Related papers: FIGR: Few-shot Image Generation with Reptile
Training Generative Adversarial Networks (GAN) on high-fidelity images usually requires large-scale GPU-clusters and a vast number of training images. In this paper, we study the few-shot image synthesis task for GAN with minimum computing…
In order to generate images for a given category, existing deep generative models generally rely on abundant training images. However, extensive data acquisition is expensive and fast learning ability from limited data is necessarily…
We present a variety of new architectural features and training procedures that we apply to the generative adversarial networks (GANs) framework. We focus on two applications of GANs: semi-supervised learning, and the generation of images…
To generate new images for a given category, most deep generative models require abundant training images from this category, which are often too expensive to acquire. To achieve the goal of generation based on only a few images, we propose…
Producing diverse and realistic images with generative models such as GANs typically requires large scale training with vast amount of images. GANs trained with limited data can easily memorize few training samples and display undesirable…
Generative Adversarial Networks (GANs) have shown remarkable performance in image synthesis tasks, but typically require a large number of training samples to achieve high-quality synthesis. This paper proposes a simple and effective…
Few-shot image generation aims to generate images of high quality and great diversity with limited data. However, it is difficult for modern GANs to avoid overfitting when trained on only a few images. The discriminator can easily remember…
One-shot fine-grained visual recognition often suffers from the problem of having few training examples for new fine-grained classes. To alleviate this problem, off-the-shelf image generation techniques based on Generative Adversarial…
A class of recent approaches for generating images, called Generative Adversarial Networks (GAN), have been used to generate impressively realistic images of objects, bedrooms, handwritten digits and a variety of other image modalities.…
Modern GANs excel at generating high quality and diverse images. However, when transferring the pretrained GANs on small target data (e.g., 10-shot), the generator tends to replicate the training samples. Several methods have been proposed…
Few-shot image generation is a challenging task even using the state-of-the-art Generative Adversarial Networks (GANs). Due to the unstable GAN training process and the limited training data, the generated images are often of low quality…
Recent work has shown generative adversarial networks (GANs) can generate highly realistic images, that are often indistinguishable (by humans) from real images. Most images so generated are not contained in the training dataset, suggesting…
We address a challenging lifelong few-shot image generation task for the first time. In this situation, a generative model learns a sequence of tasks using only a few samples per task. Consequently, the learned model encounters both…
Training generative adversarial networks (GAN) using too little data typically leads to discriminator overfitting, causing training to diverge. We propose an adaptive discriminator augmentation mechanism that significantly stabilizes…
We present variational generative adversarial networks, a general learning framework that combines a variational auto-encoder with a generative adversarial network, for synthesizing images in fine-grained categories, such as faces of a…
Recent studies have shown remarkable success in image-to-image translation for attribute transfer applications. However, most of existing approaches are based on deep learning and require an abundant amount of labeled data to produce good…
Few-shot image generation seeks to generate more data of a given domain, with only few available training examples. As it is unreasonable to expect to fully infer the distribution from just a few observations (e.g., emojis), we seek to…
Text-to-image generation models have progressed considerably in recent years, which can now generate impressive realistic images from arbitrary text. Most of such models are trained on web-scale image-text paired datasets, which may not be…
Few-shot image generation aims to train generative models using a small number of training images. When there are few images available for training (e.g. 10 images), Learning From Scratch (LFS) methods often generate images that closely…
Generative Adversarial Networks (GANs) have made great progress in synthesizing realistic images in recent years. However, they are often trained on image datasets with either too few samples or too many classes belonging to different data…