Related papers: Leader Election in Well-Connected Graphs
Itai and Rodeh showed that, on the average, the communication of a leader election algorithm takes no more than $LN$ bits, where $L \simeq 2.441716$ and $N$ denotes the size of the ring. We give a precise asymptotic analysis of the average…
We present a randomized algorithm for dynamic graph connectivity. With failure probability less than $1/n^c$ (for any constant $c$ we choose), our solution has worst case running time $O(\log^3 n)$ per edge insertion, $O(\log^4 n)$ per edge…
Graph learning is often a necessary step in processing or representing structured data, when the underlying graph is not given explicitly. Graph learning is generally performed centrally with a full knowledge of the graph signals, namely…
We study the problem of optimal leader selection in consensus networks under two performance measures (1) formation coherence when subject to additive perturbations, as quantified by the steady-state variance of the deviation from the…
We consider the selection problem on a completely connected network of $n$ processors with no shared memory. Each processor initially holds a given numeric item of $b$ bits allowed to send a message of $\max ( b, \lg n )$ bits to another…
We study the time needed for deterministic leader election in the ${\cal LOCAL}$ model, where in every round a node can exchange any messages with its neighbors and perform any local computations. The topology of the network is unknown and…
We consider the problem of computing a perfect matching problem in a synchronous distributed network, where the network topology corresponds to a complete bipartite graph. The communication between nodes is restricted to activating…
The $\hybrid$ model was recently introduced by Augustine et al. \cite{DBLP:conf/soda/AugustineHKSS20} in order to characterize from an algorithmic standpoint the capabilities of networks which combine multiple communication modes.…
Given a boolean predicate $\Pi$ on labeled networks (e.g., proper coloring, leader election, etc.), a self-stabilizing algorithm for $\Pi$ is a distributed algorithm that can start from any initial configuration of the network (i.e., every…
We study the $k$-edge connectivity problem on undirected graphs in the distributed sketching model, where we have $n$ nodes and a referee. Each node sends a single message to the referee based on its 1-hop neighborhood in the graph, and the…
This paper gives the first separation of quantum and classical pure (i.e., non-cryptographic) computing abilities with no restriction on the amount of available computing resources, by considering the exact solvability of a celebrated…
We study a game theoretic model where a coalition of processors might collude to bias the outcome of the protocol, where we assume that the processors always prefer any legitimate outcome over a non-legitimate one. We show that the problems…
Random selection, leader election, and collective coin flipping are fundamental tasks in fault-tolerant distributed computing. We study these problems in the full-information model where despite decades of study, key gaps remain in our…
Let G be a directed graph with n vertices and non-negative weights in its directed edges, embedded on a surface of genus g, and let f be an arbitrary face of G. We describe a randomized algorithm to preprocess the graph in O(gn log n) time…
In the problem of minimum connected dominating set with routing cost constraint, we are given a graph $G=(V,E)$, and the goal is to find the smallest connected dominating set $D$ of $G$ such that, for any two non-adjacent vertices $u$ and…
We provide the first deterministic distributed synchronizer with near-optimal time complexity and message complexity overheads. Concretely, given any distributed algorithm $\mathcal{A}$ that has time complexity $T$ and message complexity…
This paper considers distributed computing on an anonymous quantum network, a network in which no party has a unique identifier and quantum communication and computation are available. It is proved that the leader election problem can…
Motivated by the increasing need for fast processing of large-scale graphs, we study a number of fundamental graph problems in a message-passing model for distributed computing, called $k$-machine model, where we have $k$ machines that…
The fastest deterministic algorithms for connected components take logarithmic time and perform superlinear work on a Parallel Random Access Machine (PRAM). These algorithms maintain a spanning forest by merging and compressing trees, which…
We provide a simple new randomized contraction approach to the global minimum cut problem for simple undirected graphs. The contractions exploit 2-out edge sampling from each vertex rather than the standard uniform edge sampling. We…