Related papers: A Comprehensive Analysis of Swarming-based Live St…
Distributed deep learning (DDL) training systems are designed for cloud and data-center environments that assumes homogeneous compute resources, high network bandwidth, sufficient memory and storage, as well as independent and identically…
Peer-to-peer (P2P) Data-sharing systems now generate a significant portion of Internet traffic. P2P systems have emerged as an accepted way to share enormous volumes of data. Needs for widely distributed information systems supporting…
With the growing demand for live video streaming, there is an increasing need for low-latency and high-quality transmission, especially with the advent of 5G networks. While 5G offers hardware-level improvements, effective software…
We present a new approach for finding matchings in dense graphs by building on Szemer\'edi's celebrated Regularity Lemma. This allows us to obtain non-trivial albeit slight improvements over longstanding bounds for matchings in streaming…
In this paper we have investigated on the reliability of streams for a VoD system. The objective of the paper is to maximize the availability of streams for the peers in the VoD system. We have achieved this by using data replication…
In the paper, we proposed a novel algorithm dedicated to adaptive video streaming based on HTTP. The algorithm employs a hybrid play-out strategy which combines two popular approaches: an estimation of network bandwidth and a control of a…
As the landscape of deep neural networks evolves, heterogeneous dataflow accelerators, in the form of multi-core architectures or chiplet-based designs, promise more flexibility and higher inference performance through scalability. So far,…
We develop a comprehensive theoretical framework to analyze live streaming platforms as two-sided markets, focusing on the head effect where a small subset of elite streamers disproportionately attracts viewer attention. By constructing…
In this paper, we consider the multi-user scheduling problem in millimeter wave (mmWave) video streaming networks, which comprise a streaming server and several users, each requesting a video stream with a different resolution. The main…
We consider online algorithms for broadcast scheduling. In the pull-based broadcast model there are $n$ unit-sized pages of information at a server and requests arrive online for pages. When the server transmits a page $p$, all outstanding…
Consider robot swarm wireless networks where mobile robots offload their computing tasks to a computing server located at the mobile edge. Our aim is to maximize the swarm lifetime through efficient exploitation of the correlation between…
In this paper, we consider the problem of real-time transmission scheduling over time-varying channels. We first formulate the transmission scheduling problem as a Markov decision process (MDP) and systematically unravel the structural…
Parallel architectures are essential in order to take advantage of the parallelism inherent in streaming applications. One particular branch of these employ hardware SIMD pipelines. In this paper, we analyse several scheduling techniques,…
Conventional heterogeneous-traffic scheduling schemes utilize zero-delay constraint for real-time services, which aims to minimize the average packet delay among real-time users. However, in light or moderate load networks this strategy is…
Peer to peer (P2P) systems are moving from application specific architectures to a generic service oriented design philosophy. This raises interesting problems in connection with providing useful P2P middleware services that are capable of…
The need for scalable and efficient stream analysis has led to the development of many open-source streaming data processing systems (SDPSs) with highly diverging capabilities and performance characteristics. While first initiatives try to…
Multimedia traffic is predicted to account for 82% of the total data traffic by the year 2020. With the increasing popularity of video streaming applications like YouTube, Netflix, Amazon Prime Video, popular video content is often required…
WiMAX, Worldwide Interoperability for Microwave Access, is a developing wireless communication scheme that can provide broadband access to large-scale coverage. WiMAX belongs to the family of standards of IEEE-802.16. To satisfy user…
An online backup system should be quick and reliable in both saving and restoring users' data. To do so in a peer-to-peer implementation, data transfer scheduling and the amount of redundancy must be chosen wisely. We formalize the problem…
This paper considers a Markov decision model for profit maximization of a cloud computing service provider catering to customers submitting jobs with firm real-time random deadlines. Customers are charged on a per-job basis, receiving a…