Related papers: Unpaired Pose Guided Human Image Generation
We present 3DHumanGAN, a 3D-aware generative adversarial network that synthesizes photorealistic images of full-body humans with consistent appearances under different view-angles and body-poses. To tackle the representational and…
As deep learning technology continues to evolve, the images yielded by generative models are becoming more and more realistic, triggering people to question the authenticity of images. Existing generated image detection methods detect…
Generative Adversarial Networks (GANs) are an arrange of two neural networks -- the generator and the discriminator -- that are jointly trained to generate artificial data, such as images, from random inputs. The quality of these generated…
In this paper we tackle the problem of pose guided person image generation, which aims to transfer a person image from the source pose to a novel target pose while maintaining the source appearance. Given the inefficiency of standard CNNs…
Photo-realistic re-rendering of a human from a single image with explicit control over body pose, shape and appearance enables a wide range of applications, such as human appearance transfer, virtual try-on, motion imitation, and novel view…
This paper proposes a new generative adversarial network for pose transfer, i.e., transferring the pose of a given person to a target pose. The generator of the network comprises a sequence of Pose-Attentional Transfer Blocks that each…
We present a novel and effective approach for generating new clothing on a wearer through generative adversarial learning. Given an input image of a person and a sentence describing a different outfit, our model "redresses" the person as…
Unsupervised generation of clothed virtual humans with various appearance and animatable poses is important for creating 3D human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not…
Deep generative modelling for human body analysis is an emerging problem with many interesting applications. However, the latent space learned by such approaches is typically not interpretable, resulting in less flexibility. In this work,…
Portrait editing is a popular subject in photo manipulation. The Generative Adversarial Network (GAN) advances the generating of realistic faces and allows more face editing. In this paper, we argue about three issues in existing…
The pose-guided person image generation task requires synthesizing photorealistic images of humans in arbitrary poses. The existing approaches use generative adversarial networks that do not necessarily maintain realistic textures or need…
This paper presents a novel method to manipulate the visual appearance (pose and attribute) of a person image according to natural language descriptions. Our method can be boiled down to two stages: 1) text guided pose generation and 2)…
Realistic image manipulation is challenging because it requires modifying the image appearance in a user-controlled way, while preserving the realism of the result. Unless the user has considerable artistic skill, it is easy to "fall off"…
Despite recent progress, text-to-image models still struggle to generate semantically diverse and compositionally accurate multi-person interaction scenes, often collapsing to repetitive layouts, stereotypical poses, and poorly grounded…
Personalized image generation, where reference images of one or more subjects are used to generate their image according to a scene description, has gathered significant interest in the community. However, such generated images suffer from…
Generative Adversarial Networks (GANs) have received a great deal of attention due in part to recent success in generating original, high-quality samples from visual domains. However, most current methods only allow for users to guide this…
Generative models have made significant progress in the tasks of modeling complex data distributions such as natural images. The introduction of Generative Adversarial Networks (GANs) and auto-encoders lead to the possibility of training on…
We present a new pose transfer method for synthesizing a human animation from a single image of a person controlled by a sequence of body poses. Existing pose transfer methods exhibit significant visual artifacts when applying to a novel…
The performance of computer vision models in certain real-world applications (e.g., rare wildlife observation) is limited by the small number of available images. Expanding datasets using pre-trained generative models is an effective way to…
Neural networks have proven their capabilities by outperforming many other approaches on regression or classification tasks on various kinds of data. Other astonishing results have been achieved using neural nets as data generators,…