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We consider apictorial edge-matching puzzles, in which the goal is to arrange a collection of puzzle pieces with colored edges so that the colors match along the edges of adjacent pieces. We devise an algebraic representation for this…

Computer Vision and Pattern Recognition · Computer Science 2015-07-30 Shahar Z. Kovalsky , Daniel Glasner , Ronen Basri

We propose novel real-time algorithm to localize hands and find their associations with multiple people in the cluttered 4D volumetric data (dynamic 3D volumes). Different from the traditional multiple view approaches, which find key points…

Computer Vision and Pattern Recognition · Computer Science 2019-03-06 Hao Jiang , Quanzeng You

In this paper, we study the average case complexity of the Unique Games problem. We propose a natural semi-random model, in which a unique game instance is generated in several steps. First an adversary selects a completely satisfiable…

Data Structures and Algorithms · Computer Science 2011-04-20 Alexandra Kolla , Konstantin Makarychev , Yury Makarychev

The solution set of a system of polynomial equations typically contains ill-behaved, singular points. Resolution is a fundamental process in geometry in which we replace singular points with smooth points, while keeping the rest of the…

Machine Learning · Computer Science 2023-08-24 Gergely Bérczi , Honglu Fan , Mingcong Zeng

Cohn and Umans proposed a framework for developing fast matrix multiplication algorithms based on the embedding computation in certain groups algebras. In subsequent work with Kleinberg and Szegedy, they connected this to the search for…

Computational Complexity · Computer Science 2023-01-03 Matthew Anderson , Zongliang Ji , Anthony Yang Xu

We show that the Minesweeper game is PP-hard, when the object is to locate all mines with the highest probability. When the probability of locating all mines may be infinitesimal, the Minesweeper game is even PSPACE-complete. In our…

Computational Complexity · Computer Science 2012-04-23 Michiel de Bondt

Sum of squares (SOS) optimization is a powerful technique for solving problems where the positivity of a polynomials must be enforced. The common approach to solve an SOS problem is by relaxation to a Semidefinite Program (SDP). The main…

Optimization and Control · Mathematics 2024-10-29 Daniel Keren , Margarita Osadchy , Roi Poranne

Considering a 2D matrix of positive and negative numbers, how might one draw a rectangle within it whose contents sum higher than all other rectangles'? This fundamental problem, commonly known the maximum rectangle problem or subwindow…

Data Structures and Algorithms · Computer Science 2023-04-11 Max Reuter , Gheorghe-Teodor Bercea , Liana Fong

Puzzle solving is a difficult problem in its own right, even when the pieces are all square and build up a natural image. But what if these ideal conditions do not hold? One such application domain is archaeology, where restoring an…

Computer Vision and Pattern Recognition · Computer Science 2018-12-31 Niv Derech , Ayellet Tal , Ilan Shimshoni

We develop a new algorithm for fitting circles that does not have drawbacks commonly found in existing circle fits. Our fit achieves ultimate accuracy (to machine precision), avoids divergence, and is numerically stable even when fitting…

Computer Vision and Pattern Recognition · Computer Science 2022-10-13 Houssam Abdul-Rahman , Nikolai Chernov

In this paper, we study the subset-sum problem by using a quantum heuristic approach similar to the verification circuit of quantum Arthur-Merlin games. Under described certain assumptions, we show that the exact solution of the subset sum…

Quantum Physics · Physics 2017-09-25 Ammar Daskin

In this paper we obtain an algorithm towards solving the two-dimensional moment problem. This algorithm gives the necessary and sufficient conditions for the solvability of the moment problem. It is shown that all solutions of the moment…

Functional Analysis · Mathematics 2010-07-01 Sergey M. Zagorodnyuk

In this paper we propose an easy algorithm for real time hand finger counting involving one or more than one hand. Hand finger counting is a simple medium for Human-Computer Interface which can prove to be a convenient input method for…

Human-Computer Interaction · Computer Science 2014-04-11 Sumit Kumar Dey , Shubham Anand

Partial methods play an important role in formal methods and beyond. Recently such methods were developed for parity games, where polynomial-time partial solvers decide the winners of a subset of nodes. We investigate here how effective…

Logic in Computer Science · Computer Science 2016-09-15 Patrick Ah-Fat , Michael Huth

In this paper, a double-pivot simplex method is proposed. Two upper bounds of iteration numbers are derived. Applying one of the bounds to some special linear programming (LP) problems, such as LP with a totally unimodular matrix and Markov…

Optimization and Control · Mathematics 2020-11-23 Yaguang Yang

Cuckoo hashing [4] is a multiple choice hashing scheme in which each item can be placed in multiple locations, and collisions are resolved by moving items to their alternative locations. In the classical implementation of two-way cuckoo…

Data Structures and Algorithms · Computer Science 2011-11-16 Ely Porat , Bar Shalem

This paper solves the Sylvester equation in the form of AX+XB=C in a distributed way, and proposes three distributed continuous-time algorithms for three cases. We start with the basic algorithm for solving a least squares solution of the…

Optimization and Control · Mathematics 2019-05-01 Wen Deng , Xianlin Zeng , Yiguang Hong

We propose two linear bandits algorithms with per-step complexity sublinear in the number of arms $K$. The algorithms are designed for applications where the arm set is extremely large and slowly changing. Our key realization is that…

Machine Learning · Computer Science 2022-06-13 Shuo Yang , Tongzheng Ren , Sanjay Shakkottai , Eric Price , Inderjit S. Dhillon , Sujay Sanghavi

The fastest quantum algorithms (for the solution of classical computational tasks) known so far are basically variations of the hidden subgroup problem with {$f(U[x])=f(x)$}. Following a discussion regarding which tasks might be solved…

Quantum Physics · Physics 2007-05-23 R. Schützhold , W. G. Unruh

A very fast heuristic iterative method of projection on simplicial cones is presented. It consists in solving two linear systems at each step of the iteration. The extensive experiments indicate that the method furnishes the exact solution…

Optimization and Control · Mathematics 2010-01-19 A. Ekárt , A. B. Németh , S. Z. Németh