Related papers: Propagation time for probabilistic zero forcing
Connections between vital linkages and zero forcing are established. Specifically, the notion of a rigid linkage is introduced as a special kind of unique linkage and it is shown that spanning forcing paths of a zero forcing process form a…
Consider an n-vertex graph G = (V,E) of maximum degree Delta, and suppose that each vertex v \in V hosts a processor. The processors are allowed to communicate only with their neighbors in G. The communication is synchronous, i.e., it…
Expectation propagation is a general approach to fast approximate inference for graphical models. The existing literature treats models separately when it comes to deriving and coding expectation propagation inference algorithms. This comes…
This paper explores the application of a new algebraic method of color exchanges to the edge coloring of simple graphs. Vizing's theorem states that the edge coloring of a simple graph $G$ requires either $\Delta$ or $\Delta+1$ colors,…
Throttling in graphs optimizes a sum or product of resources used, such as the number of vertices in an initial set, and time required, such as the propagation time, to complete a given task. We introduce a new technique to establish sharp…
In this paper we compare the brushing number of a graph with the zero-forcing number of its line graph. We prove that the zero-forcing number of the line graph is an upper bound for the brushing number by constructing a brush configuration…
Graph burning is a discrete-time process that models the spread of influence in a network. Vertices are either burning or unburned, and in each round, a burning vertex causes all of its neighbours to become burning before a new fire source…
This paper proves a conjecture generated by the artificial intelligence conjecturing program called \emph{TxGraffiti}. More specifically, we show that if $G$ is a connected, cubic, and claw-free graph, then $Z(G) \le \gamma(G) + 2$, where…
The zero forcing number of a graph $G$, denoted by $Z(G)$, is the minimum cardinality of a set $S$ of black vertices (where vertices in $V(G)\setminus S$ are colored white) such that $V(G)$ is turned black after finitely many applications…
Consider an undirected graph G, representing a social network, where each node is blue or red, corresponding to positive or negative opinion on a topic. In the voter model, in discrete time rounds, each node picks a neighbour uniformly at…
We prove exact bounds on the time complexity of distributed graph colouring. If we are given a directed path that is properly coloured with $n$ colours, by prior work it is known that we can find a proper 3-colouring in $\frac{1}{2}…
Graph burning is a discrete-time process that models the propagation of information in a network. Initially, we have an undirected graph of unburned vertices. At each time step, an unburned vertex is chosen to burn; additionally, unburned…
The forcing number of a perfect matching of a graph was introduced by Harary et al., which originated from Klein and Randi\'{c}'s ideal of innate degree of freedom of Kekul\'{e} structure in molecular graph. On the opposite side in some…
In graph coloring problems, the goal is to assign a positive integer color to each vertex of an input graph such that adjacent vertices do not receive the same color assignment. For classic graph coloring, the goal is to minimize the…
We study the {edge-coloring} problem in the message-passing model of distributed computing. This is one of the most fundamental and well-studied problems in this area. Currently, the best-known deterministic algorithms for (2Delta…
We study the edge-coloring problem in simple $n$-vertex $m$-edge graphs with maximum degree $\Delta$. This is one of the most classical and fundamental graph-algorithmic problems. Vizing's celebrated theorem provides…
We introduce $\ell$-leaky positive semidefinite forcing and the $\ell$-leaky positive semidefinite number of a graph, $Z_{(\ell)}^+{G}$, which combines the positive semidefinite color change rule with the addition of leaks to the graph.…
We solve, in a fully decentralised way (\ie with no message passing), the classic problem of colouring a graph. We propose a novel algorithm that is automatically responsive to topology changes, and we prove that it converges quickly to a…
Burning and cooling are diffusion processes on graphs in which burned (or cooled) vertices spread to their neighbors with a new source picked at discrete time steps. In burning, the one tries to burn the graph as fast as possible, while in…
A leak is a vertex that is not allowed to perform a force during the zero forcing process. Leaky forcing was recently introduced as a new variation of zero forcing in order to analyze how leaks in a network disrupt the zero forcing process.…