Related papers: Temporal Hockey Action Recognition via Pose and Op…
In the field of computer vision, 6D object detection and pose estimation are critical for applications such as robotics, augmented reality, and autonomous driving. Traditional methods often struggle with achieving high accuracy in both…
We have witnessed impressive advances in video action understanding. Increased dataset sizes, variability, and computation availability have enabled leaps in performance and task diversification. Current systems can provide coarse- and…
The recognition of human actions in video streams is a challenging task in computer vision, with cardinal applications in e.g. brain-computer interface and surveillance. Deep learning has shown remarkable results recently, but can be found…
Video understanding requires effective modeling of both motion and appearance information, particularly for few-shot action recognition. While recent advances in point tracking have been shown to improve few-shot action recognition, two…
For human pose estimation in videos, it is significant how to use temporal information between frames. In this paper, we propose temporal flow maps for limbs (TML) and a multi-stride method to estimate and track human poses. The proposed…
Detecting and recognizing human action in videos with crowded scenes is a challenging problem due to the complex environment and diversity events. Prior works always fail to deal with this problem in two aspects: (1) lacking utilizing…
Most current action recognition methods heavily rely on appearance information by taking an RGB sequence of entire image regions as input. While being effective in exploiting contextual information around humans, e.g., human appearance and…
Two-stream networks have been very successful for solving the problem of action detection. However, prior work using two-stream networks train both streams separately, which prevents the network from exploiting regularities between the two…
The goal of this paper is to detect the spatio-temporal extent of an action. The two-stream detection network based on RGB and flow provides state-of-the-art accuracy at the expense of a large model-size and heavy computation. We propose to…
Tracking and identifying players is an important problem in computer vision based ice hockey analytics. Player tracking is a challenging problem since the motion of players in hockey is fast-paced and non-linear. There is also significant…
Spatial and temporal stream model has gained great success in video action recognition. Most existing works pay more attention to designing effective features fusion methods, which train the two-stream model in a separate way. However, it's…
In this paper we propose a novel approach to multi-action recognition that performs joint segmentation and classification. This approach models each action using a Gaussian mixture using robust low-dimensional action features. Segmentation…
In this paper we introduce a novel method to estimate the head pose of people in single images starting from a small set of head keypoints. To this purpose, we propose a regression model that exploits keypoints computed automatically by 2D…
A new approach in team sports analysis consists in studying positioning and movements of players during the game in relation to team performance. State of the art tracking systems produce spatio-temporal traces of players that have…
Action recognition is essential for egocentric video understanding, allowing automatic and continuous monitoring of Activities of Daily Living (ADLs) without user effort. Existing literature focuses on 3D hand pose input, which requires…
As compared to simple actions, activities are much more complex, but semantically consistent with a human's real life. Techniques for action recognition from sensor generated data are mature. However, there has been relatively little work…
Deep learning models, in particular \textit{image} models, have recently gained generalisability and robustness. %are becoming more general and robust by the day. In this work, we propose to exploit such advances in the realm of…
Most existing action quality assessment methods rely on the deep features of an entire video to predict the score, which is less reliable due to the non-transparent inference process and poor interpretability. We argue that understanding…
Table tennis robots gained traction over the last years and have become a popular research challenge for control and perception algorithms. Fast and accurate ball detection is crucial for enabling a robotic arm to rally the ball back…
Monitoring the occupancy of public sports facilities is essential to assess their use and to motivate their construction in new places. In the case of a football field, the area to cover is large, thus several regular cameras should be…