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In this paper, we present a deep learning framework applied for Acoustic Scene Classification (ASC), the task of classifying scene contexts from environmental input sounds. An ASC system generally comprises of two main steps, referred to as…
Convolutional Dictionary Learning (CDL) has emerged as a powerful approach for signal representation by learning translation-invariant features through convolution operations. While existing CDL methods are predominantly designed and used…
The objective of deep learning methods based on encoder-decoder architectures for music source separation is to approximate either ideal time-frequency masks or spectral representations of the target music source(s). The spectral…
An important problem in machine auditory perception is to recognize and detect sound events. In this paper, we propose a sequential self-teaching approach to learning sounds. Our main proposition is that it is harder to learn sounds in…
Advanced auditory models are useful in designing signal-processing algorithms for hearing-loss compensation or speech enhancement. Such auditory models provide rich and detailed descriptions of the auditory pathway, and might allow for…
In contrastive self-supervised learning, the common way to learn discriminative representation is to pull different augmented "views" of the same image closer while pushing all other images further apart, which has been proven to be…
In this study, we present a simple multi-channel framework for contrastive learning (MC-SimCLR) to encode 'what' and 'where' of spatial audios. MC-SimCLR learns joint spectral and spatial representations from unlabeled spatial audios,…
The automatic classification of animal sounds presents an enduring challenge in bioacoustics, owing to the diverse statistical properties of sound signals, variations in recording equipment, and prevalent low Signal-to-Noise Ratio (SNR)…
Large scale databases with high-quality manual annotations are scarce in audio domain. We thus explore a self-supervised graph approach to learning audio representations from highly limited labelled data. Considering each audio sample as a…
Learning good representations without supervision is still an open issue in machine learning, and is particularly challenging for speech signals, which are often characterized by long sequences with a complex hierarchical structure. Some…
Sound localization aims to find the source of the audio signal in the visual scene. However, it is labor-intensive to annotate the correlations between the signals sampled from the audio and visual modalities, thus making it difficult to…
Text recognition in the wild is a long-standing problem in computer vision. Driven by end-to-end deep learning, recent studies suggest vision and language processing are effective for scene text recognition. Yet, solving edit errors such as…
Learning how objects sound from video is challenging, since they often heavily overlap in a single audio channel. Current methods for visually-guided audio source separation sidestep the issue by training with artificially mixed video…
Self-supervised learning can significantly improve the performance of downstream tasks, however, the dimensions of learned representations normally lack explicit physical meanings. In this work, we propose a novel self-supervised approach…
This paper proposes a new strategy for learning powerful cross-modal embeddings for audio-to-video synchronization. Here, we set up the problem as one of cross-modal retrieval, where the objective is to find the most relevant audio segment…
Learning how to localize and separate individual object sounds in the audio channel of the video is a difficult task. Current state-of-the-art methods predict audio masks from artificially mixed spectrograms, known as Mix-and-Separate…
Acoustic scene classification (ASC) has been approached in the last years using deep learning techniques such as convolutional neural networks or recurrent neural networks. Many state-of-the-art solutions are based on image classification…
We introduce COLA, a self-supervised pre-training approach for learning a general-purpose representation of audio. Our approach is based on contrastive learning: it learns a representation which assigns high similarity to audio segments…
The common research goal of self-supervised learning is to extract a general representation which an arbitrary downstream task would benefit from. In this work, we investigate music audio representation learned from different contrastive…
The detection of anomalous sounds in machinery operation presents a significant challenge due to the difficulty in generalizing anomalous acoustic patterns. This task is typically approached as an unsupervised learning or novelty detection…