Related papers: Temporal Hockey Action Recognition via Pose and Op…
Tracking and identifying players is a fundamental step in computer vision-based ice hockey analytics. The data generated by tracking is used in many other downstream tasks, such as game event detection and game strategy analysis. Player…
Human action recognition in video is an active yet challenging research topic due to high variation and complexity of data. In this paper, a novel video based action recognition framework utilizing complementary cues is proposed to handle…
We address human action recognition from multi-modal video data involving articulated pose and RGB frames and propose a two-stream approach. The pose stream is processed with a convolutional model taking as input a 3D tensor holding data…
Even with the recent advances in convolutional neural networks (CNN) in various visual recognition tasks, the state-of-the-art action recognition system still relies on hand crafted motion feature such as optical flow to achieve the best…
The recognition of human actions in videos is one of the most active research fields in computer vision. The canonical approach consists in a more or less complex preprocessing stages of the raw video data, followed by a relatively simple…
Tracking players in sports videos is commonly done in a tracking-by-detection framework, first detecting players in each frame, and then performing association over time. While for some sports tracking players is sufficient for game…
In this paper we present a three-stream algorithm for real-time action recognition and a new dataset of handwash videos, with the intent of aligning action recognition with real-world constraints to yield effective conclusions. A…
3D Human body pose and shape estimation within a temporal sequence can be quite critical for understanding human behavior. Despite the significant progress in human pose estimation in the recent years, which are often based on single images…
Analyzing videos of human actions involves understanding the temporal relationships among video frames. State-of-the-art action recognition approaches rely on traditional optical flow estimation methods to pre-compute motion information for…
Puck location in ice hockey is essential for hockey analysts for determining the location of play and analyzing game events. However, because of the difficulty involved in obtaining accurate annotations due to the extremely low visibility…
Identifying players in video is a foundational step in computer vision-based sports analytics. Obtaining player identities is essential for analyzing the game and is used in downstream tasks such as game event recognition. Transformers are…
In the field of computer vision-driven ice hockey analytics, one of the most challenging and least studied tasks is goalie pose estimation. Unlike general human pose estimation, goalie pose estimation is much more complex as it involves not…
To understand human behaviors, action recognition based on videos is a common approach. Compared with image-based action recognition, videos provide much more information. Reducing the ambiguity of actions and in the last decade, many works…
In this paper, we introduce a new hierarchical model for human action recognition using body joint locations. Our model can categorize complex actions in videos, and perform spatio-temporal annotations of the atomic actions that compose the…
Designing a scheme that can achieve a good performance in predicting single person activities and group activities is a challenging task. In this paper, we propose a novel robust and efficient human activity recognition scheme called ReHAR,…
This paper proposes a two-stream flow-guided convolutional attention networks for action recognition in videos. The central idea is that optical flows, when properly compensated for the camera motion, can be used to guide attention to the…
This article proposes a novel attention-based body pose encoding for human activity recognition that presents a enriched representation of body-pose that is learned. The enriched data complements the 3D body joint position data and improves…
Human Action Recognition (HAR) is a very crucial task in computer vision. It helps to carry out a series of downstream tasks, like understanding human behaviors. Due to the complexity of human behaviors, many highly valuable behaviors are…
Current methods for action recognition primarily rely on deep convolutional networks to derive feature embeddings of visual and motion features. While these methods have demonstrated remarkable performance on standard benchmarks, we are…
This paper proposes a fusion method of modalities extracted from video through a three-stream network with spatio-temporal and temporal convolutions for fine-grained action classification in sport. It is applied to TTStroke-21 dataset which…