Related papers: Towards the Locality of Vizing's Theorem
The smallest integer $k$ needed for the assignment of colors to the elements so that the coloring is proper (vertices and edges) is called the total chromatic number of a graph. Vizing and Behzed conjectured that the total coloring can be…
The paper deals with extremal problems concerning colorings of hypergraphs. By using a random recoloring algorithm we show that any $n$-uniform simple (i.e. every two distinct edges share at most one vertex) hypergraph $H$ with maximum edge…
Many complex systems and datasets are characterized by multiway interactions of different categories, and can be modeled as edge-colored hypergraphs. We focus on clustering such datasets using the NP-hard edge-colored clustering problem,…
In 1964 Vizing proved that starting from any k-edge-coloring of a graph G one can reach, using only Kempe swaps, a ($\Delta$ + 1)-edge-coloring of G where $\Delta$ is the maximum degree of G. One year later he conjectured that one can also…
We give a probabilistic analysis of a Moser-type algorithm for the Lov\'{a}sz Local Lemma (LLL), adjusted to search for acyclic edge colorings of a graph. We thus improve the best known upper bound to acyclic chromatic index, also obtained…
Given an edge-colored graph, the goal of the proportional fair matching problem is to find a maximum weight matching while ensuring proportional representation (with respect to the number of edges) of each color. The colors may correspond…
This paper presents massively parallel computation (MPC) algorithms in the strongly sublinear memory regime (aka, scalable MPC) for orienting and coloring graphs as a function of its subgraph density. Our algorithms run in $poly(\log\log…
We study the problem of constructing a (near) uniform random proper $q$-coloring of a simple $k$-uniform hypergraph with $n$ vertices and maximum degree $\Delta$. (Proper in that no edge is mono-colored and simple in that two edges have…
We consider two models of computation: centralized local algorithms and local distributed algorithms. Algorithms in one model are adapted to the other model to obtain improved algorithms. Distributed vertex coloring is employed to design…
In the $\ell$-Coloring Problem, we are given a graph on $n$ nodes, and tasked with determining if its vertices can be properly colored using $\ell$ colors. In this paper we study below-guarantee graph coloring, which tests whether an…
Locally Checkable Labeling (LCL) problems include essentially all the classic problems of $\mathsf{LOCAL}$ distributed algorithms. In a recent enlightening revelation, Chang and Pettie [arXiv 1704.06297] showed that any LCL (on bounded…
We give an almost complete characterization of the hardness of $c$-coloring $\chi$-chromatic graphs with distributed algorithms, for a wide range of models of distributed computing. In particular, we show that these problems do not admit…
We obtain the following new coloring results: * A 3-colorable graph on $n$ vertices with maximum degree~$\Delta$ can be colored, in polynomial time, using $O((\Delta \log\Delta)^{1/3} \cdot\log{n})$ colors. This slightly improves an…
We present a deterministic $O(\log \log \log n)$-round low-space Massively Parallel Computation (MPC) algorithm for the classical problem of $(\Delta+1)$-coloring on $n$-vertex graphs. In this model, every machine has a sublinear local…
A celebrated result of Johansson in graph theory states that every triangle-free graph of maximum degree $\Delta$ can be properly colored with $O(\Delta/\ln\Delta)$ colors, improving upon the "greedy bound" of $\Delta+1$ coloring in general…
We develop a general deterministic distributed method for locally rounding fractional solutions of graph problems for which the analysis can be broken down into analyzing pairs of vertices. Roughly speaking, the method can transform…
We provide a $O(\log^6 \log n)$-round randomized algorithm for distance-2 coloring in CONGEST with $\Delta^2+1$ colors. For $\Delta\gg\operatorname{poly}\log n$, this improves exponentially on the $O(\log\Delta+\operatorname{poly}\log\log…
The fastest algorithms for edge coloring run in time $2^m n^{O(1)}$, where $m$ and $n$ are the number of edges and vertices of the input graph, respectively. For dense graphs, this bound becomes $2^{\Theta(n^2)}$. This is a somewhat unique…
We contribute to the theoretical understanding of randomized search heuristics for dynamic problems. We consider the classical vertex coloring problem on graphs and investigate the dynamic setting where edges are added to the current graph.…
Linial's famous color reduction algorithm reduces a given $m$-coloring of a graph with maximum degree $\Delta$ to a $O(\Delta^2\log m)$-coloring, in a single round in the LOCAL model. We show a similar result when nodes are restricted to…