Related papers: Peeling Digital Potatoes
The minimum convex cover problem seeks to cover a polygon $P$ with the fewest convex polygons that lie within $P$. This problem is $\exists\mathbb R$-complete, and the best previously known algorithm, due to Eidenbenz and Widmayer (2001),…
We consider the following geometric optimization problem: find a convex polygon of maximum area contained in a given simple polygon $P$ with $n$ vertices. We give a randomized near-linear-time $(1-\varepsilon)$-approximation algorithm for…
Conway's Fried Potato Problem seeks to determine the best way to cut a convex body in $n$ parts by $n-1$ hyperplane cuts (with the restriction that the $i$-th cut only divides in two one of the parts obtained so far), in a way as to…
A set $S \subset \mathbb{Z}^d$ is digital convex if $conv(S) \cap \mathbb{Z}^d = S$, where $conv(S)$ denotes the convex hull of $S$. In this paper, we consider the algorithmic problem of testing whether a given set $S$ of $n$ lattice points…
We consider the Minimum Convex Partition problem: Given a set P of n points in the plane, draw a plane graph G on P, with positive minimum degree, such that G partitions the convex hull of P into a minimum number of convex faces. We show…
We present a novel 2D convex hull peeling algorithm for outlier detection, which repeatedly removes the point on the hull that decreases the hull's area the most. To find k outliers among n points, one simply peels k points. The algorithm…
Chv\'{a}tal and Klincsek (1980) gave an $O(n^3)$-time algorithm for the problem of finding a maximum-cardinality convex subset of an arbitrary given set $P$ of $n$ points in the plane. This paper examines a generalization of the problem,…
Given a set $P$ of $n$ points in the plane, the unit-disk graph $G(P)$ is a graph with $P$ as its vertex set such that two points of $P$ have an edge if their Euclidean distance is at most $1$. We consider the problem of computing a maximum…
We study the problem of computing a convex region with bounded area and diameter that contains the maximum number of points from a given point set $P$. We show that this problem can be solved in $O(n^6k)$ time and $O(n^3k)$ space, where $n$…
We develop a sketching algorithm to find the point on the convex hull of a dataset, closest to a query point outside it. Studying the convex hull of datasets can provide useful information about their geometric structure and their…
We present in this paper two different classes of general $K$-splitting algorithms for solving finite-dimensional convex optimization problems. Under the assumption that the function being minimized has a Lipschitz continuous gradient, we…
We consider the {\em Shaped Partition Problem} of partitioning $n$ given vectors in real $k$-space into $p$ parts so as to maximize an arbitrary objective function which is convex on the sum of vectors in each part, subject to arbitrary…
We consider the following geometric optimization problem: find a maximum-area rectangle and a maximum-perimeter rectangle contained in a given convex polygon with $n$ vertices. We give exact algorithms that solve these problems in time…
Let $P$ be a convex polygon in the plane, and let $T$ be a triangulation of $P$. An edge $e$ in $T$ is called a diagonal if it is shared by two triangles in $T$. A flip of a diagonal $e$ is the operation of removing $e$ and adding the…
In this study, a geometric version of an NP-hard problem ("Almost $2-SAT$" problem) is introduced which has potential applications in clustering, separation axis, binary sensor networks, shape separation, image processing, etc. Furthermore,…
We study the two-dimensional geometric knapsack problem for convex polygons. Given a set of weighted convex polygons and a square knapsack, the goal is to select the most profitable subset of the given polygons that fits non-overlappingly…
Let $P$ be a set of $n$ points in the plane. We consider a variation of the classical Erd\H{o}s-Szekeres problem, presenting efficient algorithms with $O(n^3)$ running time and $O(n^2)$ space complexity that compute: (1) A subset $S$ of $P$…
We study the problems of covering or partitioning a polygon $P$ (possibly with holes) using a minimum number of small pieces, where a small piece is a connected sub-polygon contained in an axis-aligned unit square. For covering, we seek to…
There are many space subdivision and space partitioning techniques used in many algorithms to speed up computations. They mostly rely on orthogonal space subdivision, resp. using hierarchical data structures, e.g. BSP trees, quadtrees,…
We propose a technique called Rotate-and-Kill for solving the polygon inclusion and circumscribing problems. By applying this technique, we obtain $O(n)$ time algorithms for computing (1) the maximum area triangle in a given $n$-sided…