Related papers: A New Method to Integrate Newtonian N-Body Dynamic…
A new approach is developed to integrate numerically the equations of motion for systems of interacting rigid polyatomic molecules. With the aid of a leapfrog framework, we directly involve principal angular velocities into the integration,…
A novel approach is presented for computing flexible body dynamics based on conventional structural dynamics models. This approach innovatively captures the rigid body motion component embedded within a flexible body's movement, generates…
We present an efficient variational integrator for multibody systems. Variational integrators reformulate the equations of motion for multibody systems as discrete Euler-Lagrange (DEL) equations, transforming forward integration into a…
In the Newtonian $n$-body problem for solutions with arbitrary energy, which start and end either at a total collision or a parabolic/hyperbolic infinity, we prove some basic results about their Morse and Maslov indices. Moreover for…
In this paper, it is the first time to construct a complete post-Newtonian (PN) model of a rigid body by means of a new constraint on the mass current density and mass density. In our PN rigid body model most of relations, such as spin…
This paper discusses a numerical method for computing the evolution of large interacting system of quantum particles. The idea of the random batch method is to replace the total interaction of each particle with the $N-1$ other particles by…
A new class of solvable $N$-body problems is identified. They describe $N$ unit-mass point particles whose time-evolution, generally taking place in the complex plane, is characterized by Newtonian equations of motion "of goldfish type"…
Hamiltonian systems such as the gravitational N-body problem have time-reversal symmetry. However, all numerical N-body integration schemes, including symplectic ones, respect this property only approximately. In this paper, we present the…
The numerical integration method has been routinely used to produce global standard gravitational models from satellite tracking measurements of CHAMP/GRACE types. It is implemented by solving the differential equations of the partial…
We present a new time-stepping criterion for N-body simulations that is based on the true dynamical time of a particle. This allows us to follow the orbits of particles correctly in all environments since it has better adaptivity than…
Despite the huge number of research into the three-body problem in physics and mathematics, the study of this problem still remains relevant both from the point of view of its broad application and taking into account its fundamental…
The subjects and key questions faced by computational astrophysics using N-body simulations are discussed in the fields of globular star cluster dynamics, galactic nuclei and cosmological structure formation. After a comparison of the…
Newton's method is the most widespread high-order method, demanding the gradient and the Hessian of the objective function. However, one of the main disadvantages of Newtons method is its lack of global convergence and high iteration cost.…
We consider the motion of n point particles of positive masses that interact gravitationally on the 2-dimensional hyperbolic sphere, which has negative constant Gaussian curvature. Using the stereographic projection, we derive the equations…
In the present paper, using the first-order approximation of the $n$-body Lagrangian (derived on the basis of the post-Newtonian gravitational theory of Einstein, Infeld, and Hoffman), we explicitly write down the equations of motion for…
We design an accurate orbital integration scheme for the general N-body problem preserving all the conserved quantities but the angular momentum.This scheme is based on the chain concept (Mikkola & Aarseth 1993) and is regarded as an…
We present a simple choice of integration variables that can be used to exploit the near-integrable character of problems in celestial mechanics. The approach is based on the well-known principle of variation of parameters: instead of…
The position-based dynamics (PBD) algorithm is a popular and versatile technique for real-time simulation of deformable bodies, but is only applicable to forces that can be expressed as linearly compliant constraints. In this work, we…
It is attempted to obtain the masses of the celestial bodies, the initial conditions of their motion, and the constant of gravitation, by a global parameter optimization. First, a numerical solution of the N-bodies problem for mass points…
This technical report provides an in-depth evaluation of both established and state-of-the-art methods for simulating constrained rigid multi-body systems with hard-contact dynamics, using formulations of Nonlinear Complementarity Problems…