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Immersive virtual reality (VR) applications require ultra-high data rate and low-latency for smooth operation. Hence in this paper, aiming to improve VR experience in multi-user VR wireless video streaming, a deep-learning aided scheme for…

Information Theory · Computer Science 2020-01-13 Cristina Perfecto , Mohammed S. Elbamby , Javier Del Ser , Mehdi Bennis

In real-time systems, the application's behavior has to be predictable at compile-time to guarantee timing constraints. However, modern streaming applications which exhibit adaptive behavior due to mode switching at run-time, may degrade…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-07-16 Jiali Teddy Zhai , Sobhan Niknam , Todor Stefanov

In anticipatory networking, channel prediction is used to improve communication performance. This paper describes a new approach for allocating resources to video streaming traffic while accounting for quality of service. The proposed…

Networking and Internet Architecture · Computer Science 2016-03-09 Dimitrios Tsilimantos , Amaya Nogales-Gómez , Stefan Valentin

Streaming high quality videos consumes significantly large amount of network resources. In this context request to service delay, network traffic, congestion and server overloading are the main parameters to be considered in video streaming…

Multimedia · Computer Science 2009-10-09 M Dakshayini , T R GopalaKrishnan Nair

Given the significant industrial growth of demand for virtual reality (VR), 360{\deg} video streaming is one of the most important VR applications that require cost-optimal solutions to achieve widespread proliferation of VR technology.…

Multimedia · Computer Science 2017-11-10 Cagri Ozcinar , Ana De Abreu , Sebastian Knorr , Aljosa Smolic

Long-sequence streaming 3D reconstruction remains a significant open challenge. Existing autoregressive models often fail when processing long sequences because they anchor poses to the first frame, leading to attention decay, scale drift,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Chong Cheng , Xianda Chen , Tao Xie , Wei Yin , Weiqiang Ren , Qian Zhang , Xiaoyang Guo , Hao Wang

We identify new opportunities in video streaming, involving the joint consideration of offline video chunking and online rate adaptation. Due to a video's complexity varying over time, certain parts are more likely to cause performance…

Networking and Internet Architecture · Computer Science 2022-04-13 Melissa Licciardello , Lukas Humbel , Fabian Rohr , Maximilian Grüner , Ankit Singla

The knowledge of future throughput variations in mobile networks becomes more and more possible today thanks to the rich contextual information provided by mobile applications and services and smartphone sensors. It is even likely that such…

Multimedia · Computer Science 2018-01-26 Imen Triki , Rachid El-Azouzi , Majed Haddad

The memory subsystem has always been a bottleneck in performance as well as significant power contributor in memory intensive applications. Many researchers have presented multi-layered memory hierarchies as a means to design energy and…

Hardware Architecture · Computer Science 2011-11-09 Minas Dasygenis , Erik Brockmeyer , Bart Durinck , Francky Catthoor , Dimitrios Soudris , Antonios Thanailakis

We propose a digital twin-assisted adaptive preloading scheme to enhance bandwidth efficiency and user quality of experience (QoE) in short video streaming. We first analyze the relationship between the achievable throughput and video…

Networking and Internet Architecture · Computer Science 2023-07-18 Shengbo Liu , Wen Wu , Shaofeng Li , Tom H. Luany , Xuemin , Shen

We address the problem of detecting attention targets in video. Our goal is to identify where each person in each frame of a video is looking, and correctly handle the case where the gaze target is out-of-frame. Our novel architecture…

Computer Vision and Pattern Recognition · Computer Science 2020-04-01 Eunji Chong , Yongxin Wang , Nataniel Ruiz , James M. Rehg

Instructional video generation is an emerging task that aims to synthesize coherent demonstrations of procedural activities from textual descriptions. Such capability has broad implications for content creation, education, and human-AI…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Cheeun Hong , German Barquero , Fadime Sener , Markos Georgopoulos , Edgar Schönfeld , Stefan Popov , Yuming Du , Oscar Mañas , Albert Pumarola

This paper proposes a control scheme for the quality-fair delivery of several encoded video streams to mobile users sharing a common wireless resource. Video quality fairness, as well as similar delivery delays are targeted among streams.…

Multimedia · Computer Science 2014-01-27 Nesrine Changuel , Bessem Sayadi , Michel Kieffer

The problem of content delivery in caching networks is investigated for scenarios where multiple users request identical files. Redundant user demands are likely when the file popularity distribution is highly non-uniform or the user…

Information Theory · Computer Science 2017-08-01 Seyed Ali Saberali , Hamidreza Ebrahimzadeh Saffar , Lutz Lampe , Ian Blake

We take an analytical approach to study Quality of user Experience (QoE) for video streaming applications. First, we show that random linear network coding applied to blocks of video frames can significantly simplify the packet requests at…

Multimedia · Computer Science 2010-02-04 Ali Parandehgheibi , Muriel Medard , Srinivas Shakkottai , Asu Ozdaglar

As the demand for high-quality video content continues to rise, adaptive video streaming plays a pivotal role in delivering an optimal viewing experience. However, traditional content recommendation systems face challenges in dynamically…

Information Retrieval · Computer Science 2024-04-16 Koffka Khan

We present a neural network structure, FramePack, to train next-frame (or next-frame-section) prediction models for video generation. FramePack compresses input frame contexts with frame-wise importance so that more frames can be encoded…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Lvmin Zhang , Shengqu Cai , Muyang Li , Gordon Wetzstein , Maneesh Agrawala

3D Human body pose and shape estimation within a temporal sequence can be quite critical for understanding human behavior. Despite the significant progress in human pose estimation in the recent years, which are often based on single images…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Zhouping Wang , Sarah Ostadabbas

The spherical domain representation of 360 video/image presents many challenges related to the storage, processing, transmission and rendering of omnidirectional videos (ODV). Models of human visual attention can be used so that only a…

Computer Vision and Pattern Recognition · Computer Science 2020-11-24 Yasser Dahou , Marouane Tliba , Kevin McGuinness , Noel O'Connor

Current fully-supervised video datasets consist of only a few hundred thousand videos and fewer than a thousand domain-specific labels. This hinders the progress towards advanced video architectures. This paper presents an in-depth study of…

Computer Vision and Pattern Recognition · Computer Science 2019-05-03 Deepti Ghadiyaram , Matt Feiszli , Du Tran , Xueting Yan , Heng Wang , Dhruv Mahajan