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Object detection and recognition is an important task in many computer vision applications. In this paper an Android application was developed using Eclipse IDE and OpenCV3 Library. This application is able to detect objects in an image…

Computer Vision and Pattern Recognition · Computer Science 2017-03-14 Lamiaa A. Elrefaei , Mona Omar Al-musawa , Norah Abdullah Al-gohany

Many apps have basic accessibility issues, like missing labels or low contrast. Automated tools can help app developers catch basic issues, but can be laborious or require writing dedicated tests. We propose a system, motivated by a…

The fragmentation problem has extended from Android to different platforms, such as iOS, mobile web, and even mini-programs within some applications (app). In such a situation, recording and replaying test scripts is a popular automated…

Software Engineering · Computer Science 2021-02-23 Shengcheng Yu , Chunrong Fang , Yexiao Yun , Yang Feng

In this paper we present a framework for creating natural language interfaces to action-based applications. Our framework uses a number of reusable application-independent components, in order to reduce the effort of creating a natural…

Computation and Language · Computer Science 2007-05-23 Stephen Chong , Riccardo Pucella

Currently, personal assistant systems, run on smartphones and use natural language interfaces. However, these systems rely mostly on the web for finding information. Mobile and wearable devices can collect an enormous amount of contextual…

Human-Computer Interaction · Computer Science 2016-11-23 Reza Rawassizadeh , Chelsea Dobbins , Manouchehr Nourizadeh , Zahra Ghamchili , Michael Pazzani

The importance of computational modeling of mobile user interfaces (UIs) is undeniable. However, these require a high-quality UI dataset. Existing datasets are often outdated, collected years ago, and are frequently noisy with mismatches in…

Human-Computer Interaction · Computer Science 2024-05-14 Sidong Feng , Suyu Ma , Han Wang , David Kong , Chunyang Chen

With the widespread adoption of Graphical User Interface (GUI) agents for automating GUI interaction tasks, substantial research focused on improving GUI perception to ground task instructions into concrete action steps. However, the step…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Xuan Wang , Siyuan Su , Quantong Fu , Yongxiang Hu , Yangfan Zhou

With the advent of the Internet, search engines have begun sprouting like mushrooms after a rainfall. Only in recent years, have developers become more innovative, and came up with guided searching facilities online. The goals of these…

Distributed, Parallel, and Cluster Computing · Computer Science 2007-05-23 Ding Choon Hoong , Rajkumar Buyya

What are the intents or goals behind human interactions with image search engines? Knowing why people search for images is of major concern to Web image search engines because user satisfaction may vary as intent varies. Previous analyses…

Information Retrieval · Computer Science 2017-11-28 Xiaohui Xie , Yiqun Liu , Maarten de Rijke , Jiyin He , Min Zhang , Shaoping Ma

Interactive tools make data analysis both more efficient and more accessible to a broad population. Simple interfaces such as Google Finance as well as complex visual exploration interfaces such as Tableau are effective because they are…

Databases · Computer Science 2017-12-04 Haoci Zhang , Thibault Sellam , Eugene Wu

Screen recordings of mobile applications are easy to obtain and capture a wealth of information pertinent to software developers (e.g., bugs or feature requests), making them a popular mechanism for crowdsourced app feedback. Thus, these…

Graphical User Interface (GUI) is not merely a collection of individual and unrelated widgets, but rather partitions discrete widgets into groups by various visual cues, thus forming higher-order perceptual units such as tab, menu, card or…

Human-Computer Interaction · Computer Science 2023-05-25 Mulong Xie , Zhenchang Xing , Sidong Feng , Chunyang Chen , Liming Zhu , Xiwei Xu

The paper reports on an ongoing research project into the development of "Mobile Academy", an Android-based mobile learning (mLearning) application (app). The project comprises three major phases: requirement analysis, application…

Computers and Society · Computer Science 2017-08-17 Mahdi H. Miraz , Sajid Khan , Monir Bhuiyan , Peter Excell

Graphical User Interface (GUI) agents show great potential for enabling foundation models to complete real-world tasks, revolutionizing human-computer interaction and improving human productivity. In this report, we present OmegaUse, a…

GUI prototyping is a fundamental component in the development of modern interactive systems, which are now ubiquitous across diverse application domains. GUI prototypes play a critical role in requirements elicitation by enabling…

Software Engineering · Computer Science 2025-08-06 Kristian Kolthoff , Felix Kretzer , Christian Bartelt , Alexander Maedche , Simone Paolo Ponzetto

Evaluating GUI agents presents a distinct challenge: trajectories are long, visually grounded, and open-ended, yet evaluation must be both accurate and interpretable. Existing approaches typically apply a single holistic judgment over the…

Artificial Intelligence · Computer Science 2026-04-07 Yuwen Zhai , Runze Li , Liang Wang , Nian Shi , Liwu Xu , Wei Zhang , Ran Lin , Bo Xu , Benlei Cui

Many users turn to document retrieval systems (e.g. search engines) to seek answers to controversial questions. Answering such user queries usually require identifying responses within web documents, and aggregating the responses based on…

Computation and Language · Computer Science 2022-06-14 Sihao Chen , Siyi Liu , Xander Uyttendaele , Yi Zhang , William Bruno , Dan Roth

This paper presents MagicGUI, a foundational mobile GUI agent designed to address critical challenges in perception, grounding, and reasoning within real-world mobile GUI environments. The framework is underpinned by following six key…

Mobile GUI agents are becoming critical tools to improve user experience on smart devices, with multimodal large language models (MLLMs) emerging as the dominant paradigms in this domain. Current agents, however, rely on explicit human…

Human-Computer Interaction · Computer Science 2026-03-17 Qinglong Yang , Haoming Li , Haotian Zhao , Xiaokai Yan , Jingtao Ding , Fengli Xu , Yong Li

The inner views of all our applications are predetermined by the designers; only some non-significant variations are allowed with the help of adaptive interface. In several programs you can find some moveable objects, but it is an extremely…

Human-Computer Interaction · Computer Science 2009-04-07 Sergey Andreyev
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