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Generative Adversarial Networks (GANs) were intuitively and attractively explained under the perspective of game theory, wherein two involving parties are a discriminator and a generator. In this game, the task of the discriminator is to…
We deconstruct the performance of GANs into three components: 1. Formulation: we propose a perturbation view of the population target of GANs. Building on this interpretation, we show that GANs can be viewed as a generalization of the…
We investigate the training and performance of generative adversarial networks using the Maximum Mean Discrepancy (MMD) as critic, termed MMD GANs. As our main theoretical contribution, we clarify the situation with bias in GAN loss…
Wasserstein Generative Adversarial Networks (WGANs) can be used to generate realistic samples from complicated image distributions. The Wasserstein metric used in WGANs is based on a notion of distance between individual images, which…
Wasserstein GANs are based on the idea of minimising the Wasserstein distance between a real and a generated distribution. We provide an in-depth mathematical analysis of differences between the theoretical setup and the reality of training…
Generative Adversarial Networks (GANs) are commonly used for modeling complex distributions of data. Both the generators and discriminators of GANs are often modeled by neural networks, posing a non-transparent optimization problem which is…
Generative Adversarial Nets (GANs) are very successful at modeling distributions from given samples, even in the high-dimensional case. However, their formulation is also known to be hard to optimize and often not stable. While this is…
Generative Adversarial Networks (GANs) have become a very popular tool for implicitly learning high-dimensional probability distributions. Several improvements have been made to the original GAN formulation to address some of its…
Unsupervised learning with generative adversarial networks (GANs) has proven to be hugely successful. Regular GANs hypothesize the discriminator as a classifier with the sigmoid cross entropy loss function. However, we found that this loss…
Generative adversarial networks (GAN) approximate a target data distribution by jointly optimizing an objective function through a "two-player game" between a generator and a discriminator. Despite their empirical success, however, two very…
The mathematical forces at work behind Generative Adversarial Networks raise challenging theoretical issues. Motivated by the important question of characterizing the geometrical properties of the generated distributions, we provide a…
It is common in nonparametric estimation problems to impose a certain low-dimensional structure on the unknown parameter to avoid the curse of dimensionality. This paper considers a nonparametric distribution estimation problem with a…
We consider the problem of optimizing the discriminator in generative adversarial networks (GANs) subject to higher-order gradient regularization. We show analytically, via the least-squares (LSGAN) and Wasserstein (WGAN) GAN variants, that…
Wasserstein-GANs have been introduced to address the deficiencies of generative adversarial networks (GANs) regarding the problems of vanishing gradients and mode collapse during the training, leading to improved convergence behaviour and…
Generative Adversarial Networks (GANs) have emerged as useful generative models, which are capable of implicitly learning data distributions of arbitrarily complex dimensions. However, the training of GANs is empirically well-known for…
The generative adversarial network (GAN) aims to approximate an unknown distribution via a parameterized neural network (NN). While GANs have been widely applied in reinforcement and semi-supervised learning as well as computer vision…
Multiple marginal matching problem aims at learning mappings to match a source domain to multiple target domains and it has attracted great attention in many applications, such as multi-domain image translation. However, addressing this…
Generative Adversarial Networks (GANs) have been promising in the field of image generation, however, they have been hard to train for language generation. GANs were originally designed to output differentiable values, so discrete language…
Generative models based on latent variables, such as generative adversarial networks (GANs) and variational auto-encoders (VAEs), have gained lots of interests due to their impressive performance in many fields. However, many data such as…
We provide non asymptotic rates of convergence of the Wasserstein Generative Adversarial networks (WGAN) estimator. We build neural networks classes representing the generators and discriminators which yield a GAN that achieves the minimax…