Related papers: Removing Sequential Bottleneck of Dijkstra's Algor…
Dijkstra's algorithm for the Single-Source Shortest Path (SSSP) problem is notoriously hard to parallelize in $o(n)$ depth, $n$ being the number of vertices in the input graph, without increasing the required parallel work unreasonably.…
We give the first parallel algorithm with optimal $\tilde{O}(m)$ work for the classical problem of computing Single-Source Shortest Paths in general graphs with negative-weight edges. In graphs without negative edges, Dijkstra's algorithm…
The Constraint Shortest Path (CSP) problem is as follows. An $n$-vertex graph is given, each edge/arc assigned two weights. Let us call them "cost" and "length" for definiteness. Finding a min-cost upper-bounded length path between a given…
We describe a new forward-backward variant of Dijkstra's and Spira's Single-Source Shortest Paths (SSSP) algorithms. While essentially all SSSP algorithm only scan edges forward, the new algorithm scans some edges backward. The new…
We study the use of machine learning techniques to solve a fundamental shortest path problem, known as the single-source many-targets shortest path problem (SSMTSP). Given a directed graph with non-negative edge weights, our goal is to…
In a directed graph $G=(V,E)$ with a capacity on every edge, a \emph{bottleneck path} (or \emph{widest path}) between two vertices is a path maximizing the minimum capacity of edges in the path. For the single-source all-destination version…
The Single-Source Shortest Path (SSSP) problem is well-known for the challenges in developing fast, practical, and work-efficient parallel algorithms. This work introduces a novel shortest path search method. It allows paths with different…
In this paper we prove that Dijkstra's shortest-path algorithm, if implemented with a sufficiently efficient heap, is universally optimal in its running time, and with suitable small additions is also universally optimal in its number of…
This paper details a new algorithm to solve the shortest path problem in valued graphs. Its complexity is $O(D \log v)$ where $D$ is the graph diameter and $v$ its number of vertices. This complexity has to be compared to the one of the…
We introduce stronger notions for approximate single-source shortest-path distances, show how to efficiently compute them from weaker standard notions, and demonstrate the algorithmic power of these new notions and transformations. One…
The GC problem is to identify a pre-determined number of center vertices such that the distances or costs from (or to) the centers to (or from) other vertices is minimized. The bottleneck of a path is the minimum capacity of edges on the…
The single-source shortest path problem (SSSP) with nonnegative edge weights is a notoriously difficult problem to solve efficiently in parallel---it is one of the graph problems said to suffer from the transitive-closure bottleneck. In…
The single-source shortest path problem is a classical problem in the research field of graph algorithm. In this paper, a new single-source shortest path algorithm for nonnegative weight graph is proposed. The algorithm can compress…
The Restricted Shortest Path (RSP) problem, also known as the Delay-Constrained Least-Cost (DCLC) problem, is an NP-hard bicriteria optimization problem on graphs with $n$ vertices and $m$ edges. In a graph where each edge is assigned a…
Images conveniently capture the result of physical processes, representing rich source of information for data driven medicine, engineering, and science. The modeling of an image as a graph allows the application of graph-based algorithms…
We combine the well known Shortest Paths (SP) problem and the Bottleneck Paths (BP) problem to introduce a new problem called the Shortest Paths for All Flows (SP-AF) problem that has relevance in real life applications. We first solve the…
Modern graphs are both large and dynamic, presenting significant challenges for fundamental queries, such as the Single-Source Shortest Path (SSSP) problem. Naively recomputing the SSSP tree after each topology change is prohibitively…
The shortest path (SP) and shortest paths tree (SPT) problems arise both as direct applications and as subroutines of overlay algorithms solving more complex problems such as the constrained shortest path (CSP) or the constrained minimum…
A modified version of the Dijkstra algorithm using an inventive contraction hierarchy is proposed. The algorithm considers a directed acyclic graph with a conical or semi-circular structure for which a pair of edges is chosen iteratively…
Let G be a weighted (directed) graph with n vertices and m edges. Given a source vertex s, Dijkstra's algorithm computes the shortest path lengths from s to all other vertices in O(m + n log n) time. This bound is known to be worst-case…