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Related papers: Visual Distortions in 360-degree Videos

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In this work, we present an integrated system for spatiotemporal summarization of 360-degrees videos. The video summary production mainly involves the detection of salient events and their synopsis into a concise summary. The analysis…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Ioannis Kontostathis , Evlampios Apostolidis , Vasileios Mezaris

Nowadays 360 video analysis has become a significant research topic in the field since the appearance of high-quality and low-cost 360 wearable devices. In this paper, we propose a novel LiteFlowNet360 architecture for 360 videos optical…

Computer Vision and Pattern Recognition · Computer Science 2020-10-19 Keshav Bhandari , Ziliang Zong , Yan Yan

Visual texts embedded in videos carry rich semantic information, which is crucial for both holistic video understanding and fine-grained reasoning about local human actions. However, existing video understanding benchmarks largely overlook…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Zhoufaran Yang , Yan Shu , Jing Wang , Zhifei Yang , Yan Zhang , Yu Li , Keyang Lu , Gangyan Zeng , Shaohui Liu , Yu Zhou , Nicu Sebe

Near distances are overestimated in virtual reality, and far distances are underestimated, but an explanation for these distortions remains elusive. One potential concern is that whilst the eye rotates to look at the virtual scene, the…

Human-Computer Interaction · Computer Science 2019-05-28 Paul Linton

To watch 360{\deg} videos on normal 2D displays, we need to project the selected part of the 360{\deg} image onto the 2D display plane. In this paper, we propose a fully-automated framework for generating content-aware 2D normal-view…

Graphics · Computer Science 2017-09-12 Yeong Won Kim , Dae-Yong Jo , Chang-Ryeol Lee , Hyeok-Jae Choi , Yong Hoon Kwon , Kuk-Jin Yoon

Generating 3D scenes is still a challenging task due to the lack of readily available scene data. Most existing methods only produce partial scenes and provide limited navigational freedom. We introduce a practical and scalable solution…

Graphics · Computer Science 2025-09-26 Zhaoyang Zhang , Yannick Hold-Geoffroy , Miloš Hašan , Ziwen Chen , Fujun Luan , Julie Dorsey , Yiwei Hu

The blooming of virtual reality and augmented reality (VR/AR) technologies has driven an increasing demand for the creation of high-quality, immersive, and dynamic environments. However, existing generative techniques either focus solely on…

Computer Vision and Pattern Recognition · Computer Science 2024-10-04 Renjie Li , Panwang Pan , Bangbang Yang , Dejia Xu , Shijie Zhou , Xuanyang Zhang , Zeming Li , Achuta Kadambi , Zhangyang Wang , Zhengzhong Tu , Zhiwen Fan

Preserving boundary continuity in the translation of 360-degree panoramas remains a significant challenge for existing text-driven image-to-image translation methods. These methods often produce visually jarring discontinuities at the…

Computer Vision and Pattern Recognition · Computer Science 2024-09-16 Hai Wang , Jing-Hao Xue

While 360{\deg} cameras offer tremendous new possibilities in vision, graphics, and augmented reality, the spherical images they produce make core feature extraction non-trivial. Convolutional neural networks (CNNs) trained on images from…

Computer Vision and Pattern Recognition · Computer Science 2018-12-10 Yu-Chuan Su , Kristen Grauman

The advent of text-driven 360-degree panorama generation, enabling the synthesis of 360-degree panoramic images directly from textual descriptions, marks a transformative advancement in immersive visual content creation. This innovation…

Computer Vision and Pattern Recognition · Computer Science 2025-11-06 Hai Wang , Xiaoyu Xiang , Weihao Xia , Jing-Hao Xue

Video understanding aims to enable models to perceive, reason about, and interact with the dynamic visual world. In contrast to image understanding, video understanding inherently requires modeling temporal dynamics and evolving visual…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Zhaochong An , Zirui Li , Mingqiao Ye , Feng Qiao , Jiaang Li , Zongwei Wu , Vishal Thengane , Chengzu Li , Lei Li , Luc Van Gool , Guolei Sun , Serge Belongie

Implicit neural representations for videos (NeRV) have shown strong potential for video compression. However, applying NeRV to high-resolution 360-degree videos causes high memory usage and slow decoding, making real-time applications…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Daichi Arai , Kyohei Unno , Yasuko Sugito , Yuichi Kusakabe

Recent years have witnessed a rapid development of immersive multimedia which bridges the gap between the real world and virtual space. Volumetric videos, as an emerging representative 3D video paradigm that empowers extended reality, stand…

Multimedia · Computer Science 2023-04-18 Kaiyuan Hu , Yili Jin , Haowen Yang , Junhua Liu , Fangxin Wang

Volumetric video is an emerging technology for immersive representation of 3D spaces that captures objects from all directions using multiple cameras and creates a dynamic 3D model of the scene. However, processing volumetric content…

Internet-enabled smartphones and ultra-wide displays are transforming a variety of visual apps spanning from on-demand movies and 360-degree videos to video-conferencing and live streaming. However, robustly delivering visual content under…

Computer Vision and Pattern Recognition · Computer Science 2020-10-26 Royson Lee , Stylianos I. Venieris , Nicholas D. Lane

We present a novel approach for generating 360-degree high-quality, spatio-temporally coherent human videos from a single image. Our framework combines the strengths of diffusion transformers for capturing global correlations across…

Computer Vision and Pattern Recognition · Computer Science 2024-09-25 Ruizhi Shao , Youxin Pang , Zerong Zheng , Jingxiang Sun , Yebin Liu

Omnidirectional cameras are extensively used in various applications to provide a wide field of vision. However, they face a challenge in synthesizing novel views due to the inevitable presence of dynamic objects, including the…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Dongyoung Choi , Hyeonjoong Jang , Min H. Kim

We propose 360{\deg} Volumetric Portrait (3VP) Avatar, a novel method for reconstructing 360{\deg} photo-realistic portrait avatars of human subjects solely based on monocular video inputs. State-of-the-art monocular avatar reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Jalees Nehvi , Berna Kabadayi , Julien Valentin , Justus Thies

In this paper, we propose a dense depth estimation pipeline for multiview 360{\deg} images. The proposed pipeline leverages a spherical camera model that compensates for radial distortion in 360{\deg} images. The key contribution of this…

Computer Vision and Pattern Recognition · Computer Science 2022-03-11 Seongyeop Yang , Kunhee Kim , Yeejin Lee

$360^{\circ}$ omnidirectional images (ODIs) have gained considerable attention recently, and are widely used in various virtual reality (VR) and augmented reality (AR) applications. However, capturing such images is expensive and requires…

Computer Vision and Pattern Recognition · Computer Science 2025-08-22 Liu Yang , Huiyu Duan , Yucheng Zhu , Xiaohong Liu , Lu Liu , Zitong Xu , Guangji Ma , Xiongkuo Min , Guangtao Zhai , Patrick Le Callet