Related papers: Approximate Discontinuous Trajectory Hotspots
A path or a polygonal domain is C-oriented if the orientations of its edges belong to a set of C given orientations; this is a generalization of the notable rectilinear case (C = 2). We study exact and approximation algorithms for…
An $\epsilon$-distance-uniform graph is one in which from every vertex, all but an $\epsilon$-fraction of the remaining vertices are at some fixed distance $d$, called the critical distance. We consider the maximum possible value of $d$ in…
Let $\mathcal{S}$ be a connected planar polygonal subdivision with $n$ edges that we want to preprocess for point-location queries, and where we are given the probability $\gamma_i$ that the query point lies in a polygon $P_i$ of…
Consider the problem of finding a point in an ultrametric space with the minimum average distance to all points. We give this problem a Monte Carlo $O((\log^2(1/\epsilon))/\epsilon^3)$-time $(1+\epsilon)$-approximation algorithm for all…
The quantum walk dynamics obey the laws of quantum mechanics with an extra locality constraint, which demands that the evolution operator is local in the sense that the walker must visit the neighboring locations before endeavoring to…
We present a simple and efficient acceleration technique for an arbitrary method for computing the Euclidean projection of a point onto a convex polytope, defined as the convex hull of a finite number of points, in the case when the number…
We study the problem of computing a minimum equivalent digraph (also known as the problem of computing a strong transitive reduction) and its maximum objective function variant, with two types of extensions. First, we allow to declare a set…
In the Disjoint Shortest Paths problem one is given a graph $G$ and a set $\mathcal{T}=\{(s_1,t_1),\dots,(s_k,t_k)\}$ of $k$ vertex pairs. The question is whether there exist vertex-disjoint paths $P_1,\dots,P_k$ in $G$ so that each $P_i$…
A long series of recent results and breakthroughs have led to faster and better distributed approximation algorithms for single source shortest paths (SSSP) and related problems in the CONGEST model. The runtime of all these algorithms,…
We describe a geometrical method for tracing a planet's orbit using its velocity hodograph, that is, the path of the planet's velocity. The method requires only a straight edge, a compass, and the help of the hodograph. We also obtain…
We consider the offset-deconstruction problem: Given a polygonal shape Q with n vertices, can it be expressed, up to a tolerance \eps in Hausdorff distance, as the Minkowski sum of another polygonal shape P with a disk of fixed radius? If…
We prove the existence of an oblivious routing scheme that is $\mathrm{poly}(\log n)$-competitive in terms of $(congestion + dilation)$, thus resolving a well-known question in oblivious routing. Concretely, consider an undirected network…
Consider the geometric range space $(X, \mathcal{H}_d)$ where $X \subset \mathbb{R}^d$ and $\mathcal{H}_d$ is the set of ranges defined by $d$-dimensional halfspaces. In this setting we consider that $X$ is the disjoint union of a red and…
Non-linear Trajectory Optimisation (TO) methods require good initial guesses to converge to a locally optimal solution. A feasible guess can often be obtained by allocating a large amount of time for the trajectory to complete. However for…
Given a polygon $P$, for two points $s$ and $t$ contained in the polygon, their \emph{geodesic distance} is the length of the shortest $st$-path within $P$. A \emph{geodesic disk} of radius $r$ centered at a point $v \in P$ is the set of…
We present new data structures for approximately counting the number of points in orthogonal range. There is a deterministic linear space data structure that supports updates in O(1) time and approximates the number of elements in a 1-D…
Let $P$ be an orthogonal polygon of $n$ vertices, without holes. The Orthogonal Polygon Covering with Squares (OPCS) problem takes as input such an orthogonal polygon $P$ with integral vertex coordinates, and asks to find the minimum number…
Let $P$ and $Q$ be two simple polygons in the plane of total complexity $n$, each of which can be decomposed into at most $k$ convex parts. We present an $(1-\varepsilon)$-approximation algorithm, for finding the translation of $Q$, which…
A streaming algorithm to compute the spectral proper orthogonal decomposition (SPOD) of stationary random processes is presented. As new data becomes available, an incremental update of the truncated eigenbasis of the estimated…
Path finding algorithm addresses problem of finding shortest path from source to destination avoiding obstacles. There exist various search algorithms namely A*, Dijkstra's and ant colony optimization. Unlike most path finding algorithms…