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This paper deals with a standard stochastic game model with a continuum of states under the duel-type setup. It newly proposes a hybrid model of game theory and the fluctuation process, which could be applied for various practical decision…
This paper proposes a novel deep reinforcement learning algorithm to perform automatic analysis and detection of gameplay issues in complex 3D navigation environments. The Curiosity-Conditioned Proximal Trajectories (CCPT) method combines…
We prove an implicit function theorem for C^k-maps from arbitrary topological vector spaces over valued fields to Banach spaces (for k at least 2). As a tool, we show the C^k-dependence of fixed points on parameters for suitable families of…
This paper proposes Hodge Potential Choice (HPC), a new solution for abstract games with irreflexive dominance relations. This solution is formulated by involving geometric tools like differential forms and Hodge decomposition onto abstract…
We study selective and game-theoretic versions of properties like the ccc, weak Lindel\"ofness and separability, giving various characterizations of them and exploring connections between these properties and some classical cardinal…
Differential privacy has emerged as a promising probabilistic formulation of privacy, generating intense interest within academia and industry. We present a push-button, automated technique for verifying $\varepsilon$-differential privacy…
This paper presents a general closed graph property for (randomized strategy) Nash equilibrium correspondence in large games. In particular, we show that for any large game with a convergent sequence of fiinite-player games, the limit of…
We study separating function sets. We find some necessary and sufficient conditions for $C_p(X)$ or $C_p^2(X)$ to have a point-separating subspace that is a metric space with certain nice properties. One of the corollaries to our discussion…
The paper is devoted to a problem inspired by the "Minesweeper" computer game. It is shown that certain configurations of open cells guarantee the existence and the uniqueness of solution. Mathematically the problem is reduced to some…
In this paper we consider Dynkin's games with payoffs which are functions of an underlying process. Assuming extended weak convergence of underlying processes $\{S^{(n)}\}_{n=0}^{\infty}$ to a limit process $S$ we prove convergence Dynkin's…
Dynamic noncooperative game theory is a field of mathematics and economics in which a lot of research is being carried out at present featuring a great number of applications in many different areas of economics and management science like…
We extend the open games framework for compositional game theory to encompass also mixed strategies, making essential use of the discrete probability distribution monad. We show that the resulting games form a symmetric monoidal category,…
We establish the choice property, a weak analogue of definable choice, for certain tame expansions of o-minimal structures. Most noteworthily, dense pairs of real closed fields have this property.
We initiate the study of simple games from the point of view of combinatorial topology. The starting premise is that the losing coalitions of a simple game can be identified with a simplicial complex. Various topological constructions and…
This paper investigates stochastic generalized dynamic games with coupling chance constraints, where agents have incomplete information about uncertainties satisfying a concentration of measure property. This problem, in general, is…
We study the time-bounded reachability problem for continuous-time Markov decision processes (CTMDPs) and games (CTMGs). Existing techniques for this problem use discretisation techniques to break time into discrete intervals, and optimal…
Let $X$ be a Hausdorff topological vector space, $X^*$ its topological dual and $Z$ a subset of $X^*$. In this paper, we establish some results concerning the $\sigma(X,Z)$-approximate fixed point property for bounded, closed convex subsets…
In this paper, we investigate discrete topological complexity $TC(K)$ introduced for situations where the configuration space possesses a simplicial structure. %Simplicial complexes are well-known and commonly used in programming for…
We generalize the continuous observation privacy setting from Dwork et al. '10 and Chan et al. '11 by allowing each event in a stream to be a subset of some (possibly unknown) universe of items. We design differentially private (DP)…
We reduce the problem of proving a "Boolean Unique Games Conjecture" (with gap 1-delta vs. 1-C*delta, for any C> 1, and sufficiently small delta>0) to the problem of proving a PCP Theorem for a certain non-unique game. In a previous work,…