · Computer Science 2015-07-30 Zhihan Lv , Haibo Li

Virtual Reality (VR) has the potential to support mobile knowledge workers by complementing traditional input devices with a large three-dimensional output space and spatial input. Previous research on supporting VR knowledge work explored…

We introduce UMI-on-Legs, a new framework that combines real-world and simulation data for quadruped manipulation systems. We scale task-centric data collection in the real world using a hand-held gripper (UMI), providing a cheap way to…

Robotics · Computer Science 2024-07-16 Huy Ha , Yihuai Gao , Zipeng Fu , Jie Tan , Shuran Song

The use of wearable robots has been widely adopted in rehabilitation training for patients with hand motor impairments. However, the uniqueness of patients' muscle loss is often overlooked. Leveraging reinforcement learning and a…

Robotics · Computer Science 2025-05-15 Shirui Lyu , Vittorio Caggiano , Matteo Leonetti , Dario Farina , Letizia Gionfrida

Generative Artificial Intelligence (AI) models can propose solutions to scientific problems beyond human capability. To truly make conceptual contributions, researchers need to be capable of understanding the AI-generated structures and…

Human-Computer Interaction · Computer Science 2024-10-21 Philipp Schmidt , Sören Arlt , Carlos Ruiz-Gonzalez , Xuemei Gu , Carla Rodríguez , Mario Krenn