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The computation of geodesic distances is an important research topic in Geometry Processing and 3D Shape Analysis as it is a basic component of many methods used in these areas. In this work, we present a minimalistic parallel algorithm…

Computational Geometry · Computer Science 2019-09-24 Luciano A. Romero Calla , Lizeth J. Fuentes Perez , Anselmo A. Montenegro

We introduce the heat method for computing the shortest geodesic distance to a specified subset (e.g., point or curve) of a given domain. The heat method is robust, efficient, and simple to implement since it is based on solving a pair of…

Graphics · Computer Science 2013-10-15 Keenan Crane , Clarisse Weischedel , Max Wardetzky

In this paper, we develop a novel method for fast geodesic distance queries. The key idea is to embed the mesh into a high-dimensional space, such that the Euclidean distance in the high-dimensional space can induce the geodesic distance in…

Graphics · Computer Science 2021-09-02 Qianwei Xia , Juyong Zhang , Zheng Fang , Jin Li , Mingyue Zhang , Bailin Deng , Ying He

Machine learning has been progressively generalised to operate within non-Euclidean domains, but geometrically accurate methods for learning on surfaces are still falling behind. The lack of closed-form Riemannian operators, the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Hippolyte Verninas , Caner Korkmaz , Stefanos Zafeiriou , Tolga Birdal , Simone Foti

Computing intrinsic distances on discrete surfaces is at the heart of many minimization problems in geometry processing and beyond. Solving these problems is extremely challenging as it demands the computation of on-surface distances along…

Graphics · Computer Science 2024-04-30 Yue Li , Logan Numerow , Bernhard Thomaszewski , Stelian Coros

Computing maximum/minimum distances between 3D meshes is crucial for various applications, i.e., robotics, CAD, VR/AR, etc. In this work, we introduce a highly parallel algorithm (gDist) optimized for Graphics Processing Units (GPUs), which…

Graphics · Computer Science 2024-11-19 Peng Fang , Wei Wang , Ruofeng Tong , Hailong Li , Min Tang

In this paper we present a scalable approach for robustly computing a 3D surface mesh from multi-scale multi-view stereo point clouds that can handle extreme jumps of point density (in our experiments three orders of magnitude). The…

Computer Vision and Pattern Recognition · Computer Science 2017-05-03 Christian Mostegel , Rudolf Prettenthaler , Friedrich Fraundorfer , Horst Bischof

Diffusion-based manifold learning methods have proven useful in representation learning and dimensionality reduction of modern high dimensional, high throughput, noisy datasets. Such datasets are especially present in fields like biology…

Machine Learning · Computer Science 2023-05-31 Guillaume Huguet , Alexander Tong , Edward De Brouwer , Yanlei Zhang , Guy Wolf , Ian Adelstein , Smita Krishnaswamy

The numerical computation of shortest paths or geodesics on surfaces, along with the associated geodesic distance, has a wide range of applications. Compared to Euclidean distance computation, these tasks are more complex due to the…

Numerical Analysis · Mathematics 2026-02-11 Hailiang Liu , Laura Zinnel

We present a distributed parallel mesh curving method for virtual geometry. The main application is to generate large-scale curved meshes on complex geometry suitable for analysis with unstructured high-order methods. Accordingly, we devise…

Computational Engineering, Finance, and Science · Computer Science 2022-11-17 Eloi Ruiz-Gironés , Xevi Roca

A common approach to compute distances on continuous surfaces is by considering a discretized polygonal mesh approximating the surface and estimating distances on the polygon. We show that exact geodesic distances restricted to the polygon…

Image and Video Processing · Electrical Eng. & Systems 2026-02-27 Saar Huberman , Amit Bracha , Ron Kimmel

In this paper, we present a new method for computing approximate geodesic distances. We introduce the wave method for approximating geodesic distances from a point on a manifold mesh. Our method involves the solution of two linear systems…

Computational Geometry · Computer Science 2016-12-09 Ayushi Sinha , Michael Kazhdan

Multidimensional scaling (MDS) is a dimensionality reduction tool used for information analysis, data visualization and manifold learning. Most MDS procedures embed data points in low-dimensional Euclidean (flat) domains, such that…

Computational Geometry · Computer Science 2018-10-23 Gil Shamai , Michael Zibulevsky , Ron Kimmel

The FastGeodis package provides an efficient implementation for computing Geodesic and Euclidean distance transforms (or a mixture of both), targeting efficient utilisation of CPU and GPU hardware. In particular, it implements the…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Muhammad Asad , Reuben Dorent , Tom Vercauteren

The paper presents a combination of the time-parallel "parallel full approximation scheme in space and time" (PFASST) with a parallel multigrid method (PMG) in space, resulting in a mesh-based solver for the three-dimensional heat equation…

Numerical Analysis · Computer Science 2015-07-28 Robert Speck , Daniel Ruprecht , Matthew Emmett , Matthias Bolten , Rolf Krause

Specialized function gradient computing hardware could greatly improve the performance of state-of-the-art optimization algorithms, e.g., based on gradient descent or conjugate gradient methods that are at the core of control, machine…

In many graphics applications, the computation of exact geodesic distance is very important. However, the high computational cost of the existing geodesic algorithms means that they are not practical for large-scale models or time-critical…

Graphics · Computer Science 2013-05-08 Xiang Ying , Shi-Qing Xin , Ying He

Scalable Gaussian process (GP) inference is essential for sequential decision-making tasks, yet improving GP scalability remains a challenging problem with many open avenues of research. This paper focuses on iterative GPs, where iterative…

Machine Learning · Computer Science 2025-11-21 Alan Yufei Dong , Jihao Andreas Lin , José Miguel Hernández-Lobato

We present the design and implementation details of a geometric multigrid method on adaptively refined meshes for massively parallel computations. The method uses local smoothing on the refined part of the mesh. Partitioning is achieved by…

Numerical Analysis · Computer Science 2021-08-04 Thomas C. Clevenger , Timo Heister , Guido Kanschat , Martin Kronbichler

Fault tolerant algorithms for the numerical approximation of elliptic partial differential equations on modern supercomputers play a more and more important role in the future design of exa-scale enabled iterative solvers. Here, we combine…

Mathematical Software · Computer Science 2015-06-23 Markus Huber , Björn Gmeiner , Ulrich Rüde , Barbara Wohlmuth
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