Related papers: Fast Breadth-First Search in Still Less Space
We consider the fundamental problems of determining the rooted and global edge and vertex connectivities (and computing the corresponding cuts) in directed graphs. For rooted (and hence also global) edge connectivity with small integer…
For an undirected $n$-vertex graph $G$ with non-negative edge-weights, we consider the following type of query: given two vertices $s$ and $t$ in $G$, what is the weight of a minimum $st$-cut in $G$? We solve this problem in preprocessing…
We present an $O(\log d + \log\log_{m/n} n)$-time randomized PRAM algorithm for computing the connected components of an $n$-vertex, $m$-edge undirected graph with maximum component diameter $d$. The algorithm runs on an ARBITRARY CRCW…
Consider the random graph process where we start with an empty graph on n vertices, and at time t, are given an edge e_t chosen uniformly at random among the edges which have not appeared so far. A classical result in random graph theory…
We study quantum algorithms for spatial search on finite dimensional grids. Patel et al. and Falk have proposed algorithms based on a quantum walk without a coin, with different operators applied at even and odd steps. Until now, such…
The vertex connectivity of an $m$-edge $n$-vertex undirected graph is the smallest number of vertices whose removal disconnects the graph, or leaves only a singleton vertex. In this paper, we give a reduction from the vertex connectivity…
Given an $n$-vertex $m$-edge graph $G$ with non negative edge-weights, the girth of $G$ is the weight of a shortest cycle in $G$. For any graph $G$ with polynomially bounded integer weights, we present a deterministic algorithm that…
We significantly improve known time bounds for solving the minimum cut problem on undirected graphs. We use a ``semi-duality'' between minimum cuts and maximum spanning tree packings combined with our previously developed random sampling…
We consider the problem of approximating the girth, $g$, of an unweighted and undirected graph $G=(V,E)$ with $n$ nodes and $m$ edges. A seminal result of Itai and Rodeh [SICOMP'78] gave an additive $1$-approximation in $O(n^2)$ time, and…
How efficiently can we find an unknown graph using distance or shortest path queries between its vertices? Let $G = (V,E)$ be an unweighted, connected graph of bounded degree. The edge set $E$ is initially unknown, and the graph can be…
We study the computational complexity of the FO model checking problem on interval graphs, i.e., intersection graphs of intervals on the real line. The main positive result is that FO model checking and successor-invariant FO model checking…
One of the most fundamental problems in computer science is the reachability problem: Given a directed graph and two vertices s and t, can s reach t via a path? We revisit existing techniques and combine them with new approaches to support…
In undirected graphs with real non-negative weights, we give a new randomized algorithm for the single-source shortest path (SSSP) problem with running time $O(m\sqrt{\log n \cdot \log\log n})$ in the comparison-addition model. This is the…
Let G=(V,E) be a graph with f:V\to Z_+ a function assigning degree bounds to vertices. We present the first efficient algebraic algorithm to find an f-factor. The time is \tilde{O}(f(V)^{\omega}). More generally for graphs with integral…
While it is well-known and acknowledged that the performance of graph algorithms is heavily dependent on the input data, there has been surprisingly little research to quantify and predict the impact the graph structure has on performance.…
Assuming a conjectural upper bound for the least prime in an arithmetic progression, we show that n-bit integers may be multiplied in O(n log n 4^(log^* n)) bit operations.
We propose a new query application for the well-known Trapezoidal Search DAG (TSD) of a set of $n$~line segments in the plane, where queries are allowed to be {\em vertical line segments}. We show that a simple Depth-First Search reports…
For parallel breadth first search (BFS) algorithm on large-scale distributed memory systems, communication often costs significantly more than arithmetic and limits the scalability of the algorithm. In this paper we sufficiently reduce the…
Given in the plane a set $S$ of $n$ points and a set of disks centered at these points, the disk graph $G(S)$ induced by these disks has vertex set $S$ and an edge between two vertices if their disks intersect. Note that the disks may have…
In this paper we show how graph structure can be used to drastically reduce the computational bottleneck of the Breadth First Search algorithm (the foundation of many graph traversal techniques). In particular, we address parallel…