Related papers: Rethinking on Multi-Stage Networks for Human Pose …
Existing multi-person video pose estimation methods typically adopt a two-stage pipeline: detecting individuals in each frame, followed by temporal modeling for single person pose estimation. This design relies on heuristic operations such…
Articulated hand pose estimation plays an important role in human-computer interaction. Despite the recent progress, the accuracy of existing methods is still not satisfactory, partially due to the difficulty of embedded high-dimensional…
In the rapidly advancing domain of computer vision, accurately estimating the poses of multiple individuals from various viewpoints remains a significant challenge, especially when reliability is a key requirement. This paper introduces a…
Multi-person pose estimation in the wild is challenging. Although state-of-the-art human detectors have demonstrated good performance, small errors in localization and recognition are inevitable. These errors can cause failures for a…
Accurate and real-time three-dimensional (3D) pose estimation is challenging in resource-constrained and dynamic environments owing to its high computational complexity. To address this issue, this study proposes a novel cooperative…
Both appearance cue and constraint cue are vital for human pose estimation. However, there is a tendency in most existing works to overfitting the former and overlook the latter. In this paper, we propose Augmentation by Information…
Whole-body pose estimation localizes the human body, hand, face, and foot keypoints in an image. This task is challenging due to multi-scale body parts, fine-grained localization for low-resolution regions, and data scarcity. Meanwhile,…
Recently, there has been an arms race of pose forecasting methods aimed at solving the spatio-temporal task of predicting a sequence of future 3D poses of a person given a sequence of past observed ones. However, the lack of unified…
Bottom-up based multi-person pose estimation approaches use heatmaps with auxiliary predictions to estimate joint positions and belonging at one time. Recently, various combinations between auxiliary predictions and heatmaps have been…
In this work we propose to utilize information about human actions to improve pose estimation in monocular videos. To this end, we present a pictorial structure model that exploits high-level information about activities to incorporate…
We propose a novel generative approach for 3D human pose estimation. 3D human pose estimation poses several key challenges due to the complex geometry of the human body, self-occluding joints, and the requirement for large-scale real-world…
This study presents significant enhancements in human pose estimation using the MediaPipe framework. The research focuses on improving accuracy, computational efficiency, and real-time processing capabilities by comprehensively optimising…
We consider the task of learning to estimate human pose in still images. In order to avoid the high cost of full supervision, we propose to use a diverse data set, which consists of two types of annotations: (i) a small number of images are…
In monocular 3D human pose estimation a common setup is to first detect 2D positions and then lift the detection into 3D coordinates. Many algorithms suffer from overfitting to camera positions in the training set. We propose a siamese…
We propose a human pose estimation framework that solves the task in the regression-based fashion. Unlike previous regression-based methods, which often fall behind those state-of-the-art methods, we formulate the pose estimation task into…
In multi-person 2D pose estimation, the bottom-up methods simultaneously predict poses for all persons, and unlike the top-down methods, do not rely on human detection. However, the SOTA bottom-up methods' accuracy is still inferior…
Human pose estimation - the process of recognizing human keypoints in a given image - is one of the most important tasks in computer vision and has a wide range of applications including movement diagnostics, surveillance, or self-driving…
The lifting-based methods have dominated monocular 3D human pose estimation by leveraging detected 2D poses as intermediate representations. The 2D component of the final 3D human pose benefits from the detected 2D poses, whereas its depth…
3D human pose and shape recovery from a monocular RGB image is a challenging task. Existing learning based methods highly depend on weak supervision signals, e.g. 2D and 3D joint location, due to the lack of in-the-wild paired 3D…
Human pose estimation from single images is a challenging problem in computer vision that requires large amounts of labeled training data to be solved accurately. Unfortunately, for many human activities (\eg outdoor sports) such training…