Related papers: A modified greedy algorithm to improve bounds for …
We study distributed algorithms that find a maximal matching in an anonymous, edge-coloured graph. If the edges are properly coloured with $k$ colours, there is a trivial greedy algorithm that finds a maximal matching in $k-1$ synchronous…
In this paper, we study two generalizations of Vertex Cover and Edge Cover, namely Colorful Vertex Cover and Colorful Edge Cover. In the Colorful Vertex Cover problem, given an $n$-vertex edge-colored graph $G$ with colors from $\{1,…
We give a nearly optimal sublinear-time algorithm for approximating the size of a minimum vertex cover in a graph G. The algorithm may query the degree deg(v) of any vertex v of its choice, and for each 1 <= i <= deg(v), it may ask for the…
The widely studied edge modification problems ask how to minimally alter a graph to satisfy certain structural properties. In this paper, we introduce and study a new edge modification problem centered around transforming a given graph into…
We consider the optimal coverage problem where a multi-agent network is deployed in an environment with obstacles to maximize a joint event detection probability. The objective function of this problem is non-convex and no global optimum is…
We study minimum entropy submodular optimization, a common generalization of the minimum entropy set cover problem, studied earlier by Cardinal et al., and the submodular set cover problem. We give a general bound of the approximation…
The greedy algorithm for approximating dominating sets is a simple method that is known to compute an $(\ln n+1)$-approximation of a minimum dominating set on any graph with $n$ vertices. We show that a small modification of the greedy…
For the classical maximum coverage problem, the greedy algorithm achieves a worst-case $1-1/e$ approximation, which is optimal unless $\text{P} = \text{NP}$. The notion of coverage appears in a wide range of optimization tasks, where…
The priority model was introduced to capture "greedy-like" algorithms. Motivated by the success of advice complexity in the area of online algorithms, the fixed priority model was extended to include advice, and a reduction-based framework…
We present an $O^*(1.0919^n)$-time algorithm for finding a maximum independent set in an $n$-vertex graph with degree bounded by 3, which improves the previously known algorithm of running time $O^*(1.0977^n)$ by Bourgeois, Escoffier and…
We present a local algorithm (constant-time distributed algorithm) for finding a 3-approximate vertex cover in bounded-degree graphs. The algorithm is deterministic, and no auxiliary information besides port numbering is required.
In the dynamic set cover problem, the input is a dynamic universe of elements and a fixed collection of sets. As elements are inserted or deleted, the goal is to efficiently maintain an approximate minimum set cover. While the past decade…
In the Vertex Cover problem we are given a graph $G=(V,E)$ and an integer $k$ and have to determine whether there is a set $X\subseteq V$ of size at most $k$ such that each edge in $E$ has at least one endpoint in $X$. The problem can be…
An unexpected difference between online and offline algorithms is observed. The natural greedy algorithms are shown to be worst case online optimal for Online Independent Set and Online Vertex Cover on graphs with 'enough' isolated…
We implement and test the performances of several approximation algorithms for computing the minimum dominating set of a graph. These algorithms are the standard greedy algorithm, the recent LP rounding algorithms and a hybrid algorithm…
Graph theoretical problems based on shortest paths are at the core of research due to their theoretical importance and applicability. This paper deals with the geodetic number which is a global measure for simple connected graphs and it…
In graph theory, the longest path problem is the problem of finding a simple path of maximum length in a given graph. For some small classes of graphs, the problem can be solved in polynomial time [2, 4], but it remains NP-hard on general…
MapReduce has become the de facto standard model for designing distributed algorithms to process big data on a cluster. There has been considerable research on designing efficient MapReduce algorithms for clustering, graph optimization, and…
Structural parameters of graph (such as degeneracy and arboricity) had rarely been considered when designing algorithms for $\textit{(edge) clique cover}$ problems. Taking degeneracy of graph into account, we present a greedy framework and…
In the 3-path vertex cover problem, the input is an undirected graph $G$ and an integer $k$. The goal is to decide whether there is a set of vertices $S$ of size at most $k$ such that every path with 3 vertices in $G$ contains at least one…